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Refer Address Map below
Basics
Control - Add to selection Alt
- Remove from selection
Shift + Move = Clone
In Clone -
1) Copy - Only selected
objects will be modified when one is modified eg. tapered 2) Instance
-All Objects will be modified when one is modified eg. tapered
Right click in a viewport to change without losing selection
Right click on a viewport label to -
a) Change Shade Mode -
Wireframe, Smoothshade, Bounding Box only, etc. b) Toggle Grid Display
ON/OFF c) Change view - Left, Front, Top, Perspective, etc. d) Toggle
ViewPort Background ON/Off e) Configure View f) Toggle Enable/Disable
View
Grouping objects
Select two or more objects
Click Group > Group Give a name to the group OK
Group is
created
To add new object to the group:
Pick the group
Group > Open Pick the new object to add to the group Group >
Attach Click on the group in the active viewport Group > Close
(Important and Required)
To remove object from a group:
Select the group Group > Open Select the object to remove
from the group Group > Detach Group > Close (Imp. and Req.)
To create Named Selection sets:
Select objects to create a selection set out
of Click on the third pulldown list on the main toolbar (see fig.
above) Enter a name for the selection set Press Enter
Using a named selection set:
Click on the "Named Selection Set" list on the main toolbar Select a name from the list Objects in that selset are
selected
Move, rotate and scale by exact amount along different axes:
Select the object Click on move on the toolbar The
buttton turns green
Right
Click on the green button or press F12 A dialog box appears
Type the values for X, Y and Z movement, rotation, or scaling
To convert objects to editable mesh:
Select the object Click the modify tab Click the "Edit Stack" Button A list appears Select -
Editable mesh Click "Sub-Object" Button below - It becomes yellow List
appears at the right Select vertex or edge or face from the list
Accordingly, vertices, edges or faces appear on the object Pick
vertices, edges or faces on the object and move, rotate or scale them Click
the Sub-Object button again (The yellow color should disappear)
To make an editable mesh smooth:
Click Sub Object button if it is
yellow The button becomes gray Select the object in any viewport
Click on more at the top Select MeshSmooth from the list Click OK
Press Shift+Q to quick render the viewport
More Selection
Techniques :
1) Locking a Selection Set
Select a set
of objects and press spacebar or click on the lock button (which turns yellow)
on the status bar .
The selection set
is locked for move, rotate, etc. and other objects cannot be picked until the
lock button is clicked again.
2) Isolating an Object
Select a single object Ctrl + Right Click on the object PopUp
menu appears
Select Isolate
Tool
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