Relief of Baler
17-10-1897 (08:00 AM)
by
Jesus Serrano Mateo
Further Rules Editing and Development by:
Andrew Preziosi
Aftermath of the Second scenario:
The marine landing party, from the transport ship "Manila", forded the river finding
intermingled corpses of Spanish and tagalogs around the broken bridge. When they arrived
at the plaza of Baler they were hailed from the church; apparently the Tagalog had
retreated. While deliberating the best way to evacuate the wounded the Tagalog hidden in
the houses around the church began a firefight. The Spanish, seeing the mounting numbers
of insurrectos blockading the church decided to fortify their position and await further
reinforcements.
The steamer waited until dusk, then without news from the landing party or the garrison sail
back to Manila city to report the situation.
Scenario:
A full company of the 2nd Expeditionary Jaeger Battalion under Captain Roldan was
committed with the task of relieving the garrison of Baler and fight the insurrecto's around
the town. The infantry was embarked in the steamship "Cebu". The "Cebu" met the "Manila"
and a gunboat on the night of October 16th.
Early in the morning of 17 October, the ships arrived off Baler beach and began to disembark
the troops.
The game
Objectives:
Philippine: Avoid the Spanish landing party attempting to contact with the forces inside the
church.
Spanish: Wipe out all rebel forces in Baler and environs.
Special Rules:
The river is fordable only near the broken bridge. The rest of its length is unfordable, except
if a figure decides to throw away its rifle and continues as knife armed only for the rest of
the game, or until it takes another weapon.
The Spanish forces at the church can't leave the building until in communication with the
relief party, but can fire at any insurrecto within range and LOS.
The ships are armed with three 50-mm guns that can reach 40 inches from the center of the
coast side (edge) of the table. Every gun has 10 shells and can fire a shot every turn if the
Spanish player rolls (for each gun) 3+ with a 1d6. The guns cannot use indirect fire, so any
target must be in LOS.
The Philippine player must write his troop deployment down before the Spanish marine's
land. He can deploy forces wherever he wants. The two kinds of troops (rifle and homemade
weapon) must be deployed intermingled.
The trenches are superficial, perhaps three feet deep at the most, so they count only as
medium cover.
Victory points:
50 points if the Spanish landing force does not link with the troops at the church.
-1 point for every marine re-embarked after linking with the garrison.
1 point for every marine or infantry private dead.
2 points for every Spanish NCO dead.
5 points for every Spanish Officer dead.
60+ Points equals a Great Tagalog victory.
49-59 Points equals a Tagalog victory
40-49 Points equals a Draw
29-39 Tagalog defeat.
29-0 Tagalog debacle.
Spanish Forces
At the church
Exp. Jaeger Bon. |
Class |
Weapons |
Captain Lopez Irizarri |
Seasoned |
Revolver and saber |
3 NCOs |
Veterans |
Bolt action rifle and bayonet |
16 Cazadores |
Seasoned |
Bolt action rifle and bayonet |
Marine Infantry. |
Class |
Weapons |
Medic-Lieutenant Espi |
Seasoned |
Revolver and saber |
1 NCO> |
Veteran |
Bolt action rifle and bayonet |
10 Marines
Veteran |
Bolt action rifle and bayonet |
Landing
Exp. Jaeger Bon. |
Class |
Weapons |
Captain Roldan Maizonal |
Seasoned |
Revolver and saber |
3 NCOs |
Veterans |
Bolt action rifle and bayonet |
34 Cazadores |
Seasoned |
Bolt action rifle and bayonet |
Exp. Jaeger Bon. |
Class |
Weapons |
Lieutenat Gonzalez |
Veteran |
Revolver and saber |
2 NCOs |
Veterans |
Bolt action rifle and bayonet |
28 Cazadores |
Seasoned |
Bolt action rifle and bayonet |
Exp. Jaeger Bon. |
Class |
Weapons |
2nd Lieutenant Serrano |
Inexperienced |
Revolver and saber |
3 NCOs |
Veterans |
Bolt action rifle and bayonet |
32 Cazadores |
Seasoned |
Bolt action rifle and bayonet |
MarineInfantry. |
Class |
Weapons |
2nd Lieutenant Hurtado |
Veteran |
Revolver and saber |
1 NCO |
Veterans |
Bolt action rifle and bayonet |
13 Marines |
Seasoned |
Bolt action rifle and bayonet |
Philippine forces
1st Group |
Class |
Weapons |
Leader |
Veteran |
Revolver |
10+1d10 Bolo armed |
Raw |
Cutlass or spear |
10 Rifle armed |
Raw |
Single shot breech loading rifles |
2nd Group |
Class |
Weapons |
Leader |
Veteran |
Revolver |
10+1d10 Bolo armed |
Raw |
Cutlass or spear |
10 Rifle armed |
Raw |
Single shot breech loading rifles |
3rd Group |
Class |
Weapons |
Leader |
Veteran |
Revolver |
10+1d10 Bolo armed |
Raw |
Cutlass or spear |
10 Rifle armed |
Raw |
Single shot breech loading rifles |
4th Group |
Class |
Weapons |
Leader |
Veteran |
Revolver |
10+1d10 Bolo armed |
Raw |
Cutlass or spear |
10 Rifle armed |
Raw |
Single shot breech loading rifles |
5th Group |
Class |
Weapons |
Leader |
Veteran |
Revolver |
10+1d10 Bolo armed |
Raw |
Cutlass or spear |
10 Rifle armed |
Raw |
Single shot breech loading rifles |
6th Group |
Class |
Weapons |
Leader |
Veteran |
Revolver |
10+1d10 Bolo armed |
Raw |
Cutlass or spear |
10 Rifle armed |
Raw |
Single shot breech loading rifles |
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