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ARLINGTON, Va.--A motion-tracking software called Fastrack has
helped a Hollywood special effects house rapidly stitch computer
graphics into several of this year's biggest movie hits.
Developed by researchers at the National Science Foundation's
(NSF) Integrated Media
Systems Center (IMSC), the Fastrack technology has helped
specialists at Academy Award-winning special effects studio Rhythm & Hues
drastically reduce production time for such films as X-Men 2,
Daredevil, and the upcoming Dr. Seuss'
'The Cat in the Hat.'
"Fastrack is capable of tracking hundreds of features from one
frame to another with sub-pixel accuracy in only a few seconds on a
standard personal computer," said Eugene Vendrovsky, principal graphics
scientist at Rhythm & Hues in Los Angeles, Calif. With the
software, effects artists can process roughly 40 percent of movie shots
without having to provide extensive input to the computer.
"This is a huge productivity leap for us," said Vendrovsky.
"We are almost twice as productive thanks to Fastrack."
The software tracks motion between each frame of film to
carefully wed "real" objects, such as an actor, with computer-generated
special effects, such as a supersonic jet, a flying car or a raging
river. "At a broader level, special effects
involve superimposing something synthetic onto something real," said
Fastrack co-developer Ulrich Neumann, associate professor of computer
science and Director of IMSC, an NSF Engineering
Research Center at the University
of Southern California. "The difficult part is to get the
motion exact so the objects move correctly relative to each other," he
added.
IMSC develops new multimedia technologies for entertainment,
security, communications, and education applications-from advanced 10.2
channel sound systems for movie theaters to three-dimensional
surveillance technology for airport security.
"The research at IMSC brings engineering, art, mathematics,
psychology, and computer science together," said Mary Harper, the NSF
program officer who oversees support of the center and its research,
education and industrial collaboration programs. "The breakthroughs
coming out of IMSC affect everyday life," she added, "engineering that
directly impacts education, business and, of course, entertainment."
Neumann and IMSC assistant professor Suya You
developed their tracking technology with cinema and training video
applications in mind. The researchers used a set of mathematical
algorithms to determine which features in a scene provide the best
frame of reference for a computer to track. Reference
points, such as corners on a doorframe or a stop sign on street, can be
inherent in a scene or they can be fiducials, objects such as large
plastic balls, that substitute for a soon-to-be-animated character
during filming. The software tracks the reference points, helping the
computer glue every digital component-such as an animated character-to
each frame of film. Neumann and You originally described their
breakthrough approach in the March 1999 issue of IEEE
Transactions on Multimedia. "You
create a lot of image layers and superimpose them later," said Neumann.
"The layers can be real people and objects in a studio or synthetic,
digital graphics, but they are all interleaved in the final image."
Rhythm & Hues bought the right to use the technology
from IMSC in 2002, named the software Fastrack, and continually
modifies it for use in films requiring complex special effects.
Until the advent of computer graphics technology in the 1980s,
a team of animators had to draw many effects onto the film one frame at
a time-much like cartoonists-or shoot miniature models frame by frame.
Computers have enabled machines to take over many of the
hand-drawn tasks, although effects artists can spend many hours or days
smoothly matching a computer graphic to background film.
If the frame of reference moves, even digital processes can be
difficult and time-consuming. For example, in X-Men 2,
a camera pans around aircraft flying through numerous tornadoes, all in
front of the backdrop of a sunset. The camera view of the digital
tornadoes has to match exactly with the imagery of the aircraft and the
pilot's motions in the filmed world.
Fastrack can do the initial, difficult matching, processing
each frame in just seconds. A person then performs final edits and
adjustments to tweak the film into a finished product.
For a given scene, the first step is to film the live set and
any objects, such as a street with people. Then, Fastrack software
analyzes the film and tracks camera motion and staging, saving
production time early in the filming process. Effects
artists next create necessary digital elements-for example, swirling
tornadoes-animate them, and add any other effects, such as explosions.
In the final step, computer tools combine the film and computer
elements and transfer the scene from digital data onto film.
"Someone starts the software, looks over the results, and
cleans up the shot," said Vendrovsky, "in a process that now takes a
couple of hours instead of couple of days."
In the future, Rhythm & Hues hopes to further modify
Fastrack for "flexible body tracking," where effects artists
superimpose a digital character over an actor in a special body suit.
"Multidisciplinary projects tend to attract more diverse
interest and help draw students into engineering, a discipline that has
seen enrollment fall over the past decade," said NSF's Harper. "Kids
don't know what's possible as a career, and they don't realize you can
actually do cool things that will impact the way you live," she added.
"IMSC makes engineering important to everyone."
Courtesy: National Science Foundation
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