A Carmageddon II car model editor
CarEd v.1.13 beta (c) 1999 Ben Beard
CONTENTS
Part 1 THE EDITOR
1.1
DISCLAIMER
1.2
SETUP
1.3
THE MAIN WINDOW
1.4
PLOTTING POINTS
1.5
SELECTING POINTS
1.6
DEFINING A TRIANGLE
1.7
CONNECTING COMPONENTS
1.8
TRANSFORMATIONS
1.9
ITERATIONS
1.10
CREATING TEXTURES
1.11
TEXTURING COMPONENTS
1.12
COMPONENT GROUPS
1.13
3D FORMATS
Part 2 THE CAR
2.1
GETTING STARTED
2.2
THE SIMPLE MODEL
2.3
THE <carname>.TXT FILE
2.4
THE <carname>.WAM FILE
2.5
SUMMARY OF CAR DATA FILES
2.6
PLACING YOUR CAR INTO THE GAME
2.7 THE FINAL TOUCH
2.8
TROUBLESHOOTING
2.9
DEPLOYMENT
Part 3 YOUR FIRST CAR (a tutorial)
3.1
CREATE A FRAME
3.2
CREATE THE WHEELS
3.3
CREATE A TEXTURE
3.4
COMPILE AND COPY
3.5
CREATE A .C2C
APPENDIX
VERSION
HISTORY
KNOWN
BUGS