GCW HARDCORE-STYLE MATCH

This is basically an "anything-goes" type of match. The rules are simple


HARDCORE OUT OF THE RING CHART

OUTCOME
Rating A
Rating B
Rating C
Your opponent bridges the ring apron and the security rail with a table, and lays your helpless body on top of it, then springs off the top rope over the ring and splashes you through the table. OPPONENT HAS THE CHOICE OF ROLLING YOU BACK INTO THE RING AND MAKING THE COVER (ROLL YOUR PIN) OR ROLLING AGAIN ON TIS CHART
2-4
2-3
Your opponent pulls the ring steps away from the ring and attempts to throw you into them. Roll one die:
  • ODD--Your opponent throws you into the ring steps. ADD 1 TO YOUR PIN. YOUR OPPONENT THROWS YOU BACK INTO THE RING AND ROLLS ON LEVEL 3 OFFENSE.
  • EVEN--You throw your opponent into the ring steps. OPPONENT ADDS 1 TO HIS PIN. YOU THROW HIM BACK INTO THE RING AND ROLL ON LEVEL 3 OFFENSE
5
4
2
Your opoponent comes out of the ring and whips you into the security rail, then follows you close behind in hopes of clotheslining you over the rail and into the crowd. Roll both dice:
  • 7, 11, or doubles--You go flying backwards over the rail. ROLL ON HARDCORE INTO THE CROWD CHART
  • Any other roll--You side-step your opponent and dump him over the rail OPPONENT ROLLS ON HARDCORE INTO THE CROWD CHART
6
5
3
Your opponent grabs a crutch from a fan at ringside and cracks it over your head. OPPONENT HAS THE CHOICE OF ROLLING AGAIN ON THIS CHART OR THROWING YOU BACK INTO THE RING AND ROLLING ON LEVEL 3 OFFENSE
7
6
4
Your opponent follows you out of the ring, but you recover quickly, grab a cast iron skillet from a fan at ringside, and swing it at your opponent's face. YOU HAVE THE OPTION OF ROLLING AGAIN ON THIS CHART [OPPONENT ADDS 1 TO HIS PIN] OR THROWING YOUR OPPONENT BACK INTO THE RING AND MAKING THE COVER [OPPONENT ROLLS PIN (+1)]
8
7-8
5-7
Your opponent clinbs to the top turnbuckle and delivers a 450 spash on y ou. OPPONENT HAS THE OPTION OF ROLLING AGAIN ON THIS CHART OR THROWING YOU BACK INTO THE RING AND MAKING THE COVER [ROLL YOUR PIN]
9
9
8-9
You try to get back into the ring, but your opponent bounces off the ropes and delivers a baseball-slide dropkick, sending you flying backwards into the security rail. OPPONENT THROWS YOU BACK INTO THE RING AND ROLLS ON LEVEL 3 OFFENSE
10-11
10
Your opponent stacks two tables on top of each other and places you on top of them, then climbs up on them as well and power bombs you through the tables. ROLL COUNT-OUT [USE PIN RATE]. If there's no count-out, your opponent has the choice of rolling again on this chart or throwing you back into the ring and rolling on Level 3 Offense
12
11-12
10-12


HARDCORE INTO THE CROWD CHART (USE YOUR RING RATE)

OUTCOME
Rating A
Rating B
Rating C
As the crowd scatters, your opponent whips you into the chairs. ADD 1 TO YOUR PIN AND ROLL AGAIN ON THIS CHART
2-3
2
Your opponent attempts to Irish-whip you into the security rail, but you reverse it and whip him with so much force that he flies over the rail and lands face-first onto the floor by the ring steps. OPPONENT ROLLS ON HARDCORE OUT OF THE RING CHART
4
3
2
You broth brawl to the back of the arena, where our opponent smash your face into the wall. ADD 1 TO YOUR PIN. OPPONENT ROLLS AGAIN ON THIS CHART
5
4-6
3
You both fight all the way to the merchandise stand, where you press-slan your opponent through the T-shirt table. OPPONENT ADDS TO HIS PIN. ROLL AGAIN ON THIS CHART
6
7
4-5
A fan hands your opponent a metal sign, which he swinds at your head. ADD 2 TO YOUR PIN. OPPONENT ROLLS AGAIN ON THIS CHART
7
8
6-8
After slamming your opponent's head into a steel chair, you pick him up and dump him over the security rail. OPPONENT ROLLS ON HARDCORE OUT OF THE RING CHART
8-9
9-10
9
It's up to you, promoter. Think of the most hardcore action your opponent can perform on you. ADD 1 TO YOUR PIN. OPPONENT ROLLS AGAIN ON THIS CHART
10-11
11
10
You lay your opponent on a table in front of a 10-ft. scaffold, then climb to the top off the scaffold and leap off, driving your opponent through the table to the floor and knocking him out AUTOMATIC COUNT-OUT. (If there's a hardcore title on the line, you win the match, but not the title)
12
12
11-12


HARDCORE WEAPONS CHART (ROLL BOTH DICE)
22' x 4'
2-4
You swing the board at your opponent's head in a clubbing-like fashion, breaking the board in half. OPPONENT ADDS 1 TO HIS PIN RATE. You go for the cover OPPONENT ROLLS PIN. If there's no pin, the board is taken out of play, as it is destroyed. Roll on Level 3 Offense.
5-6
You do a Mark McGwire impersonation as you swing the board at your opponent's head, but he ducks your swing and kicks you in the chest, forcing you to drop the board. OPPONENT ROLLS ON THIS CHART. IF THIS RESULT IS ROLLED AGAIN, RE-ROLL UNTIL YOU GET A NEW INSTRUCTION
7
You swing the board into your opponent's stomach. As he doubles over, you club him on the shoulders with the board, breaking the board in half. OPPONENT ADDS 1 TO HIS PIN RATE. ROLL ON LEVEL 3 OFFENSE. The board is taken out of play, as it is destoyed.