The Rings
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Light Ring. Trade Goblin King Axe for it. Lets you into Seldari Forest. Glowing, +1 luck and has several Light Charges. Quest item. Appraises for 900+ GP.
Leather Ring. No special powers. Worth 1 or 5 GP.
Leather Ring. Glowing and can add +1 to +3 on stats. Can Add EP, add HP, regen EP, increase movement and cast illusion.
Offense/Defense Ring. From +1 to +3.
Offense Ring. +1 to +3.
Dion Ring. If ring appraises for more than 6200 GP, trade it to Dion for Dion Potion.
Cobrahn CHR Ring. +1 to +3 CHR. Found in Psi Tower -1. Breaks for 24k+ XP.
Bone Ring. -5 Permanent HP. +1 EP Regen. Works with Uzi.
Fire/Ice Protection Ring. 1/1 Offense/Defense.
Gold Ring. No special powers.
Gold Ring. 1/1 or 2/2 from Mummy Lord on N -3.5.
Sense Ring. Senses objects. Place item to be sensed in right hand, the ring in the left hand or worn.
Alerian Protection From Fire/Ice Ring.
Discipline Ring. Some include Lightning, Stun, ProtStun and Assault.
Offense/Defense Ring. 1/1 to 5/5. Maeling dungeon rings are evil aligned. 5/5 rings are in Dark Tower. 4/4 Es rings can be found on KM -4.
Energy Shield Ring. 4/4 Offense/Defense. Level 1 Energy Shield.
Maggio Ring. Tired of Maggio saying "Come here"??
Do the quest to shut him up. Appraises for 142k GP. Breaks for 150K+ XP.
Moon ring.
Cobrahn Combat Ring. 4/4 to 8/8 Offense/Defense. Appraises for 15k GP.
Brass ring. Ties. Trades for +1 Agility Potion in Cobrahn.
BoneRing. Cobrahn HP quest item. Found on random Skeleton or Ogre.
Breaks for 300+ XP.
Cobrahn Leather Ring. Ties. Trades for Dion pots.
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