Paladin Spells
General:
Paladins
are a hybrid class whose spells should be used to assist rather as than as a
primary attack or healing. As a
Paladin, spells often take on Clerical properties, having some of the very same
types of spells as Clerics but will never be as powerful than Cleric
spells. If you have any other
information, please contact
me.
Spells: (Printable List)
Level |
Spell Name |
Mana |
Time |
School |
Description |
9 |
Courage |
12 |
2.0 |
Abjuration |
+ 20 HP and + 3 AC |
Cure Poison |
20 |
2.0 |
Alteration |
Cures poison |
|
Flash Of Light |
12 |
1.5 |
Divination |
Blinds opponent |
|
Minor Healing |
10 |
1.0 |
Alteration |
Heals 10 HP |
|
Spook the Dead |
10 |
2.0 |
Alteration |
Fears undead target causing it to run |
|
True North |
5 |
2.0 |
Divination |
Turns you towards north |
|
Yaulp |
5 |
0.5 |
Abjuration |
Self only + 10 Str, + 6 AC for 18 seconds |
|
15 |
Cure Disease |
20 |
2.0 |
Alteration |
Cures your target of disease |
Hammer of Wrath |
50 |
4.0 |
Conjuration |
Summons damage 6 delay 32 magical 1HB hammer. Self only. NO RENT |
|
Holy Armor |
20 |
2.0 |
Abjuration |
+ 6 AC to target |
|
Light Healing |
25 |
2.0 |
Alteration |
Heals 35 HP of target |
|
Lull |
10 |
1.5 |
Alteration |
Reduces frenzy radius of target |
|
Sense the Dead |
5 |
2.0 |
Divination |
Points you in direction of nearest undead |
|
Ward Undead |
30 |
3.0 |
Evocation |
36-41 HP DD to undead target |
|
22 |
Center |
40 |
4.0 |
Abjuration |
+ 85 HP & + 6 AC to target |
Endure Poison |
20 |
2.5 |
Abjuration |
+ 25 to poison resistance of target |
|
Halo of Light |
40 |
5.0 |
Conjuration |
Summons glowing headband that produces light equal to Greater
Lightstone |
|
Invigor |
20 |
3.5 |
Alteration |
Restores target’s stamina |
|
Invisibility vs. Undead |
20 |
4.0 |
Divination |
Target becomes invisible to undead |
|
Reckless Strength |
30 |
3.0 |
Abjuration |
+ 20 Str with – 1 Str/tick for 30 ticks, |
|
Root |
30 |
2.0 |
Alteration |
Roots your target |
|
30 |
Expulse Undead |
60 |
2.75 |
Evocation |
94 HP DD to undead |
Hammer of Striking |
100 |
6.0 |
Conjuration |
Summons a magical damage 29 delay 6, 1HB warhammer. Self Only. NO RENT |
|
Healing |
60 |
3.0 |
Alteration |
Heals 100HP |
|
Soothe |
30 |
2.0 |
Alteration |
Lowers the aggression of target, stronger than Lull |
|
Spirit Armor |
75 |
6.0 |
Abjuration |
+ 14 AC to target |
|
Stun |
30 |
1.5 |
Evocation |
Stuns target for 4 seconds, interrupting casting |
|
Symbol of Transal |
55 |
3.5 |
Abjuration |
+ 34-73 HP to target. Req. Cat’s Eye Agate |
|
39 |
Cancel Magic |
30 |
3.5 |
Abjuration |
Cancels 1 magical effect from group or NPC |
Counteract Poison |
50 |
4.0 |
Alteration |
Cures powerful poisons |
|
Daring |
60 |
2.5 |
Abjuration |
+ 115 HP and + 8 AC to target |
|
Endure Disease |
20 |
2.5 |
Abjuration |
+ 25 disease resistance to target |
|
Greater Healing |
150 |
3.75 |
Alteration |
Heals 300 HP of target |
|
Symbol of Ryltan |
111 |
4.0 |
Abjuration |
+ 158 HP. Req. Bloodstone to target |
|
Yaulp II |
15 |
0.5 |
Abjuration |
+ 20 Str and + 9 AC for 18 seconds, self only |
|
49 |
Calm |
50 |
2.5 |
Alteration |
Lowers the aggression of target, stronger than sooth |
Dismiss Undead |
90 |
3.3 |
Evocation |
162 HP DD to undead target |
|
Divine
Might |
100 |
|
Alteration |
Self
only random weapon proc, Quest spell |
|
Guard |
80 |
3.0 |
Abjuration |
+ 20 AC to target |
|
Holy Might |
60 |
2.0 |
Evocation |
Stuns opponent and 60 HP DD |
|
Revive |
300 |
6.0 |
Alteration |
Teleports player to their corpse |
|
Symbol of Pinzam |
200 |
4.5 |
Abjuration |
+ 307 HP to target. Req. Jasper |
|
Valor |
90 |
3.0 |
Abjuration |
+ 200 HP and + 13 AC to target |
|
51 |
Pacify |
100 |
3 |
Alteration |
Reduces
the target's aggression, stronger than Calm |
52 |
Force |
90 |
2.5 |
Evocation |
Stuns
target and 74-90 HP DD |
Frenzied
Strength |
90 |
3 |
Alteration |
+
40 Str and – 2 Str/tick for 30 seconds |
|
53 |
Armor
of Faith |
150 |
6 |
Abjuration |
+ 26 AC to target |
54 |
Enstill |
60 |
2.5 |
Alteration |
Root’s
target, stronger than Root |
Expel
Undead |
130 |
4.3 |
Evocation |
261-273
HP DD to Undead target |
|
55 |
Divine
Aura |
10 |
1 |
Alteration |
18
second invulnerability to group, can not attack or cast during |
Divine
Favour |
150 |
1 |
Abjuration |
Short
length 150 HP Damage Aborsbing Shield on target |
|
56 |
Counteract
Disease |
50 |
4 |
Alteration |
Cures
target of disease effects |
Yaulp
III |
25 |
0.5 |
Abjuration |
Self
only + 30 Str and + 12 AC buff |
|
57 |
Superior
Healing |
250 |
4.5 |
Alteration |
Heals
600 HP of target |
58 |
Nullify
Magic |
50 |
4.5 |
Abjuration |
Removes
2 magical effects from group or NPC |
Symbol
of Naltron |
315 |
5 |
Abjuration |
+
525 HP to target |
|
59 |
Resurrection |
700 |
6 |
Alteration |
Summons
player to their corpse with 90% exp restoration |
60 |
Resolution |
110 |
3.5 |
Abjuration |
+
250 HP and + 15 AC to target |
Shield
of Words |
300 |
8 |
Abjuration |
+32
AC to target |