Paladin Spells

General:

          Paladins are a hybrid class whose spells should be used to assist rather as than as a primary attack or healing.  As a Paladin, spells often take on Clerical properties, having some of the very same types of spells as Clerics but will never be as powerful than Cleric spells.  If you have any other information, please contact me.

 

Spells:  (Printable List)

Level

Spell Name

Mana

Time

School

Description

9

Courage

12

2.0

Abjuration

+ 20 HP and + 3 AC

Cure Poison

20

2.0

Alteration

Cures poison

Flash Of Light

12

1.5

Divination

Blinds opponent

Minor Healing

10

1.0

Alteration

Heals 10 HP

Spook the Dead

10

2.0

Alteration

Fears undead target causing it to run

True North

5

2.0

Divination

Turns you towards north

Yaulp

5

0.5

Abjuration

Self only + 10 Str, + 6 AC for 18 seconds

15

Cure Disease

20

2.0

Alteration

Cures your target of disease

Hammer of Wrath

50

4.0

Conjuration

Summons damage 6 delay 32 magical 1HB hammer. Self only. NO RENT

Holy Armor

20

2.0

Abjuration

+ 6 AC to target

Light Healing

25

2.0

Alteration

Heals 35 HP of target

Lull

10

1.5

Alteration

Reduces frenzy radius of target

Sense the Dead

5

2.0

Divination

Points you in direction of nearest undead

Ward Undead

30

3.0

Evocation

36-41 HP DD to undead target

22

Center

40

4.0

Abjuration

+ 85 HP & + 6 AC to target

Endure Poison

20

2.5

Abjuration

+ 25 to poison resistance of target

Halo of Light

40

5.0

Conjuration

Summons glowing headband that produces light equal to Greater Lightstone

Invigor

20

3.5

Alteration

Restores target’s stamina

Invisibility vs. Undead

20

4.0

Divination

Target becomes invisible to undead

Reckless Strength

30

3.0

Abjuration

+ 20 Str with – 1 Str/tick for 30 ticks,

Root

30

2.0

Alteration

Roots your target

30

Expulse Undead

60

2.75

Evocation

94 HP DD to undead

Hammer of Striking

100

6.0

Conjuration

Summons a magical damage 29 delay 6, 1HB warhammer. Self Only. NO RENT

Healing

60

3.0

Alteration

Heals 100HP

Soothe

30

2.0

Alteration

Lowers the aggression of target, stronger than Lull

Spirit Armor

75

6.0

Abjuration

+ 14 AC to target

Stun

30

1.5

Evocation

Stuns target for 4 seconds, interrupting casting

Symbol of Transal

55

3.5

Abjuration

+ 34-73 HP to target. Req. Cat’s Eye Agate

39

Cancel Magic

30

3.5

Abjuration

Cancels 1 magical effect from group or NPC

Counteract Poison

50

4.0

Alteration

Cures powerful poisons

Daring

60

2.5

Abjuration

+ 115 HP and + 8 AC to target

Endure Disease

20

2.5

Abjuration

+ 25 disease resistance to target

Greater Healing

150

3.75

Alteration

Heals 300 HP of target

Symbol of Ryltan

111

4.0

Abjuration

+ 158 HP. Req. Bloodstone to target

Yaulp II

15

0.5

Abjuration

+ 20 Str and + 9 AC for 18 seconds, self only

49

Calm

50

2.5

Alteration

Lowers the aggression of target, stronger than sooth

Dismiss Undead

90

3.3

Evocation

162 HP DD to undead target

Divine Might

100

 

Alteration

Self only random weapon proc, Quest spell

Guard

80

3.0

Abjuration

+ 20 AC to target

Holy Might

60

2.0

Evocation

Stuns opponent and 60 HP DD

Revive

300

6.0

Alteration

Teleports player to their corpse

Symbol of Pinzam

200

4.5

Abjuration

+ 307 HP to target. Req. Jasper

Valor

90

3.0

Abjuration

+ 200 HP and + 13 AC to target

51

Pacify

100

3

Alteration

Reduces the target's aggression, stronger than Calm

52

Force

90

2.5

Evocation

Stuns target and 74-90 HP DD

Frenzied Strength

90

3

Alteration

+ 40 Str and – 2 Str/tick for 30 seconds

53

Armor of Faith

150

6

Abjuration

+ 26 AC to target

54

Enstill

60

2.5

Alteration

Root’s target, stronger than Root

Expel Undead

130

4.3

Evocation

261-273 HP DD to Undead target

55

Divine Aura

10

1

Alteration

18 second invulnerability to group, can not attack or cast during

Divine Favour

150

1

Abjuration

Short length 150 HP Damage Aborsbing Shield on target

56

Counteract Disease

50

4

Alteration

Cures target of disease effects

Yaulp III

25

0.5

Abjuration

Self only + 30 Str and + 12 AC buff

57

Superior Healing

250

4.5

Alteration

Heals 600 HP of target

58

Nullify Magic

50

4.5

Abjuration

Removes 2 magical effects from group or NPC

Symbol of Naltron

315

5

Abjuration

+ 525 HP to target

59

Resurrection

700

6

Alteration

Summons player to their corpse with 90% exp restoration

60

Resolution

110

3.5

Abjuration

+ 250 HP and + 15 AC to target

Shield of Words

300

8

Abjuration

+32 AC to target