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For 75 Points you get a squad that can rip up (almost) anything that can come in their way! Drawback:Weak Armour Warp beasts have no AP |
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A heavy-duty HQ choice. Weakness:Ranged Combat |
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Some excellent Elites. Weakness:armoured opponents |
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A Super (Heavy) Support Choice. Drawback:Slow! |
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A typical Troops Choice. Useful for Cover Fire and Bullet Soaks. Weakness:Assault |
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A fearsome Fast Attack choice. |
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An anything but tranquil transport. |
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These units are all good in their own ways. If your opponent had a fearsome Chaos Sorcerer, a squad of Mandrakes would be good at stalking it. However, if they commanded perhaps a large number of Khorne Bezerkers, more Scourges giving support fire would be needed. I am using Chaos as an example of what would be good against various units because I play against Chaos armies frequently. |
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