Good
I have
written a few novels as well as several published RPG’s
What else
combines all of humanities greatest achievements in one product: from the arts,
to science.
No man is
an island
Started
when they first came out with Diablo, played WOW and instantly was working on
ways to redesign it.
Deadlines
are finish-lines.
Such as
asyncronious peer to peer cheat problems and client server environments?
I was the
first RPG designer to incorporate engineering guidelines into any published
game. All games are math
Pluses
Worked at
Boeing in engineering: on the 737 and 757 trailing edge articulating flaps.
I published
the World’s first science fiction fantasy role playing game in the world. The
World of Synnibarr.
With over
20 years of playing I have generated over 5000 games by last estimate.
I have done
voice work for computer games. I write
music, worked on TV as host.
Please consider the following accomplishments:
1- Administration, Production, Product development, Sales, Buying, as well as all the required jobs necessary to run a game corporation, from obtaining venture capitol to planning and production.
2- Created, wrote and published the World’s first Scifi-fantasy role-playing game in 1980. Sold around the world in 12 countries.
3- Created
and published the World’s first COLLECTABLE TRA
4- I have worked in engineering, software testing, hosted television, done design and voice work for computer games, produced instructional websites, written novels, and developed a host of cutting edge concepts.
5- Legalizing MAGIC; the Gathering, the Collectable Card Game, for professional gambling. Organizing the world’s first professional MAGIC competition.
I am an individual who possesses the ability to “see” what will be new and marketable, then take that concept and produce it on time and within budget.
Please allow me the opportunity to enhance your team.
Sincerely:
LINE OF SIGHT GAMES, INC. 2002-2004
SR
Game
Product
Management of production team; selection of team
members, management and coordination, settling disputes, Production Budget planning,
Production method implementation, product development from concept to out the
door.
Graphic implementation and design.
Marketing and Advertising. Originated all ad copy and graphic
implementation.
Production of
Product. Contracted with
Printers/
Art
SIERRA ON-LINE 1996-1997
Computer Game
Supervisor-
Bob Clardy (425) 271-1491
Game
Error
Voices for Characters; theatrical voices
including various accents and vocal aberrations
Technical research; to develop the
game mechanics, research into the hard science of the modeling engine.
WRITER /GAME
Creator/writer/Publisher
of the Original Multi -Genre Role-playing game The World of Synnibarr
and its supplement
The Ultimate
Adventurer’s Guide.
Wonderworld Press;
Game
Technical Research; research in to the
aspects that the game engine will model, validation of the physics model.
Conceptual Writing; writing of over 1,000
pages of finished text.
Game testing Coordination; Coordinating over
26 players to perform comprehensive test of the engine mechanics and all other
aspects of the product.
Graphic
Marketing;
MICROSOFT (Special 3 month Project with Learmount and
Hotchspie) 1999
Software
Test Engineer: Supervisor Steven Longmire: phone: 425.558.4273
BOEING AIRCRAFT COMPANY (Structures) 1984-1991
Engineering
Supervisor-
Larry Blakely- Senior Principal Aircraft Engineer.
Products produced/Accomplishments:
Create the world’s
first Trading Board Game-Crypt: The Pharaohs Curse (T.B.G. © 2001-2003, Patent
Pending) Versions 1 and 2.
The Crypt Companion
Supplement
Assisted Wizards of the
Coast in the publication: “The Primal Order”
The World of Synnibarr:
Editions 1-7
Ultimate Adventure’s
Guide (Synnibarr supplement)
Neomods 1-4 (Synnibarr modules)
Module Biostar 1
released by Vortex Magazine
TSR &
Produced the World’s
First On-line Martial Arts Instruction website:
Produced and directed
Videos
Host for Channel 13’s
Rockhard TV for three years.
Musical composer.
Education and training: AA Mechanical design, C
Programming, C++ Programming,
Aside from my
diligence, I believe that my talent, work ethic and over 20 years of experience,
as a producer/product developer, will be an asset to your company.
In-closing it must
be mentioned that innovation is the primary goal with every product I
produce. I would hope that an arrangement can be reached that shall benefit the
both of us. I look forward to future
involvement with your company.
Fondest Regards