Statistics
Name : Schema
Age : Roughly 27
Gender : Genderless - If the oppurtunity to see Schema's naked form arose, you'd see nothing - it has no genitalia atall, not even scars where genitalia
should be. Schema looks and acts most like a man, but has a flat crotch. It doesn't mind being referred to as either gender, but it's really more likely that if your character put a gender to it, it'd be male.
Height : 7"2
Weight : Est. 200lbs.
Physique : Muscular but lean - the strength it posesses is actually far superior to the strength that muscle mass would allow. If you put aside the teeth, eyes and scars, it is not actually ugly - it has a mediocre alignment and configuration of facial features, but it isn't pretty. The way you percieve Schema is really down to personal tastes.
Species : Altered human -
Looks like a giant, zombiefied human, but is perfectly living. Yes, it bleeds red blood, and no, it doesn't smell like a corpse.
Sexuality : Likes men. Schema is a 'dominant giver'.
Ailments : Alcoholic. Scars everywhere. Neither of these things seem to cause any trouble for it.
Intelligence : Schema is suprisingly smart - it has no academic skill, but reads people well and does not do stupid things unless it feels comfortable, which isn't often. By the way it reacts to people, your character may or may not be able to tell that inside there's a fairly working brain, but Schema's speech could easily lead to an assumption of stupidity.

Special characteristics :
Teeth : A humanly aligned, strong set of yellowed, sharp teeth. It's lips, twisted by the teeth, are unable to close over them, so Schema's default expression is an odd mix of a scowl and a sloppy grin. It cannot kiss, and will use it's tongue to show that sort of affection. It's grin looks menacing, even if it's showing a truly genuine, loving smile, which actually happens a lot more frequently than the sadistic smirk it resembles.
Skin : Jaundiced kind-of greening skin.
Eyes : Set in lazy sockets which very rarely express any kind of emotion, these oculars are round, pupiless, empty hues of pink with a swirling appearance.
Speech : A dead, monotone and low-sounding voice. Although physically and mentally capable of forming fairly articulate sentences, emotionally it feels restricted, and therefore usually speaks only in curt, blunt one-word 'sentences'  - 'Schema', 'Cute', 'Mean'. If it likes your character, which realistically doesn't take much, it will
try to elaborate, but this is considered carefully, and often followed by a gold-fish-like opening and closing of mouth. There are often pauses inbetween lines. Don't expect it to talk much.

Carrying:
Gold coins, spread out over numerous pockets on it's brown leather trousers. It doesn't work until it needs money, because it has nowhere better to store what cash it does have. It carries a fairly large sum, as it's work is well-paid.
A giant, beaten wooden keg of some bizarre, probably still-brewing and 'home-made' liquor consisting of god-know's-what. This keg is buckled and strapped with brown leather, and can be worn over a shoulder, although the heavy container is usually suspended with ease by only fingers.

The Bounty Hunter:
Schema does not conform to any style of fighting, and uses no weapons (Unless you count the teeth). As I previously mentioned, Schema's muscle mass, though fair, is not proportionate to the strength it posesses - 'superhuman' strength for a subhuman character. It has fair speed, decent ability and immense strength. You can physically damage it with blades etc as you could any other human being, though it has a very high tolerance for pain and very little care as to whether it is damaged or not. Obviously, it wouldn't like to be blinded, or amputated, etc, but it doesn't give a shit if it gets scarred further. Schema is not something any sane thing would like to start a fight with, and bear in mind OOCly that this is evident from the way it looks. While very difficult to intimidate, Schema tries not to start fights, and will avoid them - when you see Schema it is most likely relaxing and really cares a lot more for making friends than enemies - it has enough of those just by looking the way it does. If you want to RP with Schema concerning a bounty, whisper me. If I'm bored I might just do it.

Personality : Schema is actually a kind-hearted thing, and spends a great deal of it's time
trying to make friends. It has poor manners, but does not invade personal space unless it feels comfortable with the concerning party. It is amusingly timid at times - while it moves with confidence when alone, if it approaches your character it will generally become very gentle and somewhat nervous, often hesitating with it's movements. It will not crush you unless it intends to - it's really very careful about holding back it's strength - if anything, it's too gentle. Socially, it's slow-moving. It'll take at least an hour of RP before it makes any 'moves' on your character, if it indeed intends to do so. Quiet and voyeuristic, it takes joy from watching 'pretty things', and will focus unwaveringly on pretty boys which give it positive responses. It feels no sexual pleasure of it's own, and this goes hand-in-hand with the voyeuristic approach to pretty things. If you bear with me enough, and if your character shows something like consent, you'll eventually end up with a Schema with increased confidence, 'feeding' off and savouring the pleasure it tries to give your character. Schema is incredibly protective - it loves to be needed, and finds joy in using it's skills to protect those close to it. It is laid-back, and, bar damaging it's keg or those it cares for, it is very unlikely to start a fight unless being paid for it. If your character physically attacks Schema, it is more likely to be met with a careless swipe of dismissal than a fight - but Schema is not likely to hold back it's strength in such a circumstance. If your character attacks Schema with words, Schema is more likely to inwardly sulk and just sit there, feeling uncomfortable, than to attack. Seeming as it tries hard to make friends, Schema is quite easily hurt by negativity, but will not schiz out about it or burst into tears - the thing will just sit there and mumble about your character being mean, or wander off in a dejected manner. It has a good memory, and will not easily forget negativity unless your character apologises or shows a decent ammount of positive responses following said negativity. It also won't easily forget kindness, and becomes really very attached to those who show care to it.
If you approach Schema with kindness, it's almost certain you'll be met by kindness in return. As it stands, though, Schema is usually the one to approach others.