=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- D I S K # 1 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=- ============= THE BEGINNING ============= Item: Potion Equipments: Wrist After loading the game, you’ll see a short FMV. Now start a New Game and let’s begin the adventure. You’ll see another FMV. After the FMV, you’ll see a man enter a dark room. Now, move forward and you’ll see an exclamation point above the man’s head. This is the ‘HERE’ icon. It will tell you if there is something important or if there are some infos at your present location. So make sure to always use the examine button (the default is X) to check it out. You’ll never know what you’ll see/know/get. By the way, you can turn it of in the config menu. Now, search around for some Gil and a Potion then examine the candle. Choose to light up the candle. The room will be lit and you can see clearly now. After that, some people will ask who you are. Now’s the time to name our hero. For the sake of the guide, let’s call our hero Zidane (default). Now, the people will recognize you and they’ll come out. But suddenly, a small dragon-like creature will emerge and will engage you into battle. The battle is pretty simple. It’s almost the same as the previous Final Fantasies. Just select a command that you want your character to do. Each character also has the ATB or Active Time Bar which will tell you that its the characters turn. He/she can now be commanded. Now, as for your first battle, all you have to do is to attack! That’s all. The creature is very easy. You can also steal a Wrist, Mage Masher and Potion from him. During the fight, if you managed to deal a certain amount of damage to it, the dragon’s head will break and you’ll now know that it is actually Baku, one of your friends. After that, Baku will now call all of you into the room for a meeting. The meeting will take the agenda about the abduction of Princess Garnet. Cinna will tell you about the plan. You’ll be in a play and you’ll act accordingly. After telling you the plan, Baku will then ask you. Choose “To Kidnap Princess Garnet”. If you choose to kidnap Queen Brahne, you see a funny dialogue of Baku but you’ll be asked again. If you choose Brahne 70 times, Ruby will come in and tells you how stubborn Zidane is. After choosing, the screen will fade and you’ll see an FMV of the theater ship arriving at Alexandria. ========== ALEXANDRIA ========== Items/s: Potion x4 Phoenix Pinion Ether Eye Drop Gil: 198 (Accumulated) Card/s: Lizard Man Goblin x2 Skeleton Fang x2 Flan Ironite Bomb Now, you’ll see a short scene with the Black Mage. Right after you regain control of him, go left right away and search there until you see the Field icon (!) then press the Examine button (X) button. You’ll receive a Potion. After getting that potion, go down and move on until you reach the next area. In here, there are a lot of people and a statue in the middle. There’s not much to do here. But, go behind the statue and search there for another Field Icon. Once you see one, press the X button for a Lizard Man Card. Next, search to the left of the statue and you’ll be able to get a Potion. After getting the card and the potion, go left and move on to the next screen. You’ll be back to where you started. Now, go to the house to right (it is directly to the right of where you go the Potion earlier). In this house, you can examine the carpet to the bottom right. It will make the Black Mage dizzy. If you check the dining table, you’ll get another Potion. If you search the chest to the left of the dining table, you’ll get the 9 Gil savings of Grandma. Then, go to the north part of this house and climb up the ladder. Search the drawers until you see a Field Icon and you’ll get a Fang Card when you examine it. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ **** Notice **** This will be my last reminder. If I say “search” this means to find a Field Icon, either (!) or (?) unless otherwise stated. ///////////////////////////////////////////////////////////////////////////// After getting the Card, go down the ladders and leave the house. In the streets, walk/run north. You’ll be bumped by a boy. A girl will then help you and will return the ticket that you dropped. When you regain control of the Black Mage again, walk north until you reach the next screen. Just as you enter the next screen, you’ll see some nobles walking along, heading towards the place where the show will occur. When you regain control of the Black Mage, don’t walk/run yet. You’ll see some tall grass in the bottom of the screen. Search the grass and you’ll find 33 Gil. Now, go left a bit and you’ll see another set of tall grass. Search it and you’ll get a Goblin Card. After getting the card, go inside the bar which is the big establishment in the center. In here, search the floors to the left for 23 Gil. Next, search the leftmost table for a Flan Card. After that, search the rightmost table and you’ll receive another potion. After getting the items and Gil, leave the bar. From the bar, go left to the next area. Here, go to the house to the right, which is an Item Shop. You can buy items if you want. After buying, search don’t leave the shop yet. Search around to the right portion of the item shop for 38 Gil. After getting the money, leave the Item Shop. And then, go north to the next area. In here, go to the ticket booth in the center. When you see some options, you can ask about the play that will be shown in the Castle or you can ask about Alexandria. After these, choose to show the Ticketmaster your ticket. The Ticketmaster will notice that it is a fake! (If you check your ticket in the Key Items menu, it’s a ticket for the “I want to be your crow” play, and not “I want to be your canary”). But, the Ticketmaster will give you 3 cards for compensation. You’ll receive a Fang, Goblin, and Skeleton Cards. Then, the Ticketmaster will tell you about Alleyway Jack and that if you want to know more about cards, you should talk to him. After that, you’ll take control of the Pointy-headed Mage again. Now, go to the rightmost house and enter. Just search the right portion of this shop for an Ether. Note that you can’t buy equipments here. After getting the ether, leave the house. Outside, go to the left of the Ticket Booth. You’ll see some children playing jump rope. You can play with them. When the field icon (!) appears, quickly press the X button to jump. You can do this as many times as you want. You can win prizes from this mini-game if you managed to jump a lot of times: 20 times = 10 Gil 50 times = Cactuar Card 100 times = Genji Card 300 times = Tiger Racket Card 1000 times = Item “King of Jump Ropes” - thanks to Hikaru for this info - Now, back to the walkthrough. After playing jump ropes, go north near the game of Alexandria castle where there are 2 guards. Search to the left for a Phoenix Pinion. Now, from the Ticket Booth, go left until you arrive in the next area. In here, you’ll see a carpenter fixing a sign. Run/walk to him and you’ll suddenly stumble to the ground. The carpenter will be distracted because of what happened to you. Then, the carpenter will continue to fix the sign. After fixing it, he’ll leave. And then, a Rat Kid’ll bump you. After a short talk, choose to be his slave. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Side-Note: If you didn’t choose to be his slave, continue to the church and go up the ladder and ring the bell to get 3 cards. I’m sure one of them is an Ironite Card. I forgot what the 2 exactly was. These 3 cards, by the way, belong to Hippaul. The boy Hippo at the Inn. ///////////////////////////////////////////////////////////////////////////// Then, Rat Kid will take the ladder and leave. Now, a man will come in from the north. QUICKLY talk to him or else he’ll get away. Ask him if he is Alleyway Jack. Indeed, he is Alleyway Jack. Now, you’ll be brought automatically to the bar. Here, Alleyway Jack will teach you how to play card. Then, you’ll be able to play with him if you fully understand how to play (I have a section for the Card Game and you can refer to that for Card related questions). After that, you’ll regain control of the mage again. Now, leave the bar and head to the place where you first saw Rat Kid, Carpenter and Alleyway Jack. From here, just run to the south until you meet Rat Kid. Now, you’ll see houses in here. There’s a church-like structure at the end. First, go inside the house beside that church-like structure. Search inside for an Eye Drop. You can also get 3 gil under the bed. If there's a little girl at the top of the steps, leave and wait until you hear a door slamming (you may see a person coming out of the house depending how far away you are)come back and the little girl should be gone. After that, leave this house. Now, you can pick up a bomb card from a kid at the top a wooden ramp on the side of the church. He will ask you to find his cat, and it will be way back at the beginning of town, just walking around. Try to take the cat and the kid will come and say something like "thanks for finding my cat" and run off. Go back to where he was and he'll give you a bomb card. Enter the church-like structure. Once inside, Rat Kid will tell you to go up first. So, go to the ladder in the middle and go up. Suddenly a Moogle will come crashing down at you. Then, the moogle, Kupo, will explain to you about moogles and how to save your game. Then, Rat Kid will go up the ladder. Before going up, another moogle will show up. It’s Stlitzkin. He’ll say goodbye to Kupo because he will begin to travel around the world. After Stlitzkin leaves, go to Kupo and talk to him. You can now choose the Mognet option and Kupo will explain to you the Mognet which is the Moogle Mail Delivery system (there’s a section in this guide about Mognet, check it out). After that you can now save your game. You can also get a Tent by the patch of grass on the left side and a Potion on the upper-right patch. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ If you didn’t allow vivi to become Puck’s Slave, when you go up the bell, you’ll receive 3 cards. Ironite, Goblin, and a Fang card. ///////////////////////////////////////////////////////////////////////////// After saving your game, go up the ladder. You’ll now be on the roof. After a short talk with Rat Kid, you’ll be able to control the mage again. Now, let’s call this the first roof. From here, go left and cross the bridge. After that short funny scene, you’ll be at the second roof. Here, search the white thingy for 29 Gil. Then, go north a bit. Rat Kid will then ask for your name. Let’s use the Default name of Vivi. Then, Rat Kid will tell you his name, Puck. After that, continue crossing the wood. This is now the third roof. Here, go north a bit and use the ladders and cross wood at the lower right. Move on and search again to get 63 Gil. Now, get back to the third roof. Here, there are 2 woods that go north. Use any of them and search this roof for 92 Gil. After getting the money, use the right wood and you’ll now be in the fourth roof. From here, just go right and move on until you meet with Puck. You’ll now be able to sneak into the castle. You’ll now see a FMV of the arrival of the theater ship. You’ll also see Princess Garnet, Queen Brahne, Vivi and Puck. Then, a fireworks display will commence. After the FMV, the Tantalus (Baku and co.) will now start the play, “I want to be your canary”. Just watch the play. After a while a battle will commence. You should use physical attacks to damage the enemy. This is just a play though. The SFX command are like pyrotechnics and can’t cause any damage. After beating King Leo (Baku), he’ll take his cue and leave the stage. You’ll now see a duel between Zidane and Blank. You’ll now go near the audiences. You’ll now have to present a fighting sequence. Here, Blank will tell you what you should do next. You’ll use the D-Pad (up,left,down,up) and the Square, Circle, X and Triangle Buttons. Once Blank says what you should do next you should punch in that button QUICKLY. After the fighting sequence, the audience will evaluate your performance. There will be 100 audiences. At the end of the fight, you’ll know how many among the 100 audiences are satisfied with what you did. Here’s the scoring system. If you managed to punch in the button quickly, you’ll get 2 points. If you pressed the button but it took you long enough, you’ll only get 1 point. If you pressed the wrong button or didn’t press anything at all, you’ll 0 point. There are 50 commands that you should do. So, if you pressed all of the 50 commands quickly, you’ll get 2 points for each and all 100 of the audience will be pleased. Queen Brahne will be demanding. You should get 100 for her to be pleased. After that, the audience will give you money depending on how you did. I don’t know how to compute the amount of Gil given to you. But, if you were able to please all 100 audiences, they will shower you with 10,000 gil. ================= ALEXANDRIA CASTLE ================= Items: Elixir x2 Phoenix Pinion Potion Phoenix Down Anyway, after that fighting scene, Zidane and Blank will put the knights into sleep. They will know put on the armors of the knights as a disguise. Once you regain control of Zidane, go left to the next screen. Here, go up the stairs. On top, you’ll meet a hooded girl. If you are asked to choose from 2 options, choose to examine her face. She looks familiar to Zidane. Then, Blank will come in. The hooded girl will then take the chance and run down the stairs bumping Zidane and Blank. Zidane and Blank will now notice that she is actually Princess Garnet so they’ll follow her. Meanwhile, you’ll now see Zorn and Thorn worrying about the princess. They’ll now go to where Queen Brahne is. You’ll see a short scene with the Knight Captain and Beatrix. Then, Queen Brahne will order you to search. This will now be the time to name the knight captain. Let’s use the default name, Steiner. Then, Steiner will leave and in the next room, you’ll see a funny scene between Steiner and his knights of Pluto. When you’re able to control Steiner, go north through the large doorway to the next area. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Note: From here, talk to ALL Pluto Knights that you encounter. When you reach the last Pluto night, he’ll give you an Elixir. Sent in by: Wee Kok Seong ///////////////////////////////////////////////////////////////////////////// If you go to Queen Brahne she will give you an item which depends on your performance in the fighting scene. Impressed: Prize ----------------------- 1-49 Ether 50-79 Elixir 80-99 Silk Shirt 100 Moonstone In here, just go all the way to the north and go down the stairs. Below, just go south (towards your TV screen) and move on until you reach the fountain outside. Here, go left (there’ll be a short talk with Steiner) to the next screen. From here, just move forward until you reach a high spiral stairs. Go all the way up. On top, Steiner will see Garnet being chased by Zidane in the other tower. You’ll now see a FMV where Zidane and Garnet swung across to the Theater ship. Steiner will follow and will swing too. But, he’ll smash through a wall! After that FMV, you’ll see Zidane and Garnet. Garnet will bump into the musicians and the music will be very funny. Then, Garnet will go to right into a room. When you regain control of Zidane, go right to that room too. In the next room, you’ll see Garnet bump into Ruby. Then, Zidane will come in. Go to Ruby and talk to her. Garnet will be able to escape once more. Now, go down then stairs when you regain control of Zidane again. You’ll be in the first room you saw in this game (the dark room). Here, Garnet and Zidane will have a short talk. Garnet wants to leave the castle and wants Zidane to kidnap her. Zidane humbly complies. Then, someone searching for the princess will shout from the door. Now, Cinna will come in and will tell you to follow him to the meeting room. When Zidane, Garnet and Cinna leaves, Steiner will come in including one of his knights and will search for the princess. Next, Cinna will help you escape through an escape hatch, Cinna created for such purposes. After escaping, Steiner will come in with the Knight. The knight will volunteer to go down first but he will be stuck. It seems that the knight isn’t really a knight after all. Back to Zidane. When you regain control of Zidane, go left and enter the room there. You can mess with some gears in the engine room too. Slow it down and then Speed it up to receive an Elixir and a Potion. There’s also a Phoenix Pinion on the top of the Engine and a Phoenix Down in a chest at the bottom of it. To your surprise, you’ll see Steiner. The knight will then come in. Steiner will now be alone as the knight is with Zidane and co. You’ll now fight Steiner. Just use normal physical attacks and he’ll surely lose to you. You can steal a leather hat and a Silk Shirt if you want. After damaging Steiner about 150 HP, he will be angry and starts to use his Armor Break. He’ll use it on the knight. The knight’s armor will break revealing his true identity, Blank! Then, a group of Oglops will scatter around. This will enable Zidane and co. to escape. Later, you’ll see the play again. Now, Zidane and Garnet will go up to the stage as well Steiner. Watch the amusing play (watch Steiner’s reaction when Garnet is stabbed). Then, you’ll see Vivi and Puck being chased by knights. Vivi will then run to the stage. He will use his fire magic and will accidentally burn Garnet’s Hood. Everyone will now know that she is actually Princess Garnet. Then, you’ll be attacked again by Steiner with 2 of his men. It’s easy, just use physical attacks again. After the fight, you’ll see the Theater ship fly off. Queen Brahne will then order her men to attack the theater ship. The ship will be directly hit. Then, Queen Brahne uses a powerful monster. The Bomb. You’ll now fight with Steiner and a Bomb. This fight is easy, just attack Steiner. He’ll never notice that there really is a bomb behind him. When the Bomb reached its limit. An FMV will be shown again. The bomb will then explode damaging the ship greatly. Brahne will be happy that the ship is destroyed. But, to her dismay, the ship still flies and is able to escape. Then, you’ll see a scene with Brahne, Zorn, and Thorn. ====================== PRIMA VISTA CRASH SITE ====================== Item/s: Phoenix Down You’ll see a scene with Baku and his crew. After that short scene, you’ll see Zidane come in from the woods to meet Cinna. After a short talk with Cinna, the moogle will come to you and will tell you about the A.T.E. or the Active Time Events which are events that are happening at the same time but in a different place. You’ll see the “Forest Keeper” ATE here. After viewing what happened to Garnet and Vivi (they’re in danger), search around the body which is to the left of Cinna. You’ll get a Phoenix Down there. After getting that Phoenix Down, go and talk to the Moogle. Save your game then go south to enter the Evil Forest. =========== EVIL FOREST =========== In the first area of the Evil Forest, try to level up Zidane to level 6 or so. After reaching that level, go back and save your game. After saving, go back to the Evil Forest. Move on until you reach the next screen. You’ll see Vivi. It seems that the Princess is in trouble. When you regain control of Zidane, move forward. You’ll see the monster that captured Garnet. You’ll also see Steiner here. You’ll now fight the monster using Zidane and Steiner. During the fight, Zidane will be in Trance Mode. You can use Zidane’s Dyne ability. Now, try to beat the monster as fast as possible because from time to time, the monster will steal HP’s from Garnet. If Garnet dies, it’s game over. After saving Garnet, Vivi will be the next one to be captured. This time, Vivi will use his Fire Magic on the monster. Zidane and Steiner will support Vivi. So, defeat the monster now. After that, Vivi will be released but the plant goes for one desperate move. It’ll spray Vivi and Steiner with seeds that will grow in the body then boom! The host dies! ========================== PRIMA VISTA (theater ship) ========================== Item/s: Potion Ether Equipment/s: Bronze Gloves Iron Sword Rubber Helmet Leather Hat Wrist Gil: 116 gil After that incident, you’ll see a scene where Steiner is taken to a room inside the Theater Ship. Next, you’ll see Zidane and Baku arguing about Princess Garnet. Zidane decides to go after Garnet but Baku disagrees. When you regain control of Zidane, search near the globe to the right for a Bronze Glove. And then, go left towards the next screen. You’ll be on top of a spiral stairs. You’ll see 3 A.T.E.s here. After viewing them, continue down the stairs. Below, go left a little bit and examine the chest for another Wrist. Now, go right and talk to Blank. He’ll tell you to go and meet Vivi. So, go right and enter Vivi’s room. Now, talk to Vivi. Zidane will tell Vivi that what he did was good. When you regain control of Zidane again, examine the chest here for an Ether. Then, go up the double decker bed and examine the pillows for 116 Gil. After getting the items, leave Vivi’s room. You’ll then see a flashback of Zidane and Garnet’s first meeting at the palace where Garnet tried to escape. After the flashback, you have to choose from 2 options, choose to “Go look for her”. Then, Blank will come in. He’ll tell you that you should talk to Baku concerning your decision to leave Tantalus and save Garnet. From here, go left towards the next screen. In this area, examine the chest to get another Ether. Then, go down the stairs. You’ll now be back in the first room you saw in the game (Cargo Room). In this room, go north and search for the Rubber Helmet. After getting the helmet, go right and enter the Meeting Room. Inside, you’ll see Baku. He’ll bust you up because of your decision to leave Tantalus. When you regain control of Zidane, examine the chest here for a potion. And then, go outside and talk to Baku in the Cargo room. You’ll have to fight him now. Just use physical attacks. You can also steal an Iron Sword and a Hi-Potion from him. After the battle, go left to the next screen and enter the room, which Marcus is guarding a while ago. Talk to Steiner. At first he will not agree to go with you hoodlums. But, you’ll still be able to convince Steiner to join you. Steiner will then suggest that you also seek the help of ‘Master’ Vivi. So, leave the room and go to Vivi. Talk to Vivi and he’ll agree to join your party. Now, go back to the Cargo room. From here, go south to the next screen. You’ll meet with Blank. He’ll give you his medicine that will help you cure the poison/seeds from the plants in the forest. Now, get the chest in this room for a Leather Hat and then go through the bottom right door. You’ll be back outside the Ship. Out here, you can talk to Cinna and he will offer you items. But you have to pay for it now as you’re no longer a member of the Tantalus. After buying items, if necessary, talk to the moogle and save. After saving, go south again and enter Evil Forest once more. =========== EVIL FOREST =========== Item/s: Potion Phoenix Down Key Item/s: Moogle’s Flute Here, level up Steiner and Vivi to at least level 3. After leveling up, move on until you reach the area where you fought the monster that captured Garnet. On the way, you’ll see an ATE, “The Orchestra in the Forest”. You’ll see the musicians here playing Rufus’ welcoming song! This is to boost their morale. After viewing that ATE, move forward and enter the hole at the end. Now, move on until you see a Moogle and a spring in the middle. Just as you enter that area, an ATE will commence. “Do as I say, not as I do”. You’ll see a scene with Baku and Blank here. After that ATE, go to the Moogle and save if you want. Don’t use a tent. Examine the water gushing out of the spring. It will restore your HP/MP completely. Now, after saving, go northwest towards the next screen. From here, just move forward until you see a FMV of a huge plant. When you regain control of Zidane, move forward and enter the big tree at the end. You’ll now have to fight the first boss in the game. ----------------------------------------------------------------------------- BOSS: Plant Brain ----------------------------------------------------------------------------- Level: 7 Type: n/a HP: 533 Gil: 486 MP: 1,186 Items: 1 Potion, 1 Phoenix Down AP: 5 Stolen Item/s: Eye Drops, Iron Helm Attacks: Pollen, Thunder, Left Tentacle, Right Tentacle Weakness: Fire Now, you should use Vivi’s Fire magic. For Steiner, have him use his Fire Sword Magic. Have Zidane steal first for an Eye Drop or Iron Helm and have him use physical attacks on the plant. If ever you need healing, just use Potions. After you deal about 700+ HP damage or so, Blank will come in and help. Now, continue on pummeling the big plant until it dies. ----------------------------------------------------------------------------- After the battle, Zidane and co. will be able to rescue Garnet. Zidane will use Blank’s Medicine to cure Garnet. Then, suddenly, small plant-like creatures will come out. You party will leave through the upper right corner. When you regain control of your characters, RUN QUICKLY! Once these small monsters catch you, you’ll have to fight them. So, just run quickly as the path is straightforward. At the end, Zidane will notice that the entire forest seems to be after them. After that, you’ll see a FMV of the party running away from lots and lots of those small creatures. You’ll see Blank being left behind. He’ll throw the map to Zidane. Then, the forest slowly petrifies, including Blank. After that FMV, you’ll see a Camp Scene. As always, Steiner always disagrees to what Zidane says. Garnet will still be weak now so your party will decide to call it a night. In the morning, Garnet will be very well. Zidane is now worrying about Blank. Back at the camp, a moogle will come flying in. It’s the moogle inside the Evil Forest. He’ll be amazed that you were able to leave Evil forest alive. He’ll also tell you that, from here on, you’ll be meeting stronger enemies. He’ll initiate an ATE. “Teach me, Mogster!” Lesson 1. You’ll see Mogster teaching another mog about the basics of the game. You’ll learn about battles, Trance, Field icon, etc. After learning from Mogster, Monty (the Moogle) will give you the Moogle’s Flute. This will enable you to call on Moguo, one of the moogles, in the world map. You can call him when you want to save or use a Tent by pressing the Square button anywhere on the world map. After giving the flute to you, your party will now leave the forest (watch what will happen to Steiner). ========================== WORLD MAP (Mist Continent) ========================== This will be your first time in the world map. You don’t have to worry about the controls as it is the same as the previous Final Fantasies. Now, you should go to a cavern to the south right? But before going there, go all the way to the east and enter the gate-like structure. ======================= NORTH GATE (Melda Arch) ======================= In here, examine the large gate. Ask for someone inside. And then, you can choose to buy potions from the girl behind the gate (It’s a girl, based on the instinct and experience of Zidane). You can buy a maximum of 99 potions here. In the right fence, you can get 2 chests with Eye Drops and a Potion. After that, leave the North Gate. ========= WORLD MAP ========= Now, check your map by pressing the Select button. Go to the Ice Cavern, which is a bit to the south of the Evil Forest. Save before entering, though. ========== ICE CAVERN ========== Items: Tent Phoenix Down x2 Ether Hi Potion Potion x2 Equipment/s: Mage Masher Leather Wrist Upon entering, you’ll see a short talk between your characters. In the next screen, when you regain control of Zidane, go up the ledge to the left and get the chest for a Tent. Then, go down the ledge then move north until you reach the next screen. In here, there are 2 paths. There are stairs to the left and right. Go to the right stairs first. Examine the ice wall at the end. Zidane will then ask Vivi if he could use his Fire Magic on the Ice Wall. It will then melt revealing a chest. Get the chest for an Ether. Now, go down the stairs. You’ll see the other ladder to the left right? You can go around below it to get the other chest that contains a Potion. After getting the potion, go up the left set of stairs and the keep on moving up until you reach the next screen. In here, although the path looks like a maze, it will lead to the upper right corner. In this area, you can cross the icicle to the right to get the chest with a potion. After that, cross the icicle again. Now, have Vivi use his Fire magic on the icicle and it will fall. Cross the icicle again and you can get a more powerful weapon for Zidane, the Mage Masher. Now, go to the NORTH part of this area and examine the wall. Have Vivi use his fire magic again and another chest will appear. It contains an Elixir. After getting the items, go northeast until you reach the next screen. This area is pretty straightforward too. You can get a Phoenix Down from a chest in this area. There’s also an Ice wall to the left that will reveal a new path that will lead you to the other chest. It contains a Leather Wrist. After getting the equipment, go all the way to the north until you reach the next area. Here, you’ll see 2 paths. Go to the left path first. You’ll see a moogle in here trapped in ice. Vivi will then use his Fire Magic on the ice and the moogle will be free. Then, you’ll see another ATE, “Teach me, Mogster!” Lesson 2. Now, you’ll learn about status effects, elemental properties and the card game. After the ATE, talk to the moogle to save your game. Now, south to the previous screen. Use the right path now. In the next screen, it will be very cold. First Vivi passes out then, Steiner, then Garnet, then finally Zidane. While unconscious, Zidane will be able to hear a bell. Zidane will regain consciousness again. Now, prepare Zidane for a battle ahead. When you’re ready, move forward to the right onto the next screen. Here, you’ll see Black Waltz #1. He is the main reason why there is a very cold breeze. He will then attack Zidane. ----------------------------------------------------------------------------- BOSS: Black Waltz #1, Sealion ----------------------------------------------------------------------------- Level: 2 Type: Human Black Waltz HP: 229 Gil: 339 Black Waltz MP: 9,999 Items: 1 Hi Potion, 1 Phoenix Down Weakness: Fire Level: 3 Type: Flying Sealion HP: 472 Sealion MP: 9,999 Weakness: Fire AP: 5 Stolen Item/s: Black Waltz: Remedy, Silk Shirt; Sealion: Ether, Mythril Dagger Attacks: Black Waltz: Fire, Thunder, Blizzard Sealion: Wing, Blizzard, Tsunami This will be a tough battle so be patient. First, you must defeat the Black Waltz first as he is able to heal the Sealion. He only has around 250 HP. After he dies, concentrate your attack on the Sealion. You’ll probably achieve Trance Mode. If so, you’ll be able to use Zidane’s Dyne ability and kill the Sealion faster. If you can’t use Trance yet, just use normal physical attacks. If Zidane’s HP gets below 150 HP, heal right away using a potion. ----------------------------------------------------------------------------- After you beat Black Waltz #1, you’ll see Zorn and Thorn above. Now, the entire party regains consciousness. After a short talk, you’ll regain control of your characters again. Now, go to where you fought Black Waltz. In this area, run up the slopes to the right. From here, just move on until you reach the top. On top, you’re now above the Mist. You’ll see a small town, not far from your position. It will now be your next destination. Seeing as Garnet is a Princess, Zidane suggests that she change her identity. You’ll now get to name Garnet. The default name is Dagger (She got it from the weapon). Dagger will also have to talk casual so she’ll practice a little bit. After that practice, your party will now be in the world map again. ========= WORLD MAP ========= Save your game at once. You don’t want to repeat Black Waltz do you? Now, you can go directly to the south and enter the X mark, which is the South Gate. ========== SOUTH GATE ========== Equipment: Multina Racket In here, you can talk to the guard. You can ask the guard questions or wait for Mary from an item shop. So, just wait for a few moments and Part-Time worker Mary will come in and will offer you to Buy items from her or Rest for 100 gil. After buying and resting, leave the South Gate. You can get a Multina Racket on the lower-left side of the screen. ========= WORLD MAP ========= From the South Gate, or from the Ice Cavern Exit, go northwest and you’ll see the Village. Enter the Village of Dali. =============== VILLAGE OF DALI =============== Item/s: Potion x3 Antidote Ether Hi-Potion Stellazzio: Aries Gil: 347 (Accumulated) Upon entering, you’ll see a short dialogue between your characters. Then, they’ll enter the inn. Inside, Zidane will wake the innkeeper up. Then, the party will now go to the room and rest. The next morning, Zidane will hear someone singing. He’ll notice that everyone’s awake now. When you regain control of Zidane, get the chest to the right for an Antidote. Go to the left part of the room and examine the hidden chest for a Potion. After getting the items, leave the room. You’ll encounter another ATE. After viewing the ATE, save your game then leave the Inn (note: if you enter your room inside the in then come back out, you’ll see another ATE). Outside the inn, you’ll see kids running around and you’ll see another ATE. Now, go inside the house directly to the left of the Inn. It’s the equipment shop. Inside, you’ll see Dagger looking at the things inside the shop. Zidane tells Dagger that she’s doing fine and that she should go back to the Inn so that you can talk about what to do next. Then, Zidane will decide to look for Vivi and Steiner. After Dagger leaves, talk to the ShopKeeper and buy some of the equipments that you don’t have yet. After buying, examine the things Dagger was looking at a while ago. You’ll see some info about the abilities. You’ll also see the explanation of Status Abilities. Then, you’ll also see the shopkeeper’s idea about the numbers on the card. After buying equipments, leave the shop. Outside, go north. If you take a peek in one of the windows of the Inn, you’ll see Dagger in the room practicing how to speak casually. After that, go all the way to the north and talk to Vivi. Vivi is not feeling good as the children of the village is avoiding him. Zidane tries to cheer him up. You’ll also hear a Chocobo in the small hole. After the short talk, head back to the inn and go inside the room. While on your way, Vivi will be kidnapped by someone. After the abduction of Vivi you’ll see another ATE. After the ATE, go north and go inside the house with a Bull’s head on top of the door. It’s an item shop. After buying items, go to the inn and into the room and talk to Dagger. After a short talk between Zidane and Dagger, you’ll see another ATE. You’ll see Steiner help at the Item shop. The Girl will be pleased at what Steiner did and will tell him about an observatory on top of a mountain and that there is a man named Morrid whom he can talk to. After that, Zidane and Dagger will look for Vivi as he hasn’t come back yet. When you regain control of Zidane and Dagger, leave the inn. Outside, go north to where you saw Vivi and Zidane will notice that Vivi’s not there anymore. Go on to the north and you’ll hear a Chocobo and someone crying. When you try to talk to the person who is crying, you’ll know that it is Vivi. Zidane and Dagger will think of a way to save Vivi. When you regain control of Zidane and Dagger, go to the house on the left (directly to the left of the Item Shop). Here, if you examine the door at the upper right, it will be locked. If you go to the left and behind the machine, you can get the Aries Stellazzio. After getting Aries, go back near the entrance and examine the circular metal thing that looks like a hatch. Indeed, it is a hatch. Go down this hatch to reach the underground. In here, just move on and use the small lift. Then, examine the chest here for 156 gil. After getting the money, go north until you reach the next area. In this area, you’ll see a Chocobo. You’ll also see some men talking inside a small room. Meanwhile, Dagger notices the pattern on the barrel. Then, the mean will go out with Vivi! They’ll drag Vivi along. After a short talk between Zidane and Dagger, go inside the room where the men were talking a while ago and get the chest in here for a potion. Next, there’s a hidden chest here at the bottom of the screen. It contains Eye Drops. After getting the items, continue to the right until you reach the next screen. In here, you’ll see a coffin and a barrel. First, go behind the barrel and climb the boxes to reach the chest on top for an Ether. Then, go down the boxes and examine the wheel, where the rope is, and kick it. The chest will drop down. Get it for a Potion. After getting the items, examine the barrel in the middle and you’ll see a moogle. Save your game. After that, go north to the next area. Here, you can get two chests for an Iron Helm and a Leather Wrist. After getting these 2 equipments, go to the upper right towards the next screen. Here, you’ll hear someone crying inside a coffin. It’s Vivi! Zidane will help Vivi out. After a short talk, you’ll notice the machine to the right. When you regain control of your characters, get the chest here for 62 gil and then go RIGHT to the next screen. You’ll see a Chocobo and a lot of eggs passing through another machine. Now, continue north to the next screen. You’ll be shocked at what you will see. Black Mages! They look a lot like Vivi! Dagger and Vivi will be shocked. Someone will come in so Zidane takes both of them and enters the machine. Now, you’ll see a scene with Steiner on the observatory asking Morrid when the cargo ship will arrive. Morrid will go down so follow him when you regain control of Steiner. you can get a hidden Hi-Potion near the southern exit and 135 Gil near the northern end of the fence at Dali when you return there before going to Morrid’s house. After that, return to the Observatory. Below, go inside his house and talk to Morrid again. He’ll now tell Steiner that the ship should have arrived by now. After that, leave Morrid’s house and go south until you reach the next screen. Steiner will now see the cargo ship. But, to his amazement, there are things coming out of the ground. Then, you’ll see a very short scene among the workers. Steiner will now arrive at the cargo ship and examines the barrel. You can either poke the barrel with the sword or examine it. Either way, Zidane and co. will come out of the barrel. After another argument with Steiner, something will come in and teleports around. It’s Black Waltz #2. You’ll have to do battle once more. ----------------------------------------------------------------------------- BOSS: Black Waltz #2 ----------------------------------------------------------------------------- Level: 6 Type: Human HP: 1,030 Gil: 441 MP: 3,017 Items: Ether AP: 5 Stolen Item/s: Leather Plate, Steepled Hat Attacks: Fire, Fira, Thunder, Blizzard, Teleport Weakness: none This will be a rather average battle. Don’t use Vivi’s Black Magic as Black Waltz will retaliate with a more powerful version of it. Have Steiner, on the other hand, use his Sword Magic. Have Zidane steal the equipments then use physical attacks afterwards. Let Dagger be the healer as her Cure magic is very effective. ----------------------------------------------------------------------------- After the battle with the Black Waltz, there’ll be a short dialogue between your characters. Then, when an option appears, choose to rest in the Inn first. So, from here, go to the Inn and your party will rest. After resting, save your game then leave the Inn and go back to the Cargo Ship. When you reach the end, choose to board the airship. You’ll see a short scene with your characters boarding the cargo ship. Then, you’ll see an FMV of the airship while taking off ========== CARGO SHIP ========== After climbing aboard, Vivi will talk to you about those Black Mages. After that, Dagger invites Vivi inside the Airship. After Dagger and Vivi enter the airship, Dagger will come out again and will call Zidane. Inside, Zidane will see Vivi trying to talk to the Black Mages. They are not responding to Vivi. After that scene, you’ll be able to control Zidane. Now, just go north and climb up the stairs at the end. Then, you’ll see Steiner on the deck. He thought Dagger wasn’t able to climb aboard. To his surprise, Zidane is just behind him. As always, Steiner will threat Zidane again because he kidnapped Garnet. When you regain control of Zidane, go left and enter the control room there. Then, you’ll see a FMV of the ship turning around. You’ll also see Black Waltz #3. After that, Steiner will go to Zidane and scolds him again and asks Zidane why he turned around. After that, Black Waltz #3 will arrive on the deck of the ship in front of Vivi. To Vivi’s and Black Waltz’ surprise, the Black Mages try to protect Vivi. Then you’ll see a FMV where Black Waltz defeats all Black Mages. All Black Mages will fall from the airship. Vivi will be sad to what is happening. After the FMV, you’ll see the party in the control room. Suddenly, Vivi goes out and charges at Black Waltz. Steiner will follow. Zidane will tell Dagger if she wants to continue to South Gate to Lindblum or head back to Alexandria. Then, Zidane will go out and help Vivi and Steiner. You’ll now have to fight Black Waltz #3. ----------------------------------------------------------------------------- BOSS: Black Waltz #3 ----------------------------------------------------------------------------- Level: 7 Type: Human HP: 1,128 Gil: 0 MP: 2,080 Items: none AP: 0 Stolen Item/s: Linen Cuirass, Steepled Hat, Silver Gloves Attacks: Fire, Fira, Thunder, Blizzard, Thundara, Blizzara Weakness: none Do as what you did against Black Waltz #2. Now, Vivi will begin in Trance right away. So, use his Double Black Magic (Dbl Blk) and use Magic attacks 2 times in a row. Have Steiner use his Sword Magic and Have Zidane steal everything then attack. If your HP is low, just use Potions. ----------------------------------------------------------------------------- After you deal enough damage to him, he will escape. Steiner worries that there are more Black Waltzes. But Zidane’s idea is good. Waltz has 3 beats and Black Waltz #3 should be the last. Then, you’ll see Zorn and Thorn. They’ll be pissed as you were able to beat all 3 Black Waltzes. Then, they’ll notice something. Black Waltz is coming back to them! They’ll escape as Black waltz #3 is already insane due to his loss against Zidane and co. Now, you’ll see a nice FMV. You’ll see Vivi square off with Black Waltz. Vivi will be able to pin down the aircraft of Black Waltz, but he is hit with Black Waltz’ Magic. The chase is on to the South Gate! Dagger desperately maneuvers the airship into the closing South Gate. Fortunately, Zidane and co. made it out to the other side of the Gate. As for Black Waltz, he did not make it. After that, you’ll see the airship fly to Lindblum. When the airship reaches Lindblum, you’ll see a FMV where your airship enters Lindblum’s Gate. ===================== LINDBLUM GRAND CASTLE ===================== Item: Ether Equipments: Glass Armlet Upon entering the Grand Castle of Lindblum, everyone will be amazed except Dagger as she already saw this place a couple of times when she was still a kid. A welcoming party of soldiers will go to you and demands proof that Dagger is Princess Garnet. Dagger will show her pendant to the guards and they will call Minister Artania. He and Dagger have met before and she even calls him Uncle Artania. After the meeting with Artania, you’ll follow him. When you regain control of your character, you’ll be in a place with a fountain in the center, a stairs to the right and a path going south. I suggest that you go up the right stairs first. In the next area, just move on and enter the door that you’ll see (don’t go down the ladder). You’ll now be in the guestroom of the Castle. If you go all the way up and to the left, you’ll see a Moogle. So, save your game now. After saving, get the chest near this moogle that contains an Ether. There’s also another chest in the south part of this room, which contains a Glass Armlet. After getting the items, return to the place with the fountain. From here, go south until you reach the elevator. You see your characters talk in the lift. Artania will explain to you the different levels of the Lindblum Castle. In the Base level, you can take the trolleys to reach the gates. In the Mid- Level, you’ll be able to take the Aircab to enter the different districts of the Lindblum Town (This is the level where the guestroom is). And the upper level, where you’ll find the Royal Chamber and the Conference Room. Then your party will talk about Cid. After that, you’ll arrive at the upper level. Then, your party will be taken to the Royal Chamber. To your surprise, you’ll see an Oglop! But it really is Regent Cid. Artania will tell you that someone sneaked into the castle while the Regent was sleeping and it was too late and he turned into an Oglop. After a short conversation, you will be invited to eat and rest. ============= LINDBLUM TOWN ============= Items: Hi-Potion Echo Screen Ore Key Items: Kupo Nut Mini-Burmecia Master Hunter Gil: 610 (accumulated) Equipments: Leather Plate Steepled Hat Leather Wrist Coral Ring Bronze Vest Silver Gloves Card: Mimic Theater Ship Here, you’ll see Zidane in a bar in the Industrial District of Lindblum. ///////////////////////////////////////////////////////////////////////////// Always remember that there are 3 districts in Lindblum, the Theater, Business and Industrial Districts and you can go back and forth between them and the castle by using Aircabs. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ Now, Zidane will order something special, the “Stupid Special” :) Afterwards, Zidane will talk to the girl who is sitting in the bar. Watch Zidane as he mistakenly took the girl for other women. Finally, Zidane will remember her and you’ll get to name her. Let’s use the default name, Freya. Then, Freya and Zidane will talk about the Festival of the Hunt. After that, you’ll see a short scene with Dagger and Cid talking about Queen Brahne and that Regent Cid will always be there to help Dagger. Dagger will also know that Regent Cid is the one who order Tantalus to kidnap you. Regent Cid promised to Dagger’s father that he would protect her. So, he decided to kidnap Dagger so that she will be away from the troubled Alexandria. After that, Dagger and Cid will go to Dock #1 of the castle where he is researching. He’ll talk about the airship Hilda Garde. He will also tell you the TRUE story why he is now an oglop. Back then, his wife Hilda was very jealous of Cid because of other women so she turned him into an oglop. Although she did this to Cid, he still named his Airship Hilda Garde. After the scene with Dagger and Cid, you’ll see Zidane in the inn at the Business District. Vivi will come in and talk to you. After that conversation, an ATE will kick in. It’s the Teach me, Mogster! Synthesis. After learning about synthesis shops, go to the next room and save your game. After saving, leave the moogle’s room. Go north down the hallway and go down the stairs. Now, leave the Inn. You’ll see another ATE. You’ll see Steiner wander around the town. After that, you’ll see Zidane outside the Inn. You can get 163 Gil on the lower left side next to the stairs leading outside the inn. Go a bit to the lower right and enter the house here. You’ll see another ATE wherein you’ll see Vivi shop. During this time, he will be able to get the Kupo Nut Key Item. After the ATE of Vivi, leave this house. Outside, just continue moving north until you reach the next screen. This will be the place where you saw Steiner in the ATE. There are 2 paths here. Either to the upper left or upper right. First, go inside the house in the middle. It’s the house of Card Freak Gon. You can challenge him in a Card Game. Now, get the two chests here for a Hi-Potion and an Echo Screen. Now, leave Gon’s house. Outside, go to the upper right path first. In the next screen, you’ll see a fountain in the middle. You can buy items/equipments here. The item shop is located to the north, the Equipments shop is located a bit to the southeast of the item shop, and the Synthesis Shop can be found if you go northwest from the Item Shop. Try to buy the Synthesized weapons for Zidane as they are very powerful at this stage of the game. You can get a pair of Silver Gloves next to the old man here at the Synthesis Shop. Buy also items and some equipments for your other characters (If you are short of Gil, you can go out to the World Map by going to the area where the inn is and go south until you reach the World Map). Now, after buying equipments, head southwest to the previous screen. Here, use the upper left path. In here, just enter the church at the end. You’ll find a Leather Plate at the back of the altar on top of a platform that can be reached by climbing the ladders. After getting the item, leave the church and head back all the way to the Inn. Save your game again. Now, leave the Inn. Go to the house a bit to the southeast again. Inside, move on to the left and use the Aircab. Let’s head for the Industrial District First. In here, just go up the ladder to the left. In the next area, search around the stairs you came from for a Leather Wrist. You’ll see a statue in the middle now. Go north and go up the stairs at the end. In here, go all the way to the north (get a Bronze Vest along the way) and enter the house at the end. Inside this house, you can get the Mimic Card and a Steepled hat from 2 chests. Now, leave this house and go back to the Aircab. Go to the Theater District. When you reach the Theater District, just go south to the next area. In here, you’ll see another ATE, which is about Steam Engine. When you regain control of Zidane, go inside the house on the lower right. Just get the chest here with the Ore and then leave this house. Outside, head to the left and go down the stairs to the next screen. Just as you enter this screen, you’ll see a big establishment. Enter this at once. You’ll now see the Hideout of Tantalus. No one’s here yet so Zidane will rest for a short while. An ATE will be shown with Dagger trying to leave the castle. After that ATE, two kids will come in and talk to Zidane. Kid’s will ask about how you kidnapped Garnet. They will then insist that you should meet her. When you regain control of Zidane, get the chests here for the ff: 97 Gil, 282 Gil, 68 Gil, and the Mini-Burmecia Key item in the top left bed. Then, leave the hideout. You’ll see another ATE. You’ll be shown what happened to Baku and the rest of the Tantalus. After that ATE, you can go south and use the ladder and take a look at the Theater. You’ll see lots of fans of this Lowell guy. You’ll also see a big Moogle! Just a mascot :)! After seeing this, just go back to the Aircab. Don’t get on the Aircab yet, go to the house in the lower right of the screen. It is the artist’s house. Find a few items here and talk with the artist. Go down the stairs toward the Tantalus hideout. At this point in the game fans of Lowell are going down stairs to see Lowell. Then go down the stairs to the Fans waiting to see Lowell. Talk to all of them especially the President of the Fan club (although I am not sure of her title). After the short exchange between Zidane and her approach the fans again and Lowell will talk to his fans. He will leave and the big Moogle Mascot will walk by. It is Lowell in a Moogle suit. Go up the stairs and a woman there will tell you a Moogle just walked by. Go up again to the level where the old man was feeding pigeons and the artist house is. Go to the artist’s house. Talk to Lowell. He will give you an autograph. Go by the barrels and find the Moogle suit. Now, go to the Aircab and take it to Lindblum Castle. When you arrive, Just go south to the next screen. From here, just move on and go to the Guest Room. You’ll see Steiner. As usual, he’ll begin to blame you for what you did not do to Garnet. Now, go to the fountain. Zidane will hear someone singing. It’s Dagger. So, go south and try to enter the lift. You won’t be allowed. So, you have to think of a way. Go back up the right stairs. Here, climb down the stairs instead of entering the Guest Room. Talk to the guard in the lower left. Zidane will trick him and will get his clothes as a disguise. Now, go back to the fountain and then go south and you’ll be enter the lift. You’ll arrive on the upper level. Here, you ca go in 3 directions. Go to the left first and go up the stairs. In the next room, go up another set of stairs on the left. You’ll arrive on the roof. Now, go talk to Dagger (you’ll see an FMV of Dagger singing). After a while, you’ll take a look at the Telescope. Now, you must see all that there is to see in the telescope in order to move on. I’ve listed all the possible locations you can see through the telescope. You’ll see important locations with the Field Icon (!) - Ceebell River = River by the South Gate. - Marshland = Zidane thinks that there’s something there and plans to go there in the future. - Aerbs Mountains (Left) = Mountains that surround Burmecia. - South Gate = You’ll see that it’s being repaired. - ??? Forest = You’ll see a Chocobo. You can capture chocobos here later. - Aerbs Mountains (right) = Mountains that surround Alexandria. After looking at the telescope, Zidane and Dagger will talk about the plan, Baku and co. tried to do in order to kidnap Dagger. Zidane will tell Dagger about the sleeping herb that they planned to use on her back at Alexandria. She’ll ask for some. After that, Dagger will sing again. After that, you’ll see a scene with Steiner inside the Equipment shop. You’ll also see some kids playing Knights of Pluto vs. Lindblum army and Airships. You’ll then see Vivi thinking about those Black Mages again. After that, you’ll see Freya. She feels that there’s something bad going to happen. She’ll be looking also for Sir Fratley. Her long lost love. Then, you’ll see Cid working at the research room. Finally, you’ll see Zidane and Dagger again. Zidane mistakenly asked Dagger about the Airship Cruise! (she told that one to the lady at the bar right? He forgot! :) He’s so naughty!) Dagger will be angry with Zidane as he mistook her for some other girl. Zidane will then make a deal, if he makes it to the top in tomorrow’s Festival of the Hunt, he’ll have a date with Dagger. Dagger agrees. The next day, you’ll see some people preparing for the festival. The monster will now be released. You’ll also see Zaghnol released. After those scene, you’ll see Zidane and co. at the guestroom. A man will then explain to you the rules for the Festival of the hunt. Rules: During the Festival you have roam around and beat the monster that were freed. There will be a time limit of 12 minutes. If you lose in one battle, you will be force to quit the game. You can also use the Aircabs to travel from one district to another. The winner will receive the title of “Master Hunter” and will be given the Hunter’s Reward. The man will then ask you what you want to be your prize. Zidane goes for Gil, Freya chooses Add-on. Now, to Vivi’s surprise, he is enlisted as a competitor. Zidane secretly signed him because he thinks that Vivi’s Magic will protect him. Vivi will be hesitant. But, Zidane will deal with him. If Vivi wins, he’ll get a date with Dagger. Vivi will shout! As usual, Steiner will ask about what’s happening because he heard the word “princess”. Vivi and Zidane will tell Steiner that is was nothing. Now, the man will now designate your starting positions. Zidane will be at the Theater District. Vivi will be at the Business District and Freya at the Industrial District. When you regain control of Zidane, SAVE your game first. Now, let’s start the Festival of the Hunt! Now, leave the guestroom and head to the Aircab. It will take to you the Theater District. You’ll see a scene where Dagger and Steiner are preparing to watch the Hunt Festival. They will cheer for Vivi (especially Steiner). When you arrive at the Theater District, the time will start at once. Now, just move on and fight ALL the monsters that you will see. Hopefully, you have Zidane’s “The Ogre” as it will knock monsters down in 1 blow. If you beat all the enemies here, move to another district and cleanse the area for monsters. Here are the points for the monsters: Mu = 10 Points Trick Sparrow = 10 Points Fang = 19-21 Points Zaghnol = 75-95 Points Note: to find Zaghnol, find him at the Business District, near the Item Shop. You’ll be fighting with Freya. Try to give Zidane the final blow at Zaghnol. If you are equipped with Zidane’s The Ogre, have him attack and have Freya just heal. This will secure your hunting points after the battle. Letting Vivi win: Play as if you want Vivi to win, until you fight Zaghnol. When you do, have Freya kill herself then Zidane kill himself. Freya must die first. Vivi wins, and you get a Theater Ship card. After the time expires, the winner will be announced. Correction: Freya will NOT always win the Festival. Zidane will be able to win the Festival by beating Zaghnol at the Business District, which will give you a lot of hunting points. (Check the Credits Section for the contributors) After the hunt, you’ll be at the Royal Chamber. Freya will be rewarded with the title of “Master Hunter” (it is also a key item), and the Coral Ring Accessory. Suddenly, a Burmecian Soldier will come in. He will ask Cid for reinforcements as Burmecia is being attacked. Cid will agree right away, but they are short of men because of the Festival. Freya will then volunteer to save her Kingdom. She is a Dragon Knight after all. Then, Zidane will decide to come with Freya and so is Vivi, who wants to know who those Black Mages really are. Dagger will want to go with them but Zidane won’t allow it because it will be a real war and she might be hurt or even be killed. Dagger desperately wants to join but Zidane still won’t allow her. After that scene, Regent Cid will invite everyone to have a meal first while waiting for the Dragon Gate to be opened. At the dining table, everyone will eat except Dagger. Suddenly, Zidane, Vivi, Freya, and Cid will feel sleepy and will finally go to sleep. Steiner will tell Dagger that he feels something. Dagger will also tell Steiner that he should be fine. Steiner will wonder how did the Princess know of this. Dagger used the Sleeping Herb given to her by Zidane. After that, Dagger and Steiner will leave. Now, Zidane and the rest will finally wake up. Freya will then tell you to head for Gizamaluke’s Grotto and pass through there to reach Burmecia. Cid will now tell you to go to the Base Level and use the Trolley there in order to reach the Dragon’s Gate. When you regain control of your characters (Freya will now officially join the party), go back to the lift and go down to the Base Level. When you arrive in the Base Level, use the left Trolley. You’ll be taken to the Dragon’s Gate. Here, you can buy items from the man. After buying, if necessary, go and talk to the Moogle and Save your game. After preparing and saving, go out to the World Map through the Dragon’s Gate. ========= WORLD MAP ========= Now, look at your map. You’ll see locations near you. Burmecia to the north and the Chocobo’s Forest to the northeast. Then, go north a bit and enter the marshes that you’ll see (It looks like a small forest). ========== QU’S MARSH ========== Upon entering, just move forward to the next screen. Here, you’ll see a very familiar scenery. You’ll see Mogster and Moggy! You can ask him again about the different basics of the game. Now, if you ask Mogster for directions, he’ll tell you that you should talk to the Qu guys here. They might know something. Now, go through the hole behind Mogster to reach the next area. In here, all that you’ll see is grass. Press the Select button so that the Here Icon will appear and will show you where you are. In the grass, just go all the way to the north until you reach a screen with a Qu and a swamp with Frogs. Now, cross the bridge and head north to the next screen. Here, you’ll see a house. Go in. Talk to the Qu inside. You’ll ask him if you know some excavation sites around. He can’t remember if there are any. The Qu will tell you to find his student because his student might have seen the Site. Now, leave the house. From the house, go south to the next screen again. Here, catch a frog first. When a Frog jumps into solid ground, try to catch it. Walk to it then press X. If the frog is in the water, you can’t catch it. Once you’ve caught a Frog, give it to the Qu here. His/her name is Quina. Zidane will finally give the Frog to Quina. And then, Quale (the Qu you talked to earlier) will come in and scolds Quina. You’ll be brought automatically to house. In the house, Quale will tell Quina that there are a lot of things that Quina can eat in the world. Quale will tell Quina that he/she needs some enlightenment. Then, Quale will ask you if you could bring Quina with you to discover the world. So, have him in your party. Next, you’ll see Zidane and Vivi talk. Vivi will notice that the man inside looks like his Grandpa. Vivi will then come inside the house again and talk to Quale. Quale will deny that he knows Quan, the grandfather of Vivi. Then, Zidane and Vivi will leave the house. Outside, you’ll now have Quina in your party. Equip Quina as he/she is unequipped. Quina will be a good addition for your party now. After acquiring Quina, leave the Marsh and go east to the Chocobo’s Forest ================ CHOCOBO’S FOREST ================ Upon entering, you’ll see a Chocobo and a Moogle. The moogle will tell you about Chocobos and about this place. He will then tell you how to call Choco. (BTW, Choco is the only Chocobo in the game that you can call). To call on Choco, find Chocobo Tracks on the world map. Go to it then use a Gysahl Green and Choco will come to you. The moogle will tell you that he’ll ask you to come back after you’ve successfully called Choco. Then, you’ll exit to the world map. Out here, go to the Chocobo Tracks (it’s just around the Chocobo Forest). When you’re standing on the Chocobo Tracks, use a Gysahl Green and Choco will come to you. Ride Choco by pressing the X button. Now, while riding Choco, enter the Chocobo’s Forest. When you enter, talk to the Moogle. The Moogle will tell you that Choco will not leave its master if he/she takes care of him. After that, talk to the Moogle again and ask for the Big Secret. The Moogle will tell you that Choco can dig for treasure (check the Chocobo Section on this guide for more info). After that, you can now leave the forest or Dig Treasures. On the world map, Choco will still be with you (unlike in other FF games where the Chocobo will run). Go to the east of Chocobo Forest first and enter the location marked with a “x”. It’s the North Gate. ========== SOUTH GATE ========== Item: Ether Key Item: Moccha Coffee when you enter this place, you’ll notice something. This was the place where Baku and company went after escaping from the Evil Forest. Now, when you regain control of Zidane, go to the gate and search near the stairs for an Ether. Now, go south and then to the lower right. Examine the tree trunk with spring water. It will completely recover your HP and MP. And then, if you search to the right of this tree trunk, you’ll be able to get the Moccha Coffee (if you remember, Cinna tried to make coffee here). After getting these 2, go out to the world map. ========= WORLD MAP ========= From the North Gate, to North West to Gizamaluke’s Grotto. Don’t forget to save your game before entering. =================== GIZAMALUKE’S GROTTO =================== Key Items: Gizamaluke’s Bells Equipments: Magus Hat Mythril Gloves Upon entering, you’ll see Burmecian Soldiers lying on the ground. Freya will be mad at the Black Mages. After that, you’ll enter the Grotto. In here, go north a but and then to the right. Talk to the wounded Burmecian Soldier. He will tell you that Black Mages attacked them and that they stole the Bells. After that, he will give you the Gizamaluke Bell. Now, go left and go up to the door and ring the bell. The on the door will ring and the bell on your hand will shatter. Go in. In the next screen, you’ll see Zorn and Thorn again. They will now call on 2 Black Mages to attack you. After beating the 2 Black Mages, Zorn and Thorn will escape. Now, move on to the right and kill the Black Mage here. You’ll get another Gizamaluke’s Bell from it. Now, if you go north, you’ll see 2 doors with bells on top of a ladder and a bell to the right. The best way is to go to the right (not up the ladders). Examine the bell and then ring your Gizamaluke Bell. You’ll be able to enter it now. In the next screen, you’ll be in a long staircase. Move on and get the Mythril Gloves on the way. Continue moving through the stairs. On the way, below the bridge, search for a Magus Hat. And then, keep on moving through the ladders until you reach the center of the room. In here, you’ll see a Moogle. She will call another moogle, which is inside the large bell. Then, the moogle will notice that Vivi has a Kupo Nut. Give it to the Moogle. The moogle will tell the moogle inside the bell that she has a kupo nut. The moogle inside the bell will free himself. After that, the 2 moogles will run around. When you regain control of Zidane, get another Gizamaluke’s Bell from the chest in the middle. And then, use it on the upper right door and move on to the next screen. In here, you’ll see the 2 moogles. Talk to the female one so you can use a Tent and then save your game. After saving, take note of the vines to the north. It will lead outside to the world map. But, you’ll encounter the Grand Dragon that can instantly kill your characters at this point so don’t up the vines. Instead, try to go back to the room with the large bell. One of the moogles will go to you and will give you the Holy Bell. Now, leave this room. In the room where the big bell was, go to the door to the left and use the Holy Bell there. After opening the door, prepare your characters. After preparing, go inside. Freya will try to talk to the Burmecian Soldier. But suddenly, something came into the water. You’ll now have to face... ----------------------------------------------------------------------------- BOSS: GIZAMALUKE ----------------------------------------------------------------------------- Level: 16 Type: Flying HP: 3,175 Gil: 800 MP: 502 Items: Tent AP: 5 Stolen Item/s: Magus Hat, Elixir, Ice Staff Attacks: Silent Voice, Crash, Water Weakness: Thunder Gizamaluke will be fairly average. Just use normal attacks for Zidane. Freya should use her Lancer Ability. Vivi should be the main healer of the party. Just don’t forget to heal when your HP reaches about 150. Then, just attack and attack. ----------------------------------------------------------------------------- After the battle with Gizamaluke, Freya will wonder what really happened to Gizamaluke. After that, the scene will now turn to Dagger and Steiner. ========== SOUTH GATE ========== Key Item: Gate Pass Steiner will arrive at the South Gate with a big bag. He’ll try to disguise as a worker for the repair of South Gate. The guards will inspect the bag. It’s just full of Gysahl Pickles. Steiner will then be allowed to enter. Inside, Steiner will try to find a place with no people. He’ll notice the path to the right but there’s a man and a woman here. Now, when you regain control of Steiner, go talk to the woman and choose the top option. The woman will then go to the left. Now, talk to the man. Choose the top option again. After choosing the top option, go left and talk to the leftmost Blue guy. And then, talk to the man on the right again. He will go to the left also. Now, go to the upper right path. A guard will call you. Go to him. He will give you a Gate Pass so that you can pass through the Gates. After getting the Gate Pass, you can now go to the upper right path. ///////////////////////////////////////////////////////////////////////////// To get the chest that Steiner can’t reach, you have to return here when you have the mountain crossing Chocobo or the Airship, and you can now climb the platform and inside the chest is an Elixir Card. \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ In here, you’ll see Dagger come out of the bag. She’ll change here clothes afterwards. When asked, just choose any option. Now, Dagger will tell you that you’ll head to Treno First. After a short talk, you’ll automatically go to the next screen. In here, you’ll see the car that will take you to the Summit Station. First, I suggest you buy a few items at the Item shop. And then, go to the Southwest of the Item Shop. You can get a chest that contains a potion. After getting the item, talk to the moogle and save. After saving, go to the north and go up the stairs. At the top, talk to the man. Choose to Depart now and you’ll enter the car. Inside, the man will tell you to choose your seat. Well, you don’t have a choice here. Use the chairs on the lower right. Before the car departs, the woman whom Steiner comforted will come in. Now, there will be a short dialogue between Steiner and the Princess. Next, you’ll see Zidane and co. leaving Gizamaluke’s Grotto to the World Map. ========= WORLD MAP ========= In the world map, go a bit to the northeast and enter the location marked with X. It’s the North Gate. ========================== NORTH GATE (Burmecia Arch) ========================== Items: Potion Tent Inside, your party will know that battles occurred on the other side of the gate. You can’t help because it’s urgent that you should go to Burmecia first. When you regain control of the party, go to the gate and get the chests for a Potion and a Tent. Now, leave the North Gate and continue moving north and enter Burmecia. ======== BURMECIA ======== Items: Soft x2 Phoenix Down Potion Tent Ether Key Item: Protection Bell Equipments: Mythril Spear Lightning Staff Germinas Boots Stellazzio: Cancer Upon entering, you’ll see a short dialogue between your characters. Now, go north and enter Burmecia. In the second screen, search to the left behind some crates to find the Cancer Stellazzio, after that move forward. In here, you’ll see Zorn and Thorn again. They’ll call on 2 pathetic Black Mages to attack you. After beating the Black Mages, Zorn and Thorn will leave again. When you regain control of your characters (let’s call this place Point A so that I can make a reference to it easily), go left and enter the door there. Inside, just get the chests in the ground floor for a Potion and a Soft. After getting the chests, return back outside (You can’t get past the 2nd floor as the path has a gap). Outside, go all the way to the right. Climb up the stairs and enter the door on top. Upon entering, go to the north and search for a hidden chest behind the stairs. You’ll get a Soft. After getting the item, go up the stairs and go left towards the next screen (the chest is an enemy. You may or may not fight it). In the next area, you’ll see a door with a bell on top. Just as in Gizamaluke’s Grotto, you need a bell too. So, continue moving left until you reach the next screen. In here, try to get the chest on the left side. WALK onto the floor so that it won’t fall down and you’ll be able to get a Germinas Boots. Now, go all the way back to Point A. In here, go through the door to the left again. Go up the stairs and cross the path (this was the floor that fell from above). Continue moving to the right until you reach the next screen (the chest here is another Mimic). In the next screen, go to the lower right and choose to go out to the balcony. On the balcony, Zidane will jump over to the other balcony to the right and he will go in automatically. Inside the room, talk to the Burmecian Soldier. He’ll tell you that there’s a bell in the bed. So, go behind the bed then search for the Bell. You’ll get the Protection Bell. After getting the bell, search for a hidden chest directly to the left of the bed. It contains an Ether. After betting the Bell and the item, go all the way back to the door with the Bell on top. There, ring the bell and the door will open. In the next screen, you’ll be in a large staircase. Freya will be determined to protect Burmecia. As for Vivi, he desperately wants to know who the Black Mages really are. Then, a Burmecian Soldier with his wife and children will come running down. He’ll think that you are an enemy because you have a Black Mage with you. But when he sees Freya, everything will be alright. Then, the Burmecian Soldier and his family will try to persuade Freya into leaving the king alone, and then they will leave. Freya will be more determined to protect the King and Burmecia. Now, go up the stairs onto the next area. Here, enter the door in the middle and you’ll see 2 Burmecians, Wei and Kal. They want to escape but Kal is seriously wounded and cannot walk. Suddenly, the statue will crumble and Zidane will save Kal. After a short scene, you’ll be automatically taken outside. When you regain control of your characters, go up the stairs to the right. On top, you’ll see 2 doors. Go inside the left one as the right one will be impassable. Just as you enter, take the chests here for a Phoenix Down and a Tent. And then, just move on and enter the door at the end (the chest to the right is a Mimic). In the next area, you’ll see 2 houses to the right and left and the path to Burmecia Palace in the center. Go inside the left house first. Freya will get a more powerful Spear, the Mythril Spear. After getting the spear, leave the house then enter the other house to the right. In here, go behind the moogle first and search for a Lightning Staff. Then, Stiltzkin will enter. Talk to him and he will offer you a set of Soft, Hi-Potion, and Ether for 333 Gil. I suggest you buy it. After that, talk to the moogle, use a Tent and then save your game. You can also use the Mogshop. You can buy items and equipments here. I suggest also that you upgrade your weapons as you’ll be facing a tough opponent ahead. After preparing and saving, leave this house and go to the center towards the Burmecia Palace. When you reach the Palace, you’ll see a short scene with you characters. Suddenly, Freya will jump all the way to the top. She feels that someone is inside the Palace. Zidane and Vivi will then follow Freya. On top, Zidane and Freya will be shocked at what they’ll see. It’s Brahne and Beatrix!!! Freya somehow knew about this as they were told that Brahne sets her eyes on Burmecia. And then, Zidane will tell Freya that it’s Beatrix who is standing next to Brahne. Freya will then have a flashback with Fratley. He will begin a journey around the world. Freya will really think that Fratley broke his promise to her that he will come back again after his journey. After the flashback, you’ll see another person come in. Apparently, he (Yes, Kuja is a male) is another one of Brahne’s generals. Kuja tells Brahne and Beatrix that the King and the others have already escaped to Cleyra. Brahne and Beatrix will be worried because Cleyra can’t be easily attacked because of the whirlwind surrounding it. Kuja will promise Brahne that he’ll show his true power and do something about the whirlwind. After the conversation of Kuja, Brahne and Beatrix, a Burmecian Soldier will come in! Freya and Zidane will then go in and helps the soldier as he is no match to Beatrix. Now, you have to fight Beatrix! ----------------------------------------------------------------------------- BOSS: BEATRIX ----------------------------------------------------------------------------- Level: 14 Type: Human HP: 3,630 Gil: 0 MP: 3,467 Items: none AP: 0 Stolen Item/s: Phoenix Down, Chain Plate Attacks: Sword attack, Shock, Stock Break Weakness: none You’re definitely no match against Beatrix. She can kill a single party member with her Shock. So, use your characters’ most powerful attacks. Use Freya’s Rei’s Wind (from the Mythril Spear) and the Lancer. Vivi should be the healer as Magic is very ineffective against Beatrix. If you’re brave enough, try to steal from Beatrix then attack afterwards. Just continue attacking until it comes to a point that she uses her Shock Break and drops all your HPs to 1. The battle will be over now. Note: If you the entire party is killed before she uses the Shock Break, it’s Game Over. So, attack and attack and wait for the Shock Break. ----------------------------------------------------------------------------- After the fight, Brahne and Beatrix will leave you alone. Kuja will then look at you. He’s trying to hint something about Zidane. He’ll tell you that Zidane will be a big problem to them. Why? Wait until you reach the later parts of the game. After that, you’ll see a FMV of Kuja looking at your pathetic party. Then, he’ll ride on his Silver Dragon and leaves. You’ll be asked to save your game, do so. Change to Disk 2. |