Hunter Character Sheet
| Name: | Nature: | Primary Virtue: | |||
| Player: | Demeanor: | Creed: | |||
| Chronicle: | Concept: | Starting Conviction: | |||
| Physical | Social | Mental | |||
| Strength: | Charisma: | Perception: | |||
| Dexterity: | Manipulation: | Intelligence: | |||
| Stamina: | Appearance: | Wits: | |||
| Talents | Skills | Knowledges | |||
| Alertness: | Animal Ken: | Academics: | |||
| Athletics: | Crafts: | Bureacracy: | |||
| Awareness: | Demolitions: | Computer: | |||
| Brawl: | Drive: | Finance: | |||
| Dodge: | Etiquette: | Investigation: | |||
| Empathy: | Firearms: | Law: | |||
| Expression: | Melee: | Linguistics: | |||
| Intimidation: | Performance: | Medicine: | |||
| Intuition: | Security: | Occult: | |||
| Leadership: | Stealth: | Politics: | |||
| Streetwise: | Survival: | Research: | |||
| Subterfuge: | Technology: | Science: | |||
| Backgrounds | Virtues | Edges | |||
| Mercy | |||||
| Vision | |||||
| Zeal | |||||
| Willpower | |||||
| Conviction | |||||
Health Chart |
||
Health Level: |
Dice Pool Penalty: |
Movement Penalty: |
Bruised |
None. |
|
Hurt |
-1 |
None. |
Injured |
-1 |
Halve maximum running speed. |
Wounded |
-2 |
No running, but can walk or jog. |
Mauled |
-2 |
3 Yards a Turn |
Crippled |
-5 |
One Yard a Turn |
Incapacitated |
Can't Do Anything |
|
Dead |
Can't Do Anything...Ever Again |