MKBLSND equ $C8B6
SEEDCTR equ $C8B7
MINECNT equ $C8B8
MINEPTR equ $C8B9
CS_DIS equ $C8BD
GAMEOVR equ $C8BE
RESEDCT equ $C8BF
NWMNVIS equ $C8C0
LOOPCTR equ $C8C1
CPMINES equ $C8C2
P1MINES equ $C8C4
P2MINES equ $C8C6
SHIP_YX equ $C8C8
SHIP_Y equ $C8C8
SHIP_YL equ $C8C9
SHIP_X equ $C8CA
SHIP_XL equ $C8CB
SHIP_RISE_MOVING equ $C8CC
SHIP_RUN_MOVING equ $C8CE
SHPRIS2 equ $C8D0
SHPRUN2 equ $C8D2
SHPANGL equ $C8D4
SHPVEL equ $C8D5
SHPANG2 equ $C8D6
SHPANG4 equ $C8D7
SHPANG3 equ $C8D8
CPXSHP equ $C8D9
P1XSHP equ $C8DA
P2XSHP equ $C8DB
MSHP_YX equ $C8DC
MSHP_Y equ $C8DC
MSHP_X equ $C8DD
NXMINEY equ $C8DE
NXMINEX equ $C8E0
MINERIS equ $C8E2
MINERUN equ $C8E4
RESDANG equ $C8E6
RESEED equ $C8E7
TMPPTR equ $C8E8
NMACTBL equ $C8EA
NUM_ACTIVE_MINES equ $C8EB
CMD_SHIP_EXPLODING equ $C8EC
DOTMINE equ $C8ED
HYPERON equ $C8EE
HYPSCAL equ $C8EF
ENDCNTR equ $C8F0
MKMVSND equ $C8F2
MAKE_EXPL_SOUND equ $C8F3
MAKE_NEW_MINE_SND equ $C8F4
UNKNOWN1 equ $C8F5
MKHYSND equ $C8F6
SHIP_EXPLODING_CNTR equ $C8F7
SHIP_EXP_SCALE equ $C8F8
P1LVL equ $C8F9
P2LVL equ $C900
TRUE_SHIP_RISE equ $C907
TRUE_SHIP_RUN equ $C909
ACTIVE_BULLETS equ $C90B
MINEBUF equ $C933
ACTIVE_EXPLOSIONS equ $CB2B
MS_END equ $CB70
MOTION_DOT_PTRS equ $CB71
MOTION_DOT_SCALES equ $CB81
XFRMSHP equ $CB89
XFRM_FIRE_BALL equ $CBA7
ENDRAM equ $CBC5
STKSTRT equ $CBEA
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geocities.com/fredtaft)