Possible Felucca and Murder System Changes Feb 20 2002 11:49AM CST Note: The murder of an innocent is defined as a situation where a player deals unlawful damage, thereby directly resulting in the death of a blue player (note: damaging a guild war opponent, faction opponent, a criminal, a murderer, guildmate, etc, are considered lawful damage). When an innocent player is murdered, 70% of the innocent’s items (a random result per item) will remain on their ghost (unlootable). When an innocent player is murdered, that player will be given the option to teleport to a town through a free “stuck player” window. All dead players (ghosts) without the spirit speak skill will no longer be able to hear what live players are saying (they will hear something to the effect of “blah, blah, blah” instead of the actual words). Changes to the consequences/conditions of the “Murderer” status In order to provide a means to eliminate the “stat loss” system for punishing murderers, while providing a new, yet suitable level of consequence for the “murder” of characters in the Felucca lands, the following measures will be taken: All characters will receive a “one-time” reprieve for all murders of every type (all murder counts will be reset). All tracking of “short-term” and “ping-pong” murder counts will be eliminated (they will be obsolete upon the implementation of the changes below). The “stat loss” system will be eliminated completely (red characters will no longer take stat loss upon ressurection). All newly acquired murder counts will decay with 120-hour (5 days) real-time timers (online or offline). Due to the imprecise nature of Justice in Felucca, murder counts will now be tracked on a shard level for each account. After 5 murders on that shard all characters on that shard for that account will become red (all other characters on that shard for that account are considered accessories to murder). Reds (murderers) will no longer be able to ban other players from houses. Houses will have a “no red entry” option that will prevent all reds from entering the house (essentially, they will be “auto-banned” from that house). Due to the remaining force of Justice in Felucca, reds will no longer be able to cast the recall spell. The “bounty system” will be eliminated. The “murderer” paperdoll title will be eliminated (although players with 5 murders will still highlight red and be considered “murderers” in this document). |