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CHEAP FLYING CHARACTER = TAXI
CHARACTER CARRYING ANOTHER = TAXI-ING
SUPER STRENGTH CHARACTERS = BRICKS, BEATSTICKS, BRUISERS
RCE CHARACTERS = SHOOTERS, BLASTERS
MINIATURES = FIGS, FIGURES, PIECES
MULTIPLES OF THE SAME CHARACTER = DUPES
AN UNFAIR OR UNBALANCED TACTIC OR TEAM = CHEESE, SCRAT
AN ELEMENT OF THE GAME THAT DOES NOT WORK CORRECTLY = BROKEN
USE OF THE FORCEBLAST POWER = NUDGE
DOOMBOTS = ROBBIES
ULTRON = THE MAD ADAMANTIUM ROBOT
SCARLET WITCH = SCARLET BITCH, SCARLET PIMPERNEL
SENTINEL = BIG PIECE OF PLASTIC, GRAND PAPERWIEGHT
PROFESSOR X = CHUCK, WHEELS, NO-LEGS, CHAIR-BOY
GENERIC FIGURES (THUGS, LACKEYS, HENCHMEN) = GOONS, SCRUBS, WEENIES, RED JACKETS, MEATSHIELDS
A CRITICAL OR LUCKY HIT = BOOF!
INVULNERABLE CHARACTERS WITH HIGH DAMAGE = TANKS
GREEN LANTERN FIGURE = BUS, GL
TELEKINESIS = TK, MIND BULLETS
BLADES/CLAWS/FANGS = BCF, B/C/F, BLADES, FORKS
HYPERSONIC SPEED = ZOOM!, BAMF!
A FIGURE THAT HAS AN ACTION TOKEN = BEAT, COINED, TAPPED
PULSE WAVE = EXPLODING
RANGED COMBAT EXPERT = RCE
CLOSE COMBAT EXPERT = CCE
SUPERSTRENGTH = SS
PROBABILITY CONTROL = PC
MIND CONTROL = MC
ROOKIE = YELLOW, R
EXPERIENCED = BLUE, E, EXP
VETERAN = RED, V, VET
UNIQUE = U
LIMITED EDITION = LE
MASTERS OF EVIL = MOE
POWERS AND ABILITIES CARD = PAC
INFINITY CHALLENGE = IC
HYPERTIME = HT
CLOBBERIN' TIME = CT
XPLOSION = XP
BASE TO BASE CONTACT = B2B, BTB, HAND-TO-HAND
GORILLA GRODD = MONKEY-BOY
SUPERMAN = MICHAEL JACKSON
CHARACTERS WHO USE BARRIER A LOT = BLOCKERS
CLAYFACE III = THE INCREDIBLE WALKING POO, THE EVIL LOG
SINESTRO = THE JAUNDICE KNIGHT
A FIGURE WHO IS HIT BY FLURRY = BEATEN SILLY, SLAPPED SENSELESS
USING HYPERSONIC SPEED TO RUN IN, ATTACK AND RUN AWAY = HIT AND RUN
SHORTBOARDING = SHORTBOARDING IS THE PRACTICE OF STARTING ON AN EDGE OF THE MAP THAT IS ADJACENT TO YOUR OPPONENT ON THE MAP IN A TWO PLAYER GAME. IT IS LEGAL, BUT SOMEWHAT FROWNED UPON BY MANY PLAYERS.
SNAKE EYES = SNAKE EYES IS A ROLL OF TWO ONES.
BOX CARS = A ROLL OF DOUBLE SIXES.
DEEP DIAL = LOTS OF CLICKS OF HEALTH, USUALLY 8 OR MORE
SHALLOW/SHORT DIAL = FEW CLICKS OF HEALTH, USUALLY LEASS THAN 5
DAMAGE MAGNET = HIGH POINT OR INTIMIDATING FIGURES THAT DRAWS YOUR OPPONENT'S FIRE. GOOD EXAMPLES ARE HULK, JUGGERNAUT, SENTINELS AND FIRELORD.
JET PACK = CHEAP FLIERS USED TO TAXI. A GOOD EXAMPLE IS VULTURE, 15 POINTS.
1D6 = 1 6 SIDED DIE
2D6 = 2 6 SIDED DICE
CHEESE/CHEESY = TEAMS OR CHARACTERS THAT GIVE AN EASY CHANCE OF WINNING. CHARACTERS WHO DO WELL FOR THEIR POINTS. (GENERALLY USED BY WHINING FOOLS)
TURTLE/TURTLING = FORCING YOUR OPPONENT TO COME TO YOU BY SETTING UP DEFENSIVELY AND EITHER MOVING VERY LITTLE OR NOT AT ALL. A VERY DODGY, EASY WAY TO WIN WHICH IS ONLY USEABLE BECAUSE OF A FLAW IN THE VICTORY POINTS SYSTEM.
OWAW = "OUR WORLDS AT WAR" SUPERMAN. SPECIAL SEND IN OFFER LIMITED EDITION FIGURE.
HH = HEAVY HITTER, SUCH AS THE HULK
OVERPRICED/UNDERPOWERED = FIGURES THAT SEEM TO COST TOO MUCH WHEN COMPARED TO WHAT THEY CAN DO. MANY SITE PUPPET MASTER, OR ANY CHARACTER WITH A LOT OF INCAPACITATE AS EXAMPLES.
UNDERPRICED/OVERPOWERED = FIGURES THAT SEEM TO BE VERY GOOD COMPARED TO WHAT THEY COST. MANY SITE FIRELORD AS AN EXAMPLE.
WTF?!?!? = EXCLAIMED BY DC FANS WHO NOTICE THE NUMBER OF MARVEL SETS COMPARED WITH DC.
WITCH SLAPPED = WHEN YOU'RE KO'D BY SCARLET WITCH. SHULKIE = SHE HULK
AIM = ADVANCED IDEA MECHANICS
SHIELD = STRATEGIC HAZARD INTERVENTION ESPIONAGE LOGISTICS DIRECTORATE
DOOM = DR. DOOM TORCH = HUMAN TORCH
WOLVIE = WOLVERINE
DOC OCK = DOCTOR OCTOPUS
BATS = BATMAN
SUPES = SUPERMAN
CAP = CAPTAIN AMERICA
DD = DAREDEVIL
FL/CHEESELORD/THE JANITOR/THE FLAMING CUE-TIP = FIRELORD
HOBBY = HOBGOBLIN
JUGGS/JUGGY = JUGGERNAUT
MAGS = MAGNETO
GG = GREEN GOBLIN
MANDY = MANDARIN
PINEAPPLE = A SPOILER LIST
BORKEN = SLANG FOR 'BROKEN' CYKE = CYCLOPS
HENCH-WENCH = HARLEY QUINN
THE REVEREND = T.O.MORROW (I HAVE NO IDEA WHY WE STARTED SAYING IT... WE JUST DID.)
HOOKER = CON ARTISTS
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