Converging Computer Usage of Teachers and Students

Computers and EFL:
Teachers from Mars, Students from Venus!

Presenters: Micki Zaritsky and Gail Shuster-Bouskila
PRESENTATION for IATEFL 2006
also presented at TESOL 2005 and MOACH 2005

An article in The Digital Disconnect, published by Pew Internet and American Life Project on August 14, 2002 (http://www.pewinternet.org/), reported that the most “Internet-savvy” students complain that their teachers don't use the Internet in class or create assignments that exploit possibilities of the Internet.  The students said they wanted to use the Internet for more of their schoolwork. However, teachers too often lacked the skills to use it for anything other than mundane tasks.

 
In addition to teaching EFL in secondary school, we have been giving in-service workshops for teachers in Computer-Assisted Language Learning (CALL) for the past 3 years in a variety of venues in Israel. The teachers were from all levels of English teaching. All of this was in compliance with the new Bagrut (Matriculation) format of project-based learning. The goal of these courses was to enable English teachers to create online performance-based tasks and publish them on the Internet.
 
The teachers who participated in our workshops learned how to evaluate websites and decide which are appropriate for their students. They learned how to create webpages with tasks that effectively use the Internet in the English classroom. Moreover, they developed assessment tools according to the National English Curriculum in Israel. Finally, teams of teachers uploaded their activities on their school website or on websites they created as part of the course. These webpages were the beginning of websites for students to work on for school.
 
Each lesson designed by participants in our course had a different performance-based learning task which required the use of the Internet. Some of the teachers focused on topics in their textbooks and others chose topics that they thought would be of interest to their pupils. Websites were evaluated for appropriate level and content before pupils were sent online to explore and gather information.  Many of the elementary level tasks required students to complete tables with information they found by using search engines or ready made-sites.  High school students were often directed to make comments on certain topics on forums set up for them by their English teachers.
 
Working with students and teachers made us aware that there were significant differences in how each group approached using computers. It seemed that there were many online activities popular with pupils that were not being integrated into the classrooms in the Israeli school system.  We evaluated and reflected on the material generated by the in-service workshops. Consequently, we created a national online SURVEY for both teachers and students to fill out. We wanted to understand the ways teachers and students use computers in school and in general. The online survey was completed by teachers from our in-service workshops and pupils in our own classrooms.
 
Based on this small sample, we have found that there are some major differences. For example, many more students participate in chats than the teachers. Teachers hardly ever play games online, but most of their pupils do on a regular basis.  Conversely, almost all of the teachers use news sites, compared to only a fraction of the students. 

Our Goals….
Teachers create CALL lessons that utilize
pupils' computer skills and online activities
SAME PLANET
Teachers and pupils
make the most of school sites

 

Although these results are very preliminary in nature, they seem to have implications for classroom implementation. For example, more games should be integrated into English classes, since this is one of the major online activities of pupils.  For example an online "boggle" type game, Text Twist, (http://games.yahoo.com/games/downloads/tx.html and on other casual game sites) where the players need to rearrange 6 letters to make as many words as possible. The game is timed – and when the time is up the complete list of words is presented allowing the players to learn new words. Players can compete against each other for high scores.

 

Since pupils are attracted to non-print material, these could also be incorporated into computer lessons. One excellent source for such material is the site called Learning Resources, which is a joint effort of Literacyworks and CNN's San Francisco bureau (http://literacynet.org/cnnsf/ ). Students read CNN news stories, on 3 different levels, as they listen to audio and/or video versions. Then they complete interactive vocabulary, sequencing, and comprehension activities. In addition, classes practicing debates can watch a variety of instructional videos online to help improve their techniques. 

 

To make the most of the interests that students already have, they can listen to songs in English on streaming audio sources and look for lyrics to learn to improve vocabulary.  The songs and lyrics can be linked to student created blogs or online magazines.  They can discuss their songs by chatting or sending email.  This will improve student writing and written communication.

 

We feel that the results of this SURVEY will lead us to new ways of implementing CALL in our classrooms. Visit our websites to see how we are working:

 

Gail Shuster-Bouskilahttp://www.oocities.org/gailshb

Micki Zaritsky  http://www.oocities.org/mickizaritsky/