Time Machine

Introduced: November 1988


Design: Joe Kaminkow Ed Cebula
Art: Keven O' Conner Margaret Hudson
Sound: David Thiel
Software: Jerry Koraganis
The objective of this game is to travel thru time. This machine features a real bell that is used when soring when in the 1950's era of the gameplay and emulates a Electromechanical machine.


 
 
 
 
 



 
 

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