Time Machine
Introduced: November 1988
Design: |
Joe Kaminkow |
Ed Cebula |
Art: |
Keven O' Conner |
Margaret Hudson |
Sound: |
David Thiel |
|
Software: |
Jerry Koraganis |
|
The objective of this game is to travel thru time.
This machine features a real bell that is used when soring when in the
1950's era of the gameplay and emulates a Electromechanical machine.
Back to HOME