Battleships
 
New rules: All of these large ships  have the limited turning disadvantage (but can attack in any direction).  Also, flank/rear shots against ships do not get a bonus. Lastly, all ships are assumed to be both water bound and able to transport a number of stands equal to their 'Def.' value.  
Ironclads (1850-1900)
Name
Move Range Off. Def. Cost Notes Mod.  
Wooden Gunboat 3 3 4 0 7   -0.25  
Tinclad 2 4 5 2 17   -0.25
Monitor
2 4 6 3 30   -0.25  
Casemate Ironclad 2 4 6 3 30   -0.25
Shore Battery 0 5 6 3 30      
Dreadnaughts (1900-1925)
Name
Move Range Off. Def. Cost Notes    
Gunboat
4 3 4 1 11   -0.25  
Destroyer
4 3 5 2 20   -0.25
Unprotected Cruiser
3 4 5 2 20   -0.25  
Armoured Cruiser
2 4 6 3 30   -0.25
Protected Cruiser 3 4 6 3 35   -0.25  
Battlecruiser 3 4 7 3 46   -0.25
Battleship
2 5 7 4 81 x2 Attacks 0.25  
Dreadnought 2 5 7 5 106 x2 Attacks 0.25
Super Dreadnought  2 5 7 6 140 x2 Attacks 0.25  
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