3.1 Vectors & Scalars
3.2 Moments & Couples
3.3 Equilibrium of Coplanar Forces
3.4 Laws of Friction
3.5 Triangle & Polygon of Vectors
3.6 Velocity & Acceleration
3.7 Equations for Uniform Acceleration
3.8 Projectiles
3.9 Newtons Laws of Motion
3.10 Momentum
3.11 Work, Energy & Power
3.1 Vectors & Scalars ( examples )
Vectors have magnitude & direction______eg. F = ( 4i + 2j ) N
Scalars have magnitude only___________eg. |F| = ( 42 + 22 )½ = 20½ N
Examples ( Scalars : distance, speed, mass, energy, charge, current, time, temperature. Vectors : displacement, velocity, acceleration, momentum, force, torque. )
Vector Addition ( parallelpgram rule )______C = A + B______a = |A|, b = |B|, c = |C|
______cosine rule: a2 = b2 + c2 - 2 bc cos a______sine rule:
Components of Vectors
The components of F are resolved into 2
vectors___
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3.2 Moments & Couples ( examples )
The turning effect of a force is the 'turning moment' or 'torque' ( note in equilibrium the total torque about any point = 0 )
Torque, T = Fx___
__
Torque of a couple = Fx__
Experiment with moments
___sum of clockwise moments = sum of anti-clockwise moments ( x1F1 = x2F2 )
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3.3 Equilibrium of Coplanar Forces ( examples )
For equilibrium components of forces must balance.
___sum of clockwise moments = sum of anti-clockwise moments (about a point).
_________________________________________________
3.4 Laws of Friction ( examples )___coefficient of friction = m
______
___m' - dynamic friction, m - limiting friction.
______
_________________________________________________
3.5 Triangle & Polygon of Vectors ( examples )
___Use cosine or sine rules to find angles & sides.
_________________________________________________
3.6 Velocity & Acceleration ( examples )____speed Þ scalar, velocity Þ vector.
velocity, v =
( instantaneous velocity ) - gradient of distance-time graph
acceleration, a =
rate of change of velocity.
_________________________________________________
3.7 Equations for Uniform Acceleration ( examples )
i) a =
\ v = u + at____
ii) average velocity, __vav =
iii) s =
( u + v ) t ,__v = u + at \ s =
( u + u + at ) t ,__s = ut +
at2
iv) put t of i) into t of iii) \
into s = ut +
at2 Þ__v2 = u2 + 2as .
_______Area under a velocity-time graph___
______________________________________________uniform acceleration
Experiment - study of uniform acceleration
____________errors : measurement of time ( human )
_________________________________________________
3.8 Projectiles ( examples )
_______
time of flight: 2t =
,
____range =
,
____trajectory: y = x tan q -
____________________________( sin2q = 2 sinq cosq )____________y = ax + bx2 ( parabola )
Experiment - determination of g by free fall
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3.9 Newtons Laws of Motion ( examples )
Newton's 1st law: A body is at rest or uniform motion in a straight line, unless acted on by an external force.
Newton's 2nd law: The rate of change of momentum of a body is proportional to the resultant force acting on it & occurs in the same direction.
____________________F µ a,________ F =
( change in direction F )
Newton's 2rd law: If body A exerts a force on body B, then body B exerts an equal & opposite force on body A.
_____ F
0 = resultant
_________________________________________________
3.10 Momentum ( examples )
F =
____FDt - impulse,___eg. 2mu = m(v - u)____
Conservation of momentum
___
___m1u1 + m2u2 = m1v1 + m2v2 __( bodies in a system conserve total momentum )
____
____e =
__( coefficient of restitution, 0 < e< 1, elastic = 1 ).
Experiment - study of conservation of linear momentum
______
Conservation of energy & momentum
Bullet fired into a block of wood raises above the ground.
______
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3.11 Work, Energy & Power ( examples )
Work done = Force ´ distance______W = Fs______\ 1 Joule = 1 Newton ´ 1 metre ( J º Nm )
______
W = pDV ( p - pressure, V - volume ).______Kinetic energy, KE =
mv2
____________________________________Potential energy, PE = mgh ( º Fs )
____________________________________Power, P =
Derive KE :_____F = ma, ___v2 = 2as ( u = 0 ). ___\ as = v2/2 ___\ mas =
(º Fs in units).
Conservation of energy
Total energy of a (closed) system is constant - energy is transformed, not created or destroyed.
ET = PE + KE ( eg. mechanical energy )
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Copyright © 2005 Brendan Darrer
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Page Last Updated: November 2005