NETRUNNER

Cybernetic Computer Hackers

Special Ability: Interface

The ability of the netrunner to manipulate interface programs. Equal to the Netrunner's INT.

Career Skills: Awareness/Notice, Basic Tech, Education (Comp Sci), System Knowledge, CyberTech, CyberDeck Design, Composition, Electronics, Programming

System Knowledge is the lore and geography of the Net and an understanding of the important computer systems, their strengths and their weaknesses. Level 2 will get you around locally. Level 6 gets you just about anywhere and gives you a working knowledge of most of the systems. Level 9 means you know the net like the back of your hand, know the general layouts of the important systems cold, and are aware of the layouts of the rest of them.

CyberDeck Design allows the Netrunner to design cyberdecks. At level 4 you can modify an existing deck for greater speed and memory. At level 6 you can design a deck that will match most of the current decks out there. At level 8 you can design a superdeck substantially better than anything you could buy.

Composition is the skill the Netrunner needs to make his programs user friendly for those that don't read code.

Programming is the code writing skill of the Netrunner. This skill is different from the electronics skill required to work on software, but does allow the runner to write or modify software.

For other skill desrciptions please see Skills.

Playing the Netrunner in FFRP:

Netrunners are brilliant and quick-thinking. They often live on the edge, addicted to the adreniline rush of the Matrix. They often look down on those who are not wired.

Subcatagories of the Netrunner role:

Tour Guide
Netrunner who takes unwired tourists into the Matrix on piggybacked lines.
Hacker
Netrunner who breaks into mainframes for the fun of it.
Cracker
Netrunner who breaks into mainframes for a living, usually the kind of mainframes that are loaded with defenses.
Code Jockey
Netrunner who earns a living writing programs.
NetWatch Officer
Matrix cop looking for Crackers or others performing illegal actions against NetWatch clients. NetWatch Officers usually have the best equipment and programs available to them, so it's a bad idea to get on their bad side.

Earnings:

Weefle Runner

Hacker

Bit Jockey

Net Cowboy

Deckslinger

Sysop

1,000/month

2,000/month

3,000/month

5,000/month

7,000/month

10,000/month

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