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The path of

"Control of Destiny"
(Lucidity)
(Fire)

Disciples can learn to directly change the experiences of others, and are able to alter the movement of sight, and essence of others. The tricksters of The Dreamcity.

Major Arts
(only Fatesenders can learn these)

Arts

Focus & Cost

Descriptions

Available at:

Fatesender

Lucidity

Will allow use of more powerful chakrams as it is raised

Orbit 0*

Fateslayer

5 Lucidity

Creates your trusty blade

Orbit 0*

Flameruin

2 Lucidity

Your flame art, will inflict damage from a distance

Orbit 1

Paralyze

20 Lucidity

Freeze an avatars movement

Orbit 30

Blind

15 Lucidity

Causes dreamer to be blinded

Orbit 45

Stagger

10 Lucidity

Causes player to stagger

Orbit 40

Darkness

25 Lucidity

Cause all non-party members in a room to be blinded

Orbit 50

Firestorm

25 Lucidity

Damage all non-party members in a room

Orbit 50

Terror

 

Scares everyone who looks at the caster, if they are not wearing 'protection'.

Orbit 60

Hypnotic Weave

40 Lucidity

Paralyzes anyone eyeballing the evoker 

Orbit 60

Razorwind

40 Lucidity

Damage all non-party members in a room

Orbit 70

Minor Arts
(everyone can learn these, eventually)

Arts

Focus & Cost

Descriptions

Available at, for those of this focus:

Trail

2 Lucidity

Leaves trail marker behind as you move, only you can see it. Use it when exploring new areas.

Orbit 0*

Scare

5 Lucidity

Causes player to run

Orbit 10

Deafen

15 Lucidity

Cause dreamer to loose hearing (cant read speech but can still read emotes!)

Orbit 5

Many thanks to Felion for the art info