He he, It's new                                                 1/18/03
F2
MY GOD! A YEAR WITHOUT AN UPDATE! Well, a lot has happened over AN ENTIRE YEAR! Let's see... Half-Life 2 was delayed and there is still controversy over it, CS: CZ is delayed, Generation Of Darkness has been accepted on ModDB, we have a concept artist, there are some screenshots from G.O.D., a few levels have been completed, the HL2 source code was leaked, the HL2 SDK mat soon be released ("We will be releasing the SDK prior to the release of HL2" *wink* *wink*) and the Global Goldfish website has been completely overhauled and refurnished (duh). 
Everything's Cleared Up                                1/19/03
F2
Well after about 4 hours of hard, late-night work, and one cup 100% Columbian Supreme coffee, I've got everything in Global Goldfish up to date and running again. The Forums have been cleared so feel free to sign up. I've also got 2 more concepts from Gafmar so check them out on Generation Of Darkness' profile page. I'm also working on a new mod called Intel 3 and its profile will be up soon. Go ahead, roam around on the site. I DON'T CARE! Seriously, go ahead.
New Stuff                                                          1/20/03
F2
I finally know the release date of HL2. According to a quote from Valve, Half-Life 2 will be released in April. Well now that that's all out of the way, I'd like to mention that Intel 3 is on ModDB and Generation Of Darkness should be getting some more concepts soon. Anyone interested in helping is welciome to e-mail me. I also highly reccomend joining the forums and if you can, tell your friends about the site.
New People                                                      1/22/03
F2
Generation Of Darkness has had someone by the name of Rokian offer to do some skinning for us so that's a big plus. He's been hired and we're currently awaiting his reply to the acception. One more thing. I'm currently working on a full scale almanac to Worldcracft 3.3. You can forward to that coming out in a few months or maybe longer. We may also be getting a new Level Designer, so we're really doing well.
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