Story
-LAST UPDATED IN 2/22/02

INFORMATION

     The idea originated from my OC (Outlaw Chronicals) project, which has been sleeped for a long time. I dumped that idea and came with a new. It was futher inspired by playing Designer Ingo Van's masterpiece "King's Best Men". I have played this classic and learned a few basics I was missing. And even in ASNWW's story could be as creative as this.


BACKGROUND

     In CON you are an outlaw named "Chellone". You are a skilled soldier from France, who was lost along the way to becoming an elite. He was ashamed of his failure and discided to take up Bounty-Hunting, and get rich quick ideas to put his wasted skills to work. He took his leave on France, and hasn't returned in 6 years. He now travels around Europe and other north-eastern lands in search of adventure and sence of purpose.
     During his first 3 years of self-exile, he met a man named Dauron. Every since the first day of meeting, they have been partners.       Through the following years they have built a brotherly feel towards one another. Though they were practically play brothers, and best friends, they never known much about each others pasts lives...until now.
     A recent job offer has them excited to take up. But, they soon relize that it'll be a lot more than they expected. The group to be captured is linked to an even bigger force who will soon bring about fear and evil corruption to the world.
Features
*Hunger System- Your food level starts at 100. As you progress, it will decrease. When it hits 0, your health slowly goes down. You may buy food from the market, or slay a sheep, boar, which ever you choose to replinish your food level.
*Leveling Up System- Your stone represents your current Level. As your player kills more people, and plays longer, the level will rise. Actually, it is an "indicator". Ofcourse, each time you start a new SCN your level wont be the same. So the purpose is too raise your level to an appropriate level. Your Strength and Endurance will go up.
*Armor & Weapons System- You can "upgrade" your armor at a local blacksmith. When you step up to the blacksmith, it will change to your color, so you can research from it. You are researching to "upgrade" your weapons, armor, so it will take time ofcourse. Your current weapons will be listed in your objectives menu.
*Mercenary System- If you go to the barracks you can hire people to do your bidding. Mind you, they are basic units. And sometimes they may not be able to proceed in certain parts of the SCNs. I would recommend them only if I really needed them.
*Payment- You play, and play. HOW DO YOU GET MONEY!? And you probably want to know what exactly what to do with your money. Well, your a bounty hunter. So, you can do little sub-quests to get some money, like; helping people, killing local criminals, and other distractions from the main objectives of the SCN. What you are suppose to spend your money on is what ever you need to progress in the SCN. You'll need to upgrade weapons/armor sometimes too, that'll cost ya.
*Sub-Quests- Get tired or bored of the main plot? Then do odd jobs. If your around a city, town, or somekind of populated area there might be jobs waiting to be completed, OPTIONALLY. So you don't have to do them, but can if you need the money, plesure, our feeling of self-purpose, OR to level up your units. Mind you, it is recommended you level up your heroes when you can, if necesary. I wouldn't if you don't need to. But your welcome to do it.
*Wagon/Boat Transportation System- Don't feel like walking all the way across the map huh? You can go to a nearby wagon/Boat station, and rent a wagon/Boat. It'll be yours for a certain amount of time. And when that time runs out, your characters will eject at the last station they went to. To stop riding, click on the wagon/Boat stop sign, you'll eject and the wagon/Boat will return to its starting position. But keep in mind, if the wagon is destroyed, you'll return to the last station and be hurt a lot. And keep in mind also that Wagons can't travle transcontinental. Or in other words they can't travle past a river with no bridge. Boats can obviously travle through most water, but ONLY where there is water. So make sure the boat can provide you a worthy ride.

Some features, especially the food feature, might be imposinle. But I will be trying and testing.
Updates
April 7, 2002-   `This is for Empire earth now. Currently Paused