STATS PAGE |
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This is my stats page. I only have a few stats now there will be more later (as soon as I can find the dam books!) so for now enjoy what I got. |
Wood Elf Achers point value 11 Armed with Hand Weapon and Longbow M Ws Bs S T W I A Ld Save 5 4 4 3 3 1 6 1 8 none A Unit of archers may have a magic standard Range 36 with long bow enemy -1 armour save when shot at by wood elf achers. |
Wood Elf Warhawk Riders point value 30 Warhawk Rider Armed with a Hand Weapon M Ws Bs S T W I A Ld Save 5 5 4 3 3 1 7 1 8 6+ Riders can have Shields (+2 points), Light Armour (+4 points) Spears (+2 points) or Longbows (+6 points) Warhawk M Ws Bs S T W I A Ld Save 2 4 - 3 3 1 5 1 7 - Warhawk riders may FLY Warhawk riders can SKIRMISH |
Wood Elf Wardancers point value 20 Armed with Two Hand Weapons M Ws Bs S T W I A Ld Save 5 5 5 3 3 1 6 1 8 +6 Wardancers may have a Sheild (+1 points) Wardancers are Immune to Psychology Wardancers have a un-modified save of 6 Wardancers have a save of 4+against spells |
Wood Elf Glade Gaurds point value 9 Armed with Hand Weapon and Spear M Ws Bs S T W I A Ld Save 5 4 4 3 3 1 6 1 8 - Glade Gaurds may have Light Armour (+2 points) Glade Gauds may have Shields (+1 points) Thier unit may have a Magic Standard |
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