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Harrowed Kid by Matthew Weaver-Uzelac Mental Cognition 3d6 Scrutinize 3d6 Knowledge 2d6 Mein 2d6 Smarts 3d8 Bluff 3d8 Scroungin' 2d8 Survival 2d8 Spirit 4d10 Guts 3d10 Corporeal Deftness 2d6 Throwin': Aerodynamic: 3d6 Nimbleness 2d10 Dodge 3d10 Fightin': Brawlin': 3d10 Sneak 3d10 Strength 4d6 Quickness 2d12 Vigor 1d8 Grit: 1 Wind: 18 Pace: 13 Size: 6 Edges Fleet Footed 2 Purty 1 Hindrances Kid -2 Enemy -3 |
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Harrowed Powers: Relic 2 (favored toy-work with your marshal to decide what it is and what it does), Glow Bones 3, Fast as Death 2, Cat Eyes 3 Harrowed Hindrances: Enemy -3 (Bandit leader) Aura o' Death -3 Unnatural Appetite (paste) 1 Angst -1 Gear: Expensive Tennis Shoes, Little League Baseball bat, jeans, favorite toy, dad's flashlight, book bag with comic books, baseball cards toy soldiers and such. Personality: I was in my toy room in the basement playing video games, and then? I'm sorry, it's just scary-that's all. First the lights went out, then I saw the house fall down on top of me. Mom and dad were upstairs watching TV, I heard them screaming for a long time, but I couldn't see them, or move. Then I had these horrible nightmares. They lasted a long-long time. When I woke up, it was winter. I worked for a long time until I got out. Everything was gone. My house, the neighborhood, everything. I cried for a long time. Then these men came, and they tried to tie me up and sell me. That's when I found out I could do things, strange things. I'm all alone here. Please, don't leave without me. Quote: "If you don't help me, I'll die tonight." |
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