Harrowed Kid
by
Matthew Weaver-Uzelac

Mental
Cognition 3d6
  Scrutinize 3d6
Knowledge 2d6
Mein  2d6
Smarts  3d8
  Bluff  3d8
  Scroungin' 2d8
  Survival 2d8
Spirit  4d10
  Guts  3d10

Corporeal
Deftness 2d6
  Throwin': Aerodynamic: 3d6
Nimbleness 2d10
  Dodge  3d10
  Fightin': Brawlin': 3d10
  Sneak  3d10
Strength 4d6
Quickness 2d12
Vigor  1d8


Grit: 1
Wind: 18
Pace: 13
Size: 6

Edges
Fleet Footed  2
Purty  1

Hindrances
Kid  -2
Enemy -3
Harrowed Powers: Relic 2 (favored toy-work with your marshal to decide what it is and what it does), Glow Bones 3, Fast as Death 2, Cat Eyes 3

Harrowed Hindrances:
Enemy -3 (Bandit leader)
Aura o' Death  -3
Unnatural Appetite (paste) 1
Angst -1

Gear: Expensive Tennis Shoes, Little League Baseball bat, jeans, favorite toy, dad's flashlight, book bag with comic books, baseball cards toy soldiers and such.

Personality: I was in my toy room in the basement playing video games, and then?
I'm sorry, it's just scary-that's all.  First the lights went out, then I saw the house fall down on top of me.  Mom and dad were upstairs watching TV, I heard them screaming for a long time, but I couldn't see them, or move.  Then I had these horrible nightmares.  They lasted a long-long time.
When I woke up, it was winter.  I worked for a long time until I got out.  Everything was gone.  My house, the neighborhood, everything.  I cried for a long time.  Then these men came, and they tried to tie me up and sell me.  That's when I found out I could do things, strange things. I'm all alone here.  Please, don't leave without me.

Quote:  "If you don't help me, I'll die tonight."
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