Math 1 Review Sheet (Topics for Final Exam)
Order of Operations |
Number Properties |
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PEMDAS (Please Excuse My Dear |
Commutative: a + b = b + a , ab = ba |
Aunt Sally) |
Associative: a + (b + c) = (a + b) + c |
P Parenthesis (and other grouping symbols) |
a(bc) = (ab)c |
E Exponents |
Distributive: a(b + c) = ab + ac |
MD Multiplication and Division (Left to Right) |
When there is a subtraction sign before a |
AS Addition and Subtraction (Left to Right) |
parenthesis, you MUST distribute the negative. |
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Additive Identity: a + 0 = a |
Solving Equations |
Multiplicative Identity (property of 1): a · 1 = a |
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Additive Inverse: a + (-a) = 0 |
1) Simplify (Use distributive property, eliminate |
Multiplicative Inverse: a · (1/a) = 1 |
denominators, combine like terms on either side.) |
Zero Property (Multiplication): a · 0 = 0 |
2) Move Variable Terms to One Side (use |
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Addition/subtraction to move terms) |
Word Problems |
3) Move
Constant Terms to Other Side |
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4) Isolate Variable (Use Multiplication/Division |
Always define the variable: Let x = |
to undo coefficient) |
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Is means = |
Square Roots |
Decreased by means |
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Increased by means + |
Principal square root is the positive square root. |
Two times means 2x |
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Half of means 0.5x or ½ x |
There is also a negative square root. If asked for |
Squared means x2 |
± square root, give both positive and negative |
Less than means |
roots. |
Result is means = |
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Sets of Numbers |
Consecutive Integers increase by 1 |
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Let x = 1st CI |
Natural Numbers (Counting): {1, 2, 3,
} |
Let x + 1 = 2nd CI (etc.) |
Whole Numbers: {0, 1, 2,
} |
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Integers: {
, -2, -1, 0, 1, 2,
} |
Consecutive Odd/Even Integers increase by 2 |
*When
graphing the above, only graph the points |
Let x = 1st Cons. Even (or Odd) Integer |
(no
fraction or decimal parts!!!) |
Let x + 2 = 2nd Cons. Even (or Odd) Integer |
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Rational Numbers: Any number which can be |
Probability |
written as a fraction in the form a/b where b ≠ 0 |
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(includes repeating decimals) |
P(E) = # desired outcomes / # possible outcomes |
Irrational Numbers: non-repeating, non- |
P(impossible event) = 0 , P(certainty) = 1 |
terminating decimals. Ex: π = 3.14159 |
0 ≤ P(E) ≤ 1 |
and square roots of non-perfect squares. |
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Real Numbers: all rational and irrational #s. |
Tree Diagram Shows all possible outcomes |
*When
graphing the above, darken in the line.
Use |
Counting Principal Tells how many outcomes. |
an
open circle for < and >, use a closed circle for |
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≤
and ≥ |
*Watch for questions with/without replacement. |
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Statistics |
NEW: P (A and B) = P(A) P(B) |
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Line Plots: Draw number line, use x-s |
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Stem-Leaf Plots: Leaves must be 1 digit. *KEY |
Frequency Tables: Can measure both regular and |
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Cumulative (total to that point) frequency. |
Measures of Central Tendency |
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Mean: Add all values and divide by # of values. |
Histogram: Can measure regular or cumulative |
Median: Middle value when numbers are in order, |
frequency. Use horizontal axis for intervals, |
[(# of values + 1) 0.5] tells place where median |
vertical axis for frequencies. |
occurs |
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Mode: Most frequently occurring. |
*NO space between bars, show break in axis if |
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necessary. Use
straightedge. Label graph!!! |
Measures of Variation |
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Range: Distance from least to greatest |
Use formula to find percentiles/quartiles: |
Quartiles: Divides data into fourths. |
(# of values + 1) (decimal of percentile) |
Lower (Q1) = 25th % ile, Median (Q2) = 50th % ile, |
Ex: (40 +
1) .4 = place where the 40th % ile is. |
Upper (Q3) = 75th % ile. |
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Box and Whisker Plot: Draw number line. |
Inter-quartile Range (IQR): Distance between |
Find Q1, Q2, Q3, Hi Value, Lo value, any outliers. |
Q1 and Q3. *Magic Number = 1.5 IQR |
Boxes from Q1 to Q3, Whiskers out to Hi and Lo. |
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(outliers do not count as Hi or Lo) |
Outliers will be The Magic Number above Q3, |
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or The Magic Number below Q1. |
*Can
construct multiple plots on one number line* |
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Algebraic Expressions |
Inequalities |
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Monomial: One term, a constant, variable, or product |
Graphing on a number line |
of a constant and variables. Ex: -3ab2 |
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Greater Than, Less Than: Open Circle. |
Degree of a monomial: Sum of the exponents on the |
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variables. Ex: 4a2b3c (2 + 3 + 1 = 6) Degree is 6. |
Greater Than or Equal To, Less Than or Equal |
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To: Closed Circle. |
Adding or Subtracting monomials: Combine |
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ONLY Like Terms (same variables to same power) |
AND inequalities: Graphed between 2 points |
Remember, combining apples and apples still leave you with apples. |
(except ex: greater than 5, less than 2 no such #) |
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Multiplying Monomials: an am = an + m |
OR
inequalities: Usually graphed in opposite directions. |
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(either
one can be true for the whole thing to be true) |
Power to Power: (an)m = an m |
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Solving |
Dividing Monomials: an / am = an - m |
Just like solving equations BUT if you multiply or |
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divide by a negative number, you MUST change |
*Any number to the zero power (a0) = 1 |
the direction of the inequality. |
*If denominator = 0, then the number is UNDEFINED |
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Percents, Ratios, Proportions |
Polynomials The sum (or difference) of two or more |
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monomials. |
Part / Whole = % / 100 |
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Binomial: 2 Terms Trinomial: 3 Terms |
Part / Whole = Decimal Part |
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Degree: The degree a polynomial is the same as the |
Proportion: 2 equal ratios. Cross Multiply to solve. |
term with the highest degree. |
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Direct Variation: If x and y vary directly, they can |
Standard Form: Descending order of degree. |
be put into a proportion. |
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Adding Polynomials: Add ONLY like terms. |
Pythagorean Theorem: a2 + b2 = c2 |
Parenthesis can be ignored. |
Used to solve for a missing side in a RIGHT |
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triangle. c is ALWAYS the hypotenuse. |
Subtracting Polynomials: Distribute subtraction |
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across ENTIRE polynomial. |
Simplifying Radicals: |
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√a b = √a √b |
Multiplying a Polynomial by a Monomial: |
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Distribute (remember multiplication rules) |
Factor base into at least 1 perfect square |
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Ex: √ 72 = √36 2 = √36 √2 = 6√2 |
Binomial times Binomial: F O I L |
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First, Outer, Inner, Last (remember to combine outer |
*Radicals can only be combined (added and |
and inner) |
subtracted) if they are like (same bases) |
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Dividing Polynomials by a Monomial: Divide |
TIP Use your notes and old tests/quizzes |
EACH TERM by the monomial. |
To
find practice problems for yourself. |
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Geometry |
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Angle Properties |
Angles: Acute Less than 90o, Obtuse Greater than |
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90o, Right Equal to 90o, Straight Equal to 180o |
Supplementary Angles Add up to 180o |
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Complementary Angles Add up to 90o |
Perpendicular lines form right angles. Straight lines |
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Contain 180o |
Interior Angles of a Triangle Add up to 180o |
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Interior Angles of a Quadrilateral Add up to 360o |
* Angles formed by intersecting lines OR Parallel |
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lines cut by a transversal. (see diagram) |
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*Angles will either be Supplementary or Congruent. |
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(both acute, they will be congruent. Both obtuse, they |
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will be congruent. If one is acute and one is obtuse, |
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they MUST be supplementary.) |
Quadrilaterals |
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Triangles: Area = ½ bh |
Parallelograms: Area = bh |
Equilateral All sides equal |
Opposite angles are congruent, opposite sides too. |
Isosceles 2 sides are equal, 2 angles are equal. |
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Rhombus: Parallelogram with all sides equal. |
Circle: Area = πr2, Circumference = πd or 2πr |
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Diameter is double the radius. |
Trapezoid: Area = ½ (b1 + b2)h |
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Area of shaded portion = Area (big) Area (small) |
Square and Rectangle: Area = lw (or s2 for square) |
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*Perimeter of all figures = sum of all sides. |
Scientific Notation used for very big or very |
Graphing Review |
small numbers. |
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Coordinate Axes: Label x and y use pencil |
2.3 x 107 = 23,000,000 |
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2.3 x 10-7 = .00000023 |
Quadrants (see back) |
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Factoring Polynomials (reverse of multiplying) |
Slope (m): Rise over Run |
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(see back for formulas and examples) |
Try to factor the GCF first (opposite of distributing) |
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2x3 + 4x2 6x = 2x(x2 +2x 3) |
*A line represents all points (x and y values) which |
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make an equation true. |
Try to factor into binomials next (opposite of FOIL) |
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2x(x2 +2x 3) = 2x(x + 3)(x 1) |
Graphing Lines:
Solve for y |
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Either: |
Always check your work!!!!! |
a) Make a table using at least 3 convenient x values. |
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OR |
Solving Polynomial Equations: |
b) Know that y = mx + b form gives you the |
1) Set equation equal to zero. |
y-intercept (b), and the slope (m) |
2) Factor. |
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3) Set all factors equal to zero. |
Once points are plotted, use a ruler to connect them, |
4) Solve for each variable. |
remember to label the line. |
5) CHECK FOR EACH SOLUTION |
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6) Eliminate unreasonable answers. |
x = (some #) ALWAYS A VERTICAL LINE! |
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y = (some #) ALWAYS A HORIZONTAL LINE! |
Solving Systems of Equations |
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Graphing Inequalities on the Coordinate Plane |
A. Graphically: Graph each equation. Solution is |
1) Graph as though it were an equation. |
where the lines intersect. Check that the x and y |
*Greater than/Less than Dotted Line |
value make BOTH equations true. |
*Greater than or equal to/Less than or equal to - Solid |
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2) Shade above the line for greater thans, below for |
B. Algebraically: Substitution or Elimination |
less thans. (right for greater thans if line is vertical) |
Check your notes!!!! If you dont have notes, you |
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have no one to blame but yourself! |
Systems of Inequalities: Solutions will lie where |
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shadings overlap. |