Analytical Engine (Standard)
The standard analytical engine is available from a variety of sources and is used much as any other computer in FF&S.
TL | Mod | MW | Vol | Mass | MCr | Mult |
4 | Mechanical | 0.01 | 7m^3 | 1 tonne | 0.002 | 1 |
The analytical engine has an intelligence of 1 with regards to programming, and may be programmed in a manner similar to that used to program a robotic brain (see Vampire Fleets for details). Analytical engines may only run one program at a time, and the number of turns required to remove an old program and insert a new one is equal to the skill level of the program.
Programming
Skill Level | Price | Asset |
1 | Cr2,000 | 2 |
2 | Cr7,000 | 3 |
3 | Cr12,000 | 4 |
4 | Cr17,000 | 5 |
5 | Cr22,000 | 6 |
6 | Cr27,000 | 7 |
7 | Cr32,000 | 8 |
8 | Cr37,000 | 9 |
9 | Cr42,000 | 10 |
10 | Cr47,000 | 11 |
Analytical Engine (Super Genius)
The super genius analytical engine is available only to a few (rich) governments and the occasional nefarious arch-villain.
TL | Mod | MW | Vol | Mass | MCr | Mult |
4+ | Mechanical | 1.0 | 70m^3 | 57 tonnes | 8.75 | 0.8 |
The super genius analytical engine has an intelligence of 3 with regards to programming, and may be programmed in a manner similar to that used to program a robotic brain (see Vampire Fleets for details). Super genius analytical engines may run up to three programs at a time, and the number of turns required to remove an old program and insert a new one is equal to the skill level of the program.
Programming
Skill Level | Price | Asset |
1 | Cr2,000 | 4 |
2 | Cr3,000 | 5 |
3 | Cr4,000 | 6 |
4 | Cr9,000 | 7 |
5 | Cr14,000 | 8 |
6 | Cr19,000 | 9 |
7 | Cr24,000 | 10 |
8 | Cr29,000 | 11 |
9 | Cr34,000 | 12 |
10 | Cr39,000 | 13 |
Note: For purposes of programming, the computers in FF&S are considered to have an intelligence of TL-3.