|HEATWAIV |PUZZLE| |HEATWAIV PICTURES|

The65thSquare Heatwaiv
Hello and welcome to the page that details the heatwave position on a chessboard.

This position is fairly uncommon and difficult to achieve, but may offer substantial rewards if it is achieved. Do not go out of your way to achieve this position. However, sometimes the opportunity presents itself, and then you could possibly attain a similar position to this one.

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Advantages

  • The mirror formation of the Knights and Bishops could be easily be backed up by the heavier pieces, and targets are varied over the entire board.
  • c3 and f3 could render the opposing Bishops relatively ineffectual in the normal positions they occupy.
  • The "Heatwaiv" is so named because of the slow but lethal expansion of the minor pieces. The center is not fully occupied, but the potential is always there to overrun the center with the minor pieces.

Disadvantages

  • The opportunity to set up this position is rare, as most opponents will place a Pawn on either d5 or e5 to dicourage the threat ot the twinned center Pawns.
  • The b2 pawn is very weak, and may be subject to strong pressure. moving it to b3 prevents the Knight from occupying b3. The Knight then reamins stuck on d2 for a while.
  • The 4 moves required to develop the Knights may take a toll in the long run. Do try to make these 4 moves when the moves themselves force an opposing piece to retreat, thus saving the time required to make the extra moves.


Move Sequence
  1. e4. The standard King's Opening.
  2. d4. This is assuming your opponent did not play 1...e5.
  3. Bd3. Defending e4.
  4. Be3. Defending d4. The last move and this are interchangeable, depending on the Pawn attacked.
  5. Nd2. Shielding the King against check.
  6. Ne2. Developing the Knight and avoiding a pin by ...Bg4.
  7. 0-0. Castling to safety before...
  8. Nb2. Positioning the Knight for an uncommon placement on a5 and c5.
  9. Ng2. Doing the same on the other flank, expecting to take advantage on f5 and h5.
  10. The Queen can now go to d2 or e2, threatening a bishop strike on either a7 or h7. The rooks are free to run wild on a1-f1, depending on the position of the opponent's pieces.

Pitfalls
Throughout the entire opening sequence, black can give white trouble with these moves:
  • e5 or d5 does not allow the twinned Pawns on e4 and d4
  • Bb4 threatens to pin the King and capture the Knight. It is deflected by c3
  • Bg4 threatens to pin the Queen and capture the Knight. It is deflected by f3
  • Ng4 or Nc4 also threatens one of your Bishops wth capture

Similar Openings
1. e4 is the King's Pawn Opening.
1... e6, and 1... d6 are the French and Pirc Defenses, respectively.

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