Program instructionsPetunjuk Perekaman Ponsel Ericsson

Look in the table underneath to understand which notes and other notation corresponds to which keys.

Press this: To:
1..9 insert notes, where 1 gives a C and 9 a high D. (If you hold down a key, you make the note long.)
# increase or decrease the pitch in half tone steps.
Press once to sharp (#), twice to flat (b), three times to get the normal pitch.
* insert a short pause (1/8).
«
»
scroll within the melody. Press and hold to get to the beginning or end of the melody.
0 get either a higher or a lower octave for the note you have inserted. You know it is higher as a plus sign is added in front of the note name.
CLR erase the note to the left cursor. If you press and hold CLR, the whole melody is erased.


 

Keypad functions

keypad.gif


Program instructions for C25Petunjuk Perekaman Ponsel Siemens

instruc_keypad.gif Keys 1-7 correspond to the notes C, D, E, F, G, A, H.
instruc_hekje.gif Set the octave.
instruc_0.gif Set a pause (P = Pause).
instruc_sterretje.gif Switch to semitones.

The note duration is determined by the time that the button is pressed.Example for Dis2(1/16)
D = note D, press key 2
is = semitone, press key *
2 = second octave, press # for changing octave
(1/16) = lenght tone, note duration is determined by the time the key is pressed that corresponds with the note

Program instructions for C35

instruc_keypad.gif Keys 1-8 correspond to the notes C, D, E, F, G, A, B and C.
If you hold down the keys, the length of the note will change. From 1/16 to 1/8, 1/4 etc.
instruc_0.gif Set a pause (P = Pause).
instruc_sterretje.gif Changes octaves.
instruc_hekje.gif Change to semi-tones.
instruc_c.gif Correction.
instruc_save.gif Save the melody you have composed.
instruc_playback.gif Listen to the melody you have composed.

The note duration is determined by the time that the button is pressed.Example for Dis2(1/16)
D = note D, press key 2
is = semitone, press key #
2 = second octave, press * for changing octave
(1/16) = lenght tone, note duration is determined by the time the key is pressed that corresponds with the note

Program instructions for S25

instruc_keypad.gif Keys 1-7 correspond to the notes C, D, E, F, G, A, H.
instruc_linksrechts.gif Play and rewind the melody.
instruc_bovenonder.gif Set notes higher or lower.
instruc_8.gif One actave higher.
instruc_0.gif One octave lower.
instruc_sterretje.gif Set a pause (P = Pause).
instruc_hekje.gif Switch to semitones.
instruc_menu.gif Melodies Menu for saving, deleting, playing, inserting notes, etc.

You can set the tone length with the left side key.Example for Dis2(1/16)
D = note D, press key 2
is = semitone, press key #
2 = second octave, press 8 (up) or 0 (down) for changing octave
(1/16) = lenght tone, change with left side key

Program instructions for S35

instruc_keypad.gif Keys 1-7 correspond to the notes C, D, E, F, G, A and B.
instruc_linksrechts.gif Play the melody and rewind.
instruc_8.gif Increase length of note.
instruc_0.gif Reduce length of note.
instruc_9.gif One note higher.
instruc_hekje.gif One note lower.
instruc_sterretje.gif Insert a pause (P = Pause).
instruc_rondje.gif The octaves are changed with the keys on the left side of the phone:
Upper key: Higher
Lower key: Lower
instruc_option.gif Melodies Menu for saving, deleting, playing, inserting notes, etc.

You can set the tone length with the left side key.Example for Dis2(1/16)
D = note D, press key 2
is = semitone, press 9 or # key.
2 = second octave, press upper or lower left side key for changing octave
(1/16) = lenght tone, change with 8 (increase) and 0 (decrease) key

(source: Siemens C25, C35, S25 and S35 PDF User's Guide)
 


Creating a new ringing tonePetunjuk Perekaman Ponsel Nokia

When you enter this function, the tone that you created previously is shown, if available. To enter a new or edit an existing tone:

instructions_all.gif
  1. Enter the desired notes. For example,
    press instructions_4.giffor note f. The phone plays each note after it is entered (unless the phone tones are off).
  2. To adjust the characteristics of the note, do as follows:
    • Note duration:instructions_8.gifshortens (-) and instructions_9.gif lengthens (+) the duration of the note or rest. The default duration is 1/4. The duration is shown in front of the note, e.g. 16d denotes a note d with duration 1/16.Pressing and holding a note key lengthens the note by half, indicated by a dot after the duration, e.g. 8.a.
    • Rest:instructions_0.gif inserts a rest (i.e. pause) of the same duration as the previous note. The default duration of a rest is one quarter note (1/4). The rest is indicated by the - character.
    • Octave:instructions_sterretje.gif sets the octave for new notes. The octave is shown as a number after the note (e.g. e1).
    • Pitch:instructions_hekje.gifmakes the note sharp (indicated by # in front of the note), e.g. #f. The pitch selection is not available for notes e andb.
  3. To edit the notes, do as follows:
    • instructions_p_boven.gif and instructions_p_onder.gif move the cursor right and left, respectively.
    • instructions_c1.gif deletes a note or a rest to the left.
  4. After you have completed the note, press instructions_streepje.gif(Options), choose one of the functions below, and pressinstructions_streepje.gif(OK).Play:Plays back the notes to the left of the cursor.
    Save: Allows you to name the tone and add it to the ringing tone list.
    Tempo: Allows you to select the desired tempo for the tone (in beats per minute).
    Send: Allows you to send the tone to another phone.
    Clear screen: Deletes all the notes from the display.

Receiving a ringing tone

When somebody sends you a ringing tone, you will hear a message tone and the relevant text will be displayed.To play, save or erase the tone, press instructions_streepje.gif(Options), choose the desired fuction, and press instructions_streepje.gif(OK).