New Dog Boy Types
Desmond Bradford, director of the infamous Lone Star Complex, was pissed.
While day-dreaming of the day when he and his old buddy Karl would dominate
the planet, he had accidentally punched in the wrong numerical codes in his
weekly set of computer-delivered instructions to his various minions. Though
they were somewhat confused by the new orders, they carried them out to the best
of their ability (after all, you don't want to anger a guy who could turn you
into a genefreak). By the time their employer (and master, and would-be deity)
found out about their (and his) mistake, it was already too late; late hours in
Section 357 can do that to you.
You see, included in the stored genetic material at Lone Star were samples
of numerous housepets from the Time Before Rifts, stored there as a bulwark
against man ever losing his best friends--not to mention the generations of
selective breeding required to create such animals. Instead of punching in the
prefix for attack animals--such as Wolfhounds, Alsatians, and the
even-more-deadly Kill Hounds--Bradford had entered the "Mostly Harmless"
prefix... and gotten a large number of mutant Pomeranians, Poodles, and
Shih-Tzus.
Rather than admit to a mistake and having the several thousand new mutants
summarily destroyed--what mistake? gods can't make mistakes--Bradford had them
placed into positions that befit their... unique attributes: personnel
management, recreation directors, quartermasters, uniform design, etc. The vast
majority were simply moved to the front lines at Tolkeen, where it was hoped
they would die quick and messy deaths.
But Desmond Bradford was still pissed...
Pomeranian:
Highly intelligent and active, but small with tendencies toward heart disease
and respiratory distress. +2 to IQ; +1 to MA; +1 to initiative; +2 to dodge; -1
to PS and PE; halve physical SDC; -5% to save vs. coma/death. Height is 3'6" to
4'6" and weight is proportionate to height.
Shih-Tzu: Energetic
and friendly dogs of Chinese origin. Highly nervous and keyed-up (think Crazy on
a caffeine buzz). Height as a mutant is from five feet to five feet, eight
inches. +1 to PP; +2 to initiative; +2d4 to Spd; -1 to PE; -3 to save vs. horror
factor.
Toy Poodle: These effeminate and frail animals with too
much fashion sense and not enough guts are the ones most people think of when
they hear "poodle." Tend to be thin, almost gaunt. +2 to MA; +1 to PB; +5% to
personnel/people-oriented skills; -1 to PS and PE; reduce physical SDC and
weight by 25%.
Poodle: The original breed of this animal were bred
as hunters and water-dogs. The pelt shaving (which was later taken to an
unfortunate extreme) was first meant to prevent the dogs from being covered in
thorns and burrs. +1 to IQ; +1 to PS; +2 to PP; +10% to the Swim skill; -1 to
ME; -10% to the Trust/Intimidate percentage (if one is
possessed).
Spitz: Feisty dogs with lots of bravery and loyalty,
but not a whole lot of sense. Aggressive with unknown people and dogs; will
never surrender unless specifically ordered to do so, and will be resentful for
it. +2 to PE; +1 to Spd; +1 to save vs. horror factor; -2 to IQ and
ME.
Pekingese: Another dog of Chinese origin, the Pekingese were
bred as lap-dogs and housepets. As mutants, they make good informants and recon
agents. +1 to IQ; +2 to MA; +1 to PB; -2 to PS; -1 to PE; reduce physical SDC by
25%.
Maltese: Lap-dog of Mediterranean origin. The Maltese have
long, shaggy hair which must be regularly groomed and trimmed. Ill-tempered,
even with their owners, despite their popularity as housepets in the Time Before
Rifts. Not good for anything much. +1 to PP; -1 to PS and PE; -1 damage per die
from cold; +1 damage per die from fire.
Back to the Creations
page.