Diva RCC
a conversion for Rifts and Phase World
based on the Luc Besson film
The Fifth Element

"And now we enter what must be the most beautiful concert hall in all the
universe--a perfect replica of the Old Opera House... but who cares! To my
right, a row of ministers more sinister than sinister. To my left, Baby Ray,
star of stage and screen; he's not gonna get much out of this concert 'cause
he's stone deaf! And here, Roy von Bacon--king of laser ball. Over there, the
emperor of Kodar Japhet and his lovely daughter..."
--Ruby
Rhod,
describing the Diva Plavalaguna's last concert
"Plava... uh, Plava- Oh. I welcome... that is, I, uh... This is your... I
am... security... Uh. Tall..."
--Fhloston Paradise Security
Agent,
welcoming the Diva Plavalaguna
Some species are born good, some become good, and some have goodness thrust
upon them. The Divas can truly be said to fit into all three categories.
Evolving on a world somewhere in the Pleiades, the Divas never developed
what could be called language. Instead, they communicated with each other by
means of music combined with pure thought. Their world, smaller and brighter
than Earth, allowed them to evolve without interference from any other native
life, all of which was benign or beneficial. The world of the Divas was as close
to a true paradise as any planet could be. Their entire society (such as it was,
for the Divas never developed notions like "property" and "government") was
based wholly on artistic achievement and personal development.
And then the stars began to die.
The stars of the entire constellation, mostly blue-white stars of extreme
youth, started to burn themselves out prematurely. The Diva star-gazers noticed
that the stars, which had always burned so brightly and beautifully through the
night, were dimming and disappearing. The individual Divas, anarchistic to a
fault, had no idea of what to do or why it was occurring. A few developed the
idea that the stars were being destroyed by an outside source and spread the
idea through the species at large.
The Divas were shocked; never having known anything other than themselves,
it was hard to accept that there were other people outside of their world. Even
harder to accept was the idea that someone might want to destroy something as
beautiful as the stars. The idea that such an action was "immoral" or "evil"
never occurred to them; their lives, based only on beauty and art, were
completely alien to morality, seeing only the inherent beauty or ugliness of a
thing.
As it turned out, the dimming of the stars in the cluster (leading to the
destruction of roughly three-fourths of the stars in the Pleiades) was a result
of an extended battle in the Wars of Light and Darkness. The two sides, each
composed of billions of warriors and millions of ships, had turned to absorbing
the life-essences of stars to power their war machines; while the Light only
took enough to dim stars slightly, and only stars with no planets, the Dark
utterly destroyed every star they could get to.
In the end, the two sides got to the Divas' star system at the same time,
the Dark intending to suck the life from their star and the Light knowing that
they had to stop the Dark at any cost. It is not known which side won that
battle, but Diva legend states that the "skyfires" burnt for almost a year
before they stopped. Dozens of wrecked or damaged starships crashed on the
Divas' world, sparking a new age of advancement and learning that completely
destroyed their simple, joyous way of life forever.
Adapting the information gleaned from the alien computers to their own usage
and belief system, the Divas decided that what they called beauty was the
concept other species thought of as "good," which made ugliness "evil."
Fortunately for the universe at large, they realized that beauty and ugliness
were not always physical; sometimes they were ideas or spirituality or even
abstract thoughts. And good, they realized, was always beautiful. So, as an
artistic experiment of epic proportions, the Divas decided to take their idea of
"good equals beauty, and beauty equals good" to the stars. This noble quest
lasted all of a decade. Regarded as foolish and even sometimes as psychotic, the
Divas were spurned by virtually every species they brought their message to.
Most grew tired of the constant ridicule and returned home.
The only species that would listen to the Divas were the Mondoshawan, the
Guardians of Light. Seeing this philosophical belief as proof of their own,
similar beliefs, the Mondoshawan decided to subsidize the few Divas that
continued to wander the galaxy, but not for any altruistic purpose. Recognizing
their usefulness as spies and diplomats, the Mondoshawan made a conscious
decision to use the Divas. The Mondoshawan used their genetic engineering
knowledge to amplify the inherent psychic abilities of the Divas, turning their
"mindsongs" into both communication arrays and weapons.
The Divas didn't see that they were simply tools, only that the Mondoshawan
were good and that they had been given a great gift. The portion of the species
that stayed members of the galactic community gladly became couriers, agents,
and go-betweens for the reclusive Mondoshawan.
Culture, Society, and Appearance
The Divas are a strange-looking species of humanoids; but however odd their
appearance, their psychology and behavior strike humans and near-humans as
almost incomprehensible.
As previously mentioned, the Divas hold beauty as the highest aspiration of
any species and equate beauty with good. This near-obsession with beauty in all
its forms holds sway over even the strongest-willed Diva; this results in an
unwillingness to destroy anything that has beauty. Since the Divas hold that
everything is beautiful in its own way, this makes them unwilling to destroy
anything, resulting in a seemingly pacifistic attitude. Most Divas will not
fight except to preserve life, and none will kill for any reason; the most
stringent Divas are what humans would call vegans (won't eat any animal product,
only fruits and vegetables). Accidentally killing any living thing will call for
a period of atonement and a genuine attempt to make it up to the dead being's
family or species.
Divas do not have a language of their own, instead speaking directly to one
another's minds through directed thought and musical notation. Having no spoken
language, the Divas also have no written language. Divas pick up languages at an
astounding rate, written somewhat slower than spoken, and so have no real
problems with inter-species communication.
Due to their aptitude for spoken language, musical inclination, and love of
beauty, most Divas are entertainers of the first caliber, renting out their
services as performers and songwriters for sums that would be considered
exorbitant for anyone else. These jobs are both genuine jobs (being the source
of the Divas' income) and their covers (as agents for the Mondoshawan). Divas
tour only rarely, and when they do the show is doubtless sold out before tickets
are printed. (The Diva Plavalaguna actually held only one concert every ten
years, and such concerts were usually sold out nine years in advance.) Their
optic chip albums are always best-sellers and the royalties alone are enough to
buy a small planet. Despite the fact that they could hire an army to do their
missions for them, Divas prefer to handle such matters themselves, partly out of
the desire to do good and partly out of a need for action.
Divas are exceedingly tall, usually topping seven feet in height. Their skin
tone is entirely blue, though the shades can range from cerulean to sky to azure
to turquoise and every blue in between. Divas' heads are elongated, their skulls
curving back on themselves like a cornucopia. Most of their skull is hollow,
pocked with small amounts of cartilage and bone; this acts as a sounding board,
permitting them to make sounds that most humanoids are incapable of. Divas'
brains are structured differently from those of humans, the most notable
differences being the expanded temporal lobe and the absence of a moral center.
The face is almost human, except for the skin tone and the eyes, which are
unnervingly dark and expressive. Divas have flat, white teeth, suitable for
grinding plants but not for meat-eating. Divas have five digits per limb (their
nails are solid black); their lips are a shade or two darker than their skin
tone.
The primary choice of clothing for traveling are veils and heavy robes, due
to the unsettling effect a Diva's true appearance has on people. They wear
little clothing among themselves, and wear skin-tight, stylized outfits for
their concerts. These outfits are almost always the same color as the Diva's
skin, being quite plain except for the headdress, collar, and cuffs, which are
made of a faux-bronze alloy and carved into extremely elaborate shapes. The
headdress is made of the same faux-bronze alloy and often possesses a number of
long, skin-tone tentacles descending from it; these tentacles act like stops on
a musical instrument, dampening sound in one place and amplifying it in another.
They also act as a substitute for hair; that is, they provide another medium of
expression as well as being fashionable.
The Divas evolved on a world with an Earth-like atmosphere, but lighter
gravity and orbiting a star that produced greater amounts of light and
radiation.
Note: Divas should not be permitted as player
characters, due to their alien mentality, defined role as the servitors of the
Mondoshawan, and the fact that most of them are richer than Croesus. If
anything, the player characters might be hired as bodyguards for a traveling
Diva; after all, they can't fight but they have no compunctions against letting
others fight for them. This is also a good adventure hook because plenty of
people would want to kill a Diva (though not anyone in their right mind), from
evil assassins to some guy that didn't like their last album.

Diva RCC
Alignment: Any, but almost all are Good or
Unprincipled. Those that have gained a worse alignment still think of themselves
as "good," but are using the Diva system of "beauty equals good" to make this
determination. Diabolic Diva are almost unheard of, and they still dislike
killing, but they have decided that for the universe to be beautiful, it must be
cleansed of ugliness--by any means necessary.
Attributes: IQ 3D6; ME
2D6+10; MA 3D6+12; PS 2D6 (3D6 on light-gravity worlds); PP 4D6; PE 2D6; PB
2D6+12; Spd 3D4 (3D6 on light-gravity worlds)
Hit Points:
Standard; PE plus 1D6 per level
SDC: 10, plus physical skill
bonuses
Awe Factor: 14; 9 when in their concealing
robes
Magic: None. Divas never developed this particular
Art.
PPE: 5D6
Psionics: All Divas are master psionics; see
below for details.
ISP: see below
Height: Six to eight
feet
Weight: 160-250 lbs.
Special Abilities and
Bonuses
- Mindsong: Divas naturally possess a number of powers that are
similar to psionics; these "pseudo-psionics" work by sonically stimulating the
brain functions of other beings. Telepathic powers work by transmitting large
amounts of information in musical notes; telekinetic ones work by sonically
manipulating objects; the more arcane powers (see the invisible, see aura,
etc.) work by finding a "resonance" with the target and rebounding to the
Diva.
- Though the powers still require ISP to activate and work in ways identical
to psionic powers, these abilities (collectively known as mindsong) will not
work without a musical component. This means that beings which have increased
or reduced effect from sonic attacks also have the same change in effect from
mindsong powers. Artificial means of blocking sound (earplugs and the like)
will not work unless the character's entire body is sealed from sound;
likewise, simple deafness will not prevent the working of a mindsong although
the destruction of the aural lobe will. If a given mindsong produces a
physical effect (ie: telekinesis, mind bolt, bio-manipulation, etc.), that
power will have full effect.
- All Divas are masters psionics and have the mindsong equivalents of the
following psionic powers (individual alterations will be dealt with below):
Deaden pain; induce sleep; mind block; empathy; telepathy; bio-manipulation;
empathic transmission; group mind block; hypnotic suggestion; one
super-kinesis power of choice (telekinesis, pyrokinesis, hydrokinesis, or
electrokinesis).
- At levels 4, 8, 12, and 15, choose two powers from the following list:
Exorcism; increased healing; psychic diagnosis; psychic purification; psychic
surgery; see aura; sense evil; see the invisible; telekinesis (super);
pyrokinesis; hydrokinesis; electrokinesis; mind bolt; mind bond; mind wipe;
PPE shield; telekinetic force field; telemechanics.
- Any power with a duration has that duration changed; the power now lasts
for as long as the Diva continues singing! Divas can sing for a number of
melees equal to their Physical Endurance attribute, plus one melee per level
of experience. Powers with a duration of instant still occur instantaneously;
trance durations are now how long the Diva must sing before the power takes
place. ISP costs are unchanged.
- Range is a special case; all powers can be used from as far away as the
given range, plus (the Diva's PE attribute)x10 in feet. This reflects the
power and strength of the Diva voice. Note that characters with exceptional
hearing can be affected from twice the distance, and those that can hear into
the ultra- or subsonic ranges can be affected from three times as far!
- Divas may use mindsong to speak to one another at no cost, at a range of
one mile (if sound can pass that distance).
- ISP: All Divas are master psionics, batteries of psychic might. As
such, they have a large ISP base, though they gain ISP at a somewhat slower
rate than usual. Base ISP is equal to the character's ME attribute plus
2D6x10; add 5 ISP per additional level of experience. ISP is regained at the
rate of 2 per hour of activity or 12 per hour of sleep.
- Aural Aptitude: Divas are master singers and musicians, songweavers
of the first caliber; even the least talented member of the species could put
the most talented human singer to shame. This gives them the mindsong
equivalents of many psionic powers as well as giving them an incredible
proficiency at mundane music (though no one who has ever heard a Diva sing
would call their voices "mundane"). By this same token, the Divas have
extraordinary hearing and mimicry abilities.
- Divas have better hearing than human beings, as well as having greater
vocal range. Hearing is 25 decibels above and below the human range, as well
as having twice the range of human hearing (slightly odd, considering that
Divas do not have external ears). Also, Divas can hear sounds in the
ultrasonic and subsonic ranges with little difficulty, but range is reduced to
100 feet.
- A Diva's vocal range is indicative of ability and experience level. All
Divas are accomplished musicians and vocalists, not only imitators and
critics, but lyricists and songwriters. A first level Diva has a vocal range
of six octaves and can raise their voice up to 10 decibels above the human
norm. Likewise, they can extend their vocal range into the ultra- and subsonic
levels. This vocal ability increases at one extra octave per three levels and
five extra decibels at levels 3, 6, 9, 12, and 15. (Note: Mariah Carey's vocal
range is eight octaves, the same as most opera singers.)
- Divas are not limited to the sounds within normal human ability and can
imitate almost any sound they hear, as well as making their voices the
equivalent of an electronic synthesizer. This and their incredible hearing
range gives the Divas the following powers: Imitate sound (50% +3% per level);
imitate voice/impersonation (25% +3% per level); imitate musical instrument
(15% +5% per level); identify sound (50% +5% per level); recognize person by
voice (75% +5% per level); estimate the distance and speed of a sound (55% +3%
per level).
- Linguistic Assimilation: Divas, perhaps due to their affinity with
sound, have little difficulty in learning new languages. Simply hearing a
language spoken will give the Diva character a proficiency in the language
equal to the number of hours exposed to the language, multiplied by three! The
maximum proficiency possible by this method is 75%, which never increases;
greater proficiency can be gained by taking a language skill. Only one
language can be learned at a time by this method, but the Diva need not hear
the same language continuously (that is, if a Diva hears someone speak in
English for six hours, then that person leaves, at any later time the Diva may
listen to someone else speaking English to increase the percentage).
- Interestingly enough, the Diva can also gain proficiency in the written
component of a language in this manner, presumably through some sort of
pseudo-psionic resonance. The Diva must be near (not necessarily speaking to)
an individual literate in a given language to gain proficiency in that
language's literacy; in this method, a Diva may gain proficiency in that
written language equal to the number of hours spent near that individual. The
maximum proficiency possible is one-half the individual's literacy percentage
or the Diva's proficiency in the spoken language, whichever is lower. A Diva
may only gain one literacy at a time by this method, and if the individual
being learned from is taken away prematurely, the literacy rate is permanently
fixed at whatever level it was when the individual left.
- Other Abilities and Penalties: Divas cannot be blinded by bright
light due to a nictating membrane ("third eyelid") covering their eyes; this
is also the reason for their eyes' strange appearance. Divas have extremely
poor low-light vision and are virtually blind in near-darkness and darkness;
in shadowy or dim areas, Divas have their vision reduced to 50 feet, while
near-darkness reduces it to 10 feet. Divas are completely blind in full
darkness.
- Divas suffer double damage and effect from sound-based attacks. Divas do
not take heat exposure damage until 120 degrees Fahrenheit, but start
suffering cold exposure at 55 degrees. Divas take half damage from heat (not
fire) and 150% damage from cold.
- Divas are from a light-gravity world and see their Spd and PS reduced on
worlds with near-Earth gravity. See Attributes for
details.
RCC Skills
Language/Literacy: three of
choice (+25%)
Basic Math (+10%)
Sing (+30%; professional quality)
Dance
(+15%)
Writing: Songwriting/Lyrics (+15%)
Art: Musical Composition
(+15%)
Performance (+15%)
Play Musical Instrument: two of choice
(+10%)
Hand to Hand: Basic may be selected in place of two "other" skills and may
not be increased to any other hand to hand form.
RCC Related
Skills: Choose eight other skills from the following list, plus add one at
levels 3, 6, 9, 12, and 15.
Communications: Basic Radio and TV/Video (+10%)
only
Domestic: Any (+5% to Play Musical Instrument)
Electrical: Basic
Electronics only
Espionage: None
Mechanical: Basic Mechanics
only
Medical: First Aid, Holistic Medicine, and Paramedic only (the last
counts as two skills)
Military: None
Physical: Athletics, Climbing,
Gymnastics, Prowl, Running, and Swimming only
Pilot: Any
Pilot Related:
Any
Rogue: Concealment and Palming only
Science: Advanced Math, Biology,
and Botany only
Technical: Any (+10%)
WP: None (Divas can use weapons for
self-defense, but cannot be proficient in them)
Wilderness: Preserve Food and
Identify Plants and Fruits only
Secondary Skills: Select four
skills from the previous list. These skills are additional areas of knowledge
that do not receive the bonuses in parentheses.
Money and
Equipment: Most Divas are extremely rich, and would be capable of living off
of their royalties forever if they chose to, but most are devoted heart and soul
to the cause of good. Divas will have several houses, a small spaceship, a huge
wardrobe, and just about anything else a celebrity could ever want. A Diva will
have 1D4x1000 credits on his or her person at any given time (for tips and
sundries), plus a credit account of 3D4x10,000 credits. Not to mention the fact
that no hotel or restaurant in their right mind would actually charge a Diva for
their patronage (it's more profitable to advertise that the Diva was there).
Divas will also receive 1D4x10,000 credits per year from their album royalties
and songwriting privileges. It's good to be a Diva.
Cybernetics:
Divas can receive cybernetic systems, though most choose not to unless they
suffer a deforming or crippling injury. The most common non-lifesaving system
are secret compartments, almost always placed in the lower torso since Divas'
major organs are clustered in the upper chest.
XP: Use the
Techno-Wizard experience table
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