Created using PCGen 5.8.0 on Jun 12, 2005

Ivellios Nailo Michael Neutral Good 49 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Wizard1 0 Elf (Grey) Medium / 5.0 ft. 0' 0" 0 lbs. Low-Light, Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
1 1000 0 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
14 +2 14 +2
DEX
Dexterity
16 +3 16 +3
CON
Constitution
14 +2 14 +2
INT
Intelligence
19 +4 19 +4
WIS
Wisdom
15 +2 15 +2
CHA
Charisma
10 +0 10 +0

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
9




  
Walk 30'
AC
Armour Class
13 : 10 : 13 = 10 + 0 + 0 + 3 + 0 + 0 + 0
0 +0 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+7 = +3 + +4
TOTAL DEX MISC
BASE ATTACK
Bonus
+0

SKILLS MAX
RANKS
4/2
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Concentration CON 6 = 2
+ 4.0
+ 0
  Hide DEX 4 = 3
+ 1.0
+ 0
  Knowledge (Arcana) INT 6 = 4
+ 2.0
+ 0
  Knowledge (The Planes) INT 6 = 4
+ 2.0
+ 0
  Listen WIS 7 = 2
+ 1.0
+ 4
  Search INT 8 = 4
+ 2.0
+ 2
  Spellcraft INT 8 = 4
+ 4.0
+ 0
  Spot WIS 8 = 2
+ 2.0
+ 4
= Useable Untrained
SAVING THROWS TOTAL BASE ABILITY MAGIC EPIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+2 = +0 + +2 + +0
+ +0
+ +0
+
Reflex
Dexterity
+3 = +0 + +3 + +0
+ +0
+ +0
+
Will
Wisdom
+4 = +2 + +2 + +0
+ +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMP
MELEE
ATTACK BONUS
+2 = +0
+ +2 + +0
+ +0
+ +0
+
RANGED
ATTACK BONUS
+3 = +0
+ +3 + +0
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
+2 = +0
+ +2 + +0
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+2
1d3+2
20/x2

Longbow (Masterwork)
HAND TYPE SIZE CRITICAL
Carried
P
M
20/x3
  Range 30''
100''
200''
300''
400''
 Bonus +4
+4
+2
+0
-2
 Dam 1d8 1d8 1d8 1d8 1d8
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 Special Properties
 

*Longsword
HAND TYPE SIZE CRITICAL
Primary
S
M
19-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +2
-2
+2
-4
-2
-8
 Dam 1d8+2
1d8+1
1d8+3
1d8+2
1d8+2
1d8+1
 Special Properties  


HAND TYPE SIZE CRITICAL



/x
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.8.0 on Jun 12, 2005

EQUIPMENT
ITEM LOCATION QTY WT. COST
 Arrows (20)
Equipped
1
3
1
 Backpack
Equipped
1
2
2
 Bedroll
Backpack
1
5
0.1
 Flint and Steel
Backpack
1
0
1
 Lamp (Common)
Backpack
1
1
0.1
 Longbow (Masterwork)
Carried
1
3
375
 Longsword
Equipped
1
4
15
ITEM LOCATION QTY WT. COST
 Oil (1 Pt. Flask)
Backpack
3
1
0.1
 Outfit (Peasant's)
Equipped
1
2
0
 Pouch (Belt)
Equipped
1
0.5
1
 Rations (Trail/Per Day)
Backpack
2
1
0.5
 Shovel
Backpack
1
2.5
1
 Spell Component Pouch
Equipped
1
3
5
 Spellbook (Wizard's/Blank)
Equipped
1
3
15
TOTAL WEIGHT CARRIED/VALUE   32.86 lbs. 471.3 gp
WEIGHT ALLOWANCE
Light 58 Medium 116 Heavy 175

MONEY
Coin (Copper): 20
Coin (Gold): 13
Coin (Platinum): 4
Coin (Silver): 6

Familiar: Steve (Toad)
FORT: +2 REF: +3 WILL: +4 HP: 4 AC: 16 INIT: +1
Special:   Amphibious (Ex), Empathic Link, Improved Evasion (Ex), Share Spells

PROHIBITED


LANGUAGES
Common, Elven
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Gauntlet, Longbow, Longsword, Quarterstaff, Rapier, Shortbow, Spells(Ray), Unarmed Strike
SPECIAL ABILITIES
+2 racial saving throw bonus against enchantment spells or effects., An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it., Immunity to magic sleep effects., Summon Familiar
FEATS
NAME DESCRIPTION
Alertness You get a +2 bonus on all Listen checks and Spot checks.
Improved Initiative You get a +4 bonus on initiative checks.
Scribe Scroll You can create a scroll of any spell that you know.

Created using PCGen 5.8.0 on Jun 12, 2005

Wizard Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 3 2 0 0 0 0 0 0 0 0
LEVEL 0
Acid Splash
DC: 14
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: No
School: Conjuration
☐☐☐
Effect:  Orb deals 1d3 acid damage.
Source:  SpellsA-B.rtf
Target Area:   One missile of acid
Arcane Mark
DC: 14
Save: None
Time: 1 standard action
Duration: Permanent
Rng: 0 ft.
Comp: V, S
SR: No
School: Universal
☐☐☐
Effect:  Inscribes a personal rune [visible or invisible].
Source:  SpellsA-B.rtf
Target Area:   One personal rune or mark, all of which must fit within 1 sq. ft.
Dancing Lights
DC: 14
Save: None
Time: 1 standard action
Duration: 1 minute [D]
Rng: Medium (110')
Comp: V, S
SR: No
School: Evocation
☐☐☐
Effect:  Creates torches or other lights.
Source:  SpellsD-E.rtf
Target Area:   Up to four lights, all within a 10- ft.-radius area
Daze
DC: 14
Save: Will negates
Time: 1 standard action
Duration: 1 round
Rng: Close (25')
Comp: V, S, M
SR: Yes
School: Enchantment
☐☐☐
Effect:  Humanoid creature of 4 HD or less loses next action.
Source:  SpellsD-E.rtf
Target Area:   One humanoid creature of 4 HD or less
Detect Magic
DC: 14
Save: None
Time: 1 standard action
Duration: Concentration, up to 1 minutes [D]
Rng: 60 ft.
Comp: V, S
SR: No
School: Divination
☐☐☐
Effect:  Detects spells and magic items within 60 ft.
Source:  SpellsD-E.rtf
Target Area:   Cone-shaped emanation
Detect Poison
DC: 14
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: No
School: Divination
☐☐☐
Effect:  Detects poison in one creature or small object.
Source:  SpellsD-E.rtf
Target Area:   One creature, one object, or a 5-ft. cube
Disrupt Undead
DC: 14
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: Yes
School: Necromancy
☐☐☐
Effect:  Deals 1d6 damage to one undead.
Source:  SpellsD-E.rtf
Target Area:   Ray
Flare
DC: 14
Save: Fortitude negates
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V
SR: Yes
School: Evocation
☐☐☐
Effect:  Dazzles one creature [-1 on attack rolls].
Source:  SpellsF-G.rtf
Target Area:   Burst of light
Ghost Sound
DC: 14
Save: Will disbelief (if interacted with)
Time: 1 standard action
Duration: 1 rounds [D]
Rng: Close (25')
Comp: V, S, M
SR: No
School: Illusion
☐☐☐
Effect:  Figment sounds.
Source:  SpellsF-G.rtf
Target Area:   Illusory sounds
Light
DC: 14
Save: None
Time: 1 standard action
Duration: 10 minutes [D]
Rng: Touch
Comp: V, M/DF
SR: No
School: Evocation
☐☐☐
Effect:  Object shines like a torch.
Source:  SpellsH-L.rtf
Target Area:   Object touched
Mage Hand
DC: 14
Save: None
Time: 1 standard action
Duration: Concentration
Rng: Close (25')
Comp: V, S
SR: No
School: Transmutation
☐☐☐
Effect:  5-pound telekinesis.
Source:  SpellsM-O.rtf
Target Area:   One nonmagical, unattended object weighing up to 5 lb.
Mending
DC: 14
Save: Will negates (harmless, object)
Time: 1 standard action
Duration: Instantaneous
Rng: 10 ft.
Comp: V, S
SR: Yes (harmless, object)
School: Transmutation
☐☐☐
Effect:  Makes minor repairs on an object.
Source:  SpellsM-O.rtf
Target Area:   One object of up to 1 lb.
Message
DC: 14
Save: None
Time: 1 standard action
Duration: 10 minutes
Rng: Medium (110')
Comp: V, S, F
SR: No
School: Transmutation
☐☐☐
Effect:  Whispered conversation at distance.
Source:  SpellsM-O.rtf
Target Area:   1 creatures
Open/Close
DC: 14
Save: Will negates (object)
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S, F
SR: Yes (object)
School: Transmutation
☐☐☐
Effect:  Opens or closes small or light things.
Source:  SpellsM-O.rtf
Target Area:   Object weighing up to 30 lb. or portal that can be opened or closed
Prestidigitation
DC: 14
Save: See text
Time: 1 standard action
Duration: 1 hour
Rng: 10 ft.
Comp: V, S
SR: No
School: Universal
☐☐☐
Effect:  Performs minor tricks.
Source:  SpellsP-R.rtf
Target Area:   See text
Ray of Frost
DC: 14
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Close (25')
Comp: V, S
SR: Yes
School: Evocation
☐☐☐
Effect:  Ray deals 1d3 cold damage.
Source:  SpellsP-R.rtf
Target Area:   Ray
Read Magic
DC: 14
Save: None
Time: 1 standard action
Duration: 10 minutes
Rng: Personal
Comp: V, S, F
SR: No
School: Divination
☐☐☐
Effect:  Read scrolls and spellbooks.
Source:  SpellsP-R.rtf
Target Area:   You
Resistance
DC: 14
Save: Will negates (harmless)
Time: 1 standard action
Duration: 1 minute
Rng: Touch
Comp: V, S, M/DF
SR: Yes (harmless)
School: Abjuration
☐☐☐
Effect:  Subject gains +1 on saving throws.
Source:  SpellsP-R.rtf
Target Area:   Creature touched
Touch of Fatigue
DC: 14
Save: Fortitude negates
Time: 1 standard action
Duration: 1 rounds
Rng: Touch
Comp: V, S, M
SR: Yes
School: Necromancy
☐☐☐
Effect:  Touch attack fatigues target.
Source:  SpellsT-Z.rtf
Target Area:   Creature touched
LEVEL 1
Burning Hands
DC: 15
Save: Reflex half
Time: 1 standard action
Duration: Instantaneous
Rng: 15 ft.
Comp: V, S
SR: Yes
School: Evocation
☐☐☐
Effect:  1d4 fire damage
Source:  SpellsA-B.rtf
Target Area:   Cone-shaped burst
Charm Person
DC: 15
Save: Will negates
Time: 1 standard action
Duration: 1 hours
Rng: Close (25')
Comp: V, S
SR: Yes
School: Enchantment
☐☐☐
Effect:  Makes one person your friend.
Source:  SpellsC.rtf
Target Area:   One humanoid creature
Magic Missile
DC: 15
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Medium (110')
Comp: V, S
SR: Yes
School: Evocation
☐☐☐
Effect:  1 missiles that do 1d4+1 damage each.
Source:  SpellsM-O.rtf
Target Area:   Up to five creatures, no two of which can be more than 15 ft. apart
Ray of Enfeeblement
DC: 15
Save: None
Time: 1 standard action
Duration: 1 minutes
Rng: Close (25')
Comp: V, S
SR: Yes
School: Necromancy
☐☐☐
Effect:  Ray deals 1d6 +0 Str damage.
Source:  SpellsP-R.rtf
Target Area:   Ray
* = Domain/Specialty Spell


Created using PCGen 5.8.0 on Jun 12, 2005

Notes
Character Sheet Notes