Created using PCGen 5.8.0 on Jun 6, 2005

Rigyx Hihepux True Neutral None -3 Character Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Rogue5 Fighter2 Shadowdancer1 28000 Human M / 5.0 ft. 5' 5" 155 lbs. Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
8 36000 26 Male Green Blonde,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
18 +4 18 +4
DEX
Dexterity
14 +2 14 +2
CON
Constitution
10 +0 10 +0
INT
Intelligence
12 +1 12 +1
WIS
Wisdom
10 +0 10 +0
CHA
Charisma
14 +2 14 +2

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
47




  
Walk 30'
AC
Armour Class
17 : 17 : 12 = 10 + 5 + 0 + 2 + 0 + 0 + 0
15 +0 +5 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+5

SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 Perform (Dance)CHA5.0 JumpSTR10.014  ListenWIS10.010 
 Move SilentlyDEX11.013  BalanceDEX11.013  Speak Language(Abyssal)1.0
 HideDEX11.018  ClimbSTR10.014  Escape ArtistDEX3.0
 IntimidateCHA10.014  BluffCHA10.012 
SPECIAL ABILITIES
Evasion (Ex), Hide in Plain Sight (Su), Sneak Attack +3d6, Trap Sense (Ex) +1, Trapfinding, Uncanny Dodge (Dex bonus to AC)
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Combat Reflexes, Dodge, Martial Weapon Proficiency, Mobility, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Spring Attack, Tower Shield Proficiency, Weapon Focus (Sword (Bastard/Martial))
MONEY

PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Crossbow (Repeating Heavy), Crossbow (Repeating Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace, Mace (Heavy), Mace (Light), Mind Blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Abyssal, Common
SAVING THROWS TOTAL BASE STAT EPIC MAGIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+4 = +4 + +0 + +0 + +0
+ +0
+
Reflex
Dexterity
+8 = +6 + +2 + +0 + +0
+ +0
+
Will
Wisdom
+1 = +1 + +0 + +0 + +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMPORARY
MELEE
ATTACK BONUS
+9 = +5
+ +4 + +0
+ +0
+ +0
+
RANGED
ATTACK BONUS
+7 = +5
+ +2 + +0
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
+9 = +5
+ +4 + +0
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+9
1d3+4
20/x2

WEAPON
BONUS
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
*Sword (Katana/Alchemical Silver/+3)
+13
1d10+8
19-20/x2
Both
0'
S
M
(Sword (Bastard/Alchemical Silver/+3 (Enhancement to Weapon or Ammunition)/Masterwork)), 10hp/inch and 8 hardness

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Studded Leather (+2 (Enhancement to Armor)/Shadow/Masterwork)
Light
+5
+5
+0
15
+5 competence bonus to wearer's Hide checks

EQUIPMENT (40.56 lbs. - 100/200/300)
1 x Acid (Flask) ()1  1 x Pouch (Belt) ()0.5  
1 x Sword (Katana/Alchemical Silver/+3) ((Sword (Bastard/Alchemical Silver/+3 (Enhancement to Weapon or Ammunition)/Masterwork)), 10hp/inch and 8 hardness)10  1 x Pouch (Belt) ()0.5  
1 x Alchemist's Fire (Flask) ()1  5 x Smokestick ()0.5  
1 x Coin (Copper) ()0.02  1 x Studded Leather (+2 (Enhancement to Armor)/Shadow/Masterwork) (+5 competence bonus to wearer's Hide checks)20  
1 x Coin (Gold) ()0.02  1 x Sunrod ()1  
1 x Coin (Silver) ()0.02  4 x Torch ()1  
1 x Traveler's Outfit ()5  
AMMUNITION

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

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