The Tesseract
A look into 4-dimensional space


The tesseract is a 4-dimensional cube. Click and drag your pointing device on the wireframe model below to rotate it in 4-dimensional space. You will see it projected into 2-dimensional space, but you can see the tesseract from all directions in 4-dimensional space.


Left click and drag to rotate in the x-z and y-z planes. Right click and drag to rotate in the x-h and y-h planes. I call the 4 axes x, y, z, and h (h for hyper-space). If you only have one button on your pointing device, hold the shift key down and click and drag to rotate in the x-h and y-h planes.

You don't need to be able to rotate in the z-h plane because there would be no effect in the viewed x-y plane. You don't normally need to rotate in the x-y plane either, but I allow it. Hold the control key down and click and drag to rotate in the x-y planes.

Mac users may need to use the Command (Apple) key.


The source file FourD.java
The source file Matrix4D.java
The source file tesseract.obj4

Tesseract Pendant Tesseract Pendant

4D Tetrahedron
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This page accessed times since September 1, 1999.
Page created by: hjsmithh@sbcglobal.net
Changes last made on Saturday, 16-Jul-05 12:35:39 PDT