The rules
Dungeons and Dragons
Miniatures League Play

This is the home of an alternative set of rules for campaign play for the Dungeons and Dragons Miniatures game. I wanted a campaign that could be run like a sports league with teams improving from year to year. This set of rules has less reliance on random magic items and requires a little more team management between games. The system allows for more choice between leveling up creatures, purchasing magic items, improving home advantage terrain wise and so on. Right now everything is still in a draft format because nothing has been playtested yet.
Current Rules version is 0.2

If you would like to join and live in the Vancouver BC area. Please drop me an e-mail.


created by Michael Blais, last updated Dec 27 2003