BE  A 'SLOT' - DOWNLOAD YOUR  SLOTCARD HERE!
(Disclaimer: This page was originally done a very long time ago for Pride.  The card pictured is an earlier version, but is very similar.)

When the Host opens then program, click the 'Get Host' button.   Note that the payouts and  beginning and ending credits are really determined by the Host program, so there is little to mess up.  The host will acknowledge each player's registration.  Once registrations are closed, the host will list players.  To register for a FREE Game, click the words 'Free Game' on the card.

Each player will receive an ESP from the host to 'Start the Machine' (see the corresponding button on the machine).  At this point the boxes will spin and land on 3 pictures.  See 'Payouts' for winning combinations (See sample, Host sets payouts in advance and determiness if it is a free or token game). 

Choose which boxes you wish to keep by clicking the word 'Hold' under the corresponding picture.  Then 'ESP Hold settings'.  The Host will check as many times as needed to ensure that all players have ESPed their holds.  If you do not wish to hold any, leave all the 'Hold' boxes unlit and ESP hold settings (the Machine will send a default hold of 0, 0, 0).

Once the Host has received all the Holds, an ESP will be sent to each player to 'Finish the game'.  Players should click the corresponding button quickly.  The Host will then list winners for the round.  Most  free games have a specified number of rounds with credits accumulating. The winner is the player with the most credits at the end.

Cherries are an easy 'safe' win of 2 credits per cherry box..    Many people try to always 'hold' cherries.  Bolder bettors try for 3 of a kind from the 'Payouts'. 
It is all randomly determined by the Host program.  The human host has no control.

Player saves their 1st cherry, by clicking 'hold'.
Upon 'Finishing the Game', this happy player added a second cherry, increasing the win.
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