Martial Arts Terms
Purpose
and Scope:
This glossary is provided to help the student
become more familiar with terms and concepts commonly used in the martial
arts. In many cases words listed may have multiple definitions or uses
that may vary between schools and styles. In such cases, the most commonly
accepted definition is given. Pronunciation is given where possible. This
glossary is intended solely as an instructional tool for students of the
martial arts. The inclusion of definitions that may relate to Eastern
religious philosophy contained herein are for the purpose of contrast and
comparison with terms used by this ministry and do not represent an
endorsement of that philosophy.
-A-
advanced level A stage of sophisticated
study in the martial arts, usually commencing at brown belt level.
aggressive offense Activating the first
aggressive move of which the opponent is not aware.
alter To vary a weapon and/or target
within a technique sequence.
American karate A hybrid form of
traditional karate, which integrates techniques and philosophies from all
styles to suit the needs of the American practitioner.
angle of cancellation A controlled angle
that places an opponent in a precarious position, thus limiting or
nullifying the use of his/her weapons.
angle of deflection The increased angle
caused by a block, parry, or the like, that widely diverts the weapon from
its target.
angle of delivery The positioning of one's
natural weapons to make the execution of a movement accurate and
effective.
angle of desired positioning Angle of
efficiency.
angle of disturbance The angle that, when
a move is executed, does not result in injury, but upsets his or her
balance.
angle of efficiency The positioning of
one's body to make the execution of a movement more efficient.
angle of execution Any angle, when an
attack is executed, that produces maximum results.
angle of greatest movement The ideal
positioning of one's body that allows one to move rapidly, easily, and
without hesitation.
angle of opportunity A term encompassing
all of the angular classifications, that when properly executed result in
the desired effect.
angles of attack The eight directions from
which an opponent can attack.
apex The uppermost point of any circular
movement.
arm lock A restrictive hold in which one
is rendered helpless by a twisting grip or locking force on the arm
joints.
art 1. Any specific skill or application.
2. In Japanese martial arts, any jutsu (art) discipline that antedates its
20th-century counterpart, a do (way) discipline.
augment The act of using the supporting
hand and/or arm to strengthen a block or strike in Okinawan or Japanese
karate.
-B-
back-up mass The assistance of body weight
used directly behind the action employed. For example, a punch delivered
when the elbow is directly behind the fist, or the bracing of one finger
directly behind the other in delivering a two-finger chop.
balance breaking: See kuzushi.
base line Imaginary line used to
illustrate the direction and execution of a basic technique.
basics Fundamental techniques taught to
novices as a foundation for advanced techniques.
basic exercises The repetition and pattern
of fundamental techniques.
basic sparring Prearranged sparring.
black belt A symbol of rank worn about the
waist to designate the level of expert skill achieved in the martial arts.
block Any technique that hinders, checks,
or neutralizes an opponent's attack.
body communication The giving and
receiving of information by body movements, mannerisms, expressions,
gestures, habits, and so on. Each of these characteristics can be used by
the experienced and intelligent fighter as a means of anticipating the
opponent's strategy and thus defeat him or her with appropriate
countermeasures.
body language Body movements, mannerisms,
expressions, gestures, habits, and so on used in relaying either true or
misleading information.
body style The particular characteristic
which distinguishes the performance of one practitioner from another, even
when executing the identical technique. The difference is a matter of
personal interpretation and body shape.
body translation The decoding of body
movements, which provides clues to an opponent's true intentions.
bow: A command used to bow. Other
expressions may include rei (bow), shomen ni rei (bow to the front),
sensei ni rei (bow to the teacher), and otagai ni rei (bow to each other).
Breaking The practice of breaking a
variety of materials barehanded in order to test power. Also called
tameshiwari.
breathing A significant martial arts
technique used in the execution of technique to development force, reflect
attacks, control tempo, and startle an opponent.
bridge To close the gap between oneself
and an opponent.
broken rhythm A deliberate interruption of
action used to deceive an opponent. It is related to deceptive timing.
buckle A method used to force the
opponent's legs to bend in, out, forward or backward. Its use can
unbalance, twist, sprain, or even break an opponent's leg.
-C-
cadence The method in which a fighter
coordinates his tempo and rhythm to establish his overall timing pattern.
centering The total concentration of ki at
approximately two inches below the navel, which is considered to be the
body's center when relaxed.
center level The area of the body
encompassing the area from the neck to the waist.
center line The center of the body
encompassing some of the weakest parts, including the nose, chin, solar
plexus, and groin.
center of gravity The center point of the
body, approximately at the navel, around which the weight is evenly
distributed.
cheat Refers to the execution of a
deceptive move prior to the one intended.
check To restrain, hinder, or repress an
opponent from taking action; accomplished by pinning, pressing, or
hugging, usually at the joints, so that leverage is minimized thus
nullifying the opponent's actions.
chee sao: See sticking hands.
choke Any form of obstructing an
opponent's ability to breath by using various types of leg and arm
leverage to pinch the air passage or a blood vessel close to the head,
causing loss of consciousness.
circular movements Moves that loop or
follow an oval. Such moves can be used either defensively or offensively
and can orbit in a single direction or divert into multiple directions.
classical 1. A term used to describe the
so-called pure systems of karate. Many of the movements associated with
these systems are not practical in our present environment since the
methods were created for the types of defense needed during ancient times.
2. A term designating techniques and/or philosophies conforming to certain
standards of tradition.
code of bushido The samurai's code of
honor.
committed action To move in such a manner
as to bind oneself to a certain line of action.
compound techniques Any combination of
techniques executed in rapid succession without returning to full guard.
conservation of motion Any movement that
takes little time to execute but still causes the desired effect. Failure
to cause the intended effect will only categorize the move as wasted
motion. It must be short and effective to be considered economical. One of
the aspects of focus (kime). Economy of motion.
continuity The principle that no move
passes from one position to another without being utilized effectively. It
is a counterpart of conservation of motion.
continuous techniques A method of
attacking an opponent with a specific technique continuously and with
proper timing to effect its execution.
continuous weapons The employment of a
series of multiple natural weapons when involved in combat or freestyle.
controlled contact Another term for
semi-contact karate.
controlled response The regulation of
one's actions so that one does not react prematurely, unnecessarily, or
foolishly.
coordination The synchronization of one's
moves with the moves, timing, and direction of an opponent, in order to
attack advantageously. This can also refer to movements brought into order
to act as a whole.
counter; counterattack Any retaliatory
technique instantaneously executed in opposition to an opponent's initial
attack.
counterbalance Opposed forces that enhance
the effectiveness of a blow, maneuver, or move.
cover-out A single crossover and a step
back to increase the distance between oneself and an opponent and to place
oneself in a safe position.
cover step The first step of a front
crossover that aids in concealing the groin area.
-D-
deceptive action The use of feinting
movements to deceive an opponent.
deceptive rhythm A planned sequence of
irregular flow of action used to defeat an opponent. It is related to
broken rhythm.
defense A protective move designed to
protect against injury.
defensive offensive The execution of a
move both protective to oneself and simultaneously injurious to one's
opponent.
defensive persuasion Refers to forcing an
opponent to defend a particular area, thus creating an opening elsewhere.
deflect To deviate the course of an
attacking weapon.
delete The elimination of a weapon and
target within a technique sequence.
discipline Training that develops
self-control and character.
distraction Intentional move or moves used
in free style or in combat to bewilder an opponent. Such moves will create
an opening for a score or damaging blow.
diversified angle of attack The ability to
attack from one direction and switch to another without any loss of
motion.
diversified angle of cover Refers to the
changing of directions while covering out; not getting into the habit of
covering out in one direction.
diversified angle of retreat Another term
meaning diversified angle of cover.
diversified targets Striking of varied
targets to ensure multiple effect.
dojo (doh'joh) Jp. "the place of the
way" A training hall or gymnasium where Japanese martial arts are
practiced.
dojo etiquette The rules of conduct
traditionally observed in the dojo that center around the virtues of
humility and respect. Among the most common of these is the series of
traditional bows performed upon entering and leaving the premises.
double check A single, simultaneous, or
dual delivery that restrains, hinders, or represses an opponent from
taking action from more than one leverage point.
double factor Entails a dual movement of
defense that can incorporate any combination of blocks, parries, and
checks. It also refers to movements that are both defensive and offensive.
drop The execution of moves that employ
"marriage to gravity" when the body weight drops with the
intended action
due back One of the eight directions of
unbalance in judo. Known in Japanese as ma-ushiro.
due front One of the eight directions of
unbalance in judo.
-E-
eight directions of unbalance: The eight
points of the compass in an opponent may be moved so as break the balance.
Also known as kuzushi.
empty hand One translation of karate (kara=empty;
te=hand).
empty punching The practice of punching
alternately with the right and left hands at an imaginary opponent.
environmental conditions Existing
conditions of combat or free style sparring that include rules of a
particular tournament, weather, time of day, number of persons involved,
general surroundings, layout, terrain, and so on.
environmental weapons The ability to use
whatever resources that readily present themselves as weapons of defense
or attack.
explosive pressure Bursting aggressive
action that keeps constant force on an opponent, thus preventing the
opponent from setting up to retaliate.
extension The full extent or range of a
technique.
extension of the body A doctrine common to
the art of weaponry indicating that the weapon should not be manipulated
as an extraneous unit, but as part of the entire body.
external power Power generated through
external sources or muscular power as in most so-called "hard"
karate systems.
-F-
fade out To move back from an action.
feel A word to describe the use of the
foot in moving backward. When moving back, the foot should lightly slide
so that it literally feels its way back to sense possible obstacles.
five-step sparring A method of prearranged
practice fighting in which the attacker takes five steps forward to
deliver a series of attacks, while the defender retreats and blocks and
then executes a counter to the final attacking technique.
flowing punch A karate technique that
jointly blocks and counters in the same motion. Known as the nagashi-zuki
in Japanese.
fluidity That property of smoothly mixing
sustained movements with sudden bursts of power. This quality is
particularly evident in a fine kata performance.
flurry In karate, a fast, explosive
exchange of techniques.
footwork The act of using the feet for
offensive or defensive mobility when fighting.
focus The act of concentrating complete
mental and physical force into a single striking point. Known in Japanese
as kime.
follow through To continue execution of a
technique to its absolute conclusion.
follow up Any technique that immediately
follows another as repetition or addition.
footwork The act of using the feet for
offensive and/or defensive mobility when fighting.
forging post See striking post.
form 1. An expression used in martial arts
to describe the manner in which one executes techniques. Good form
consists of proper posture, balance, coordination, timing, and the
controlled use of speed and power. 2. A predetermined pattern of movement
synonymous with almost every martial art. Known in Japanese as kata
(formal exercise), in Korean as hyung (pattern), and in Chinese as kuen.
formal exercise: See form (2)
foundation A strong base of fundamental
techniques upon which progress can be achieved.
four-step sparring A method of prearranged
practice fighting in which the attacker takes four steps forward to
deliver a series of attacks and the defender blocks throughout the
sequence and counters the final technique.
freestyle sparring Usually the most
advanced stage of martial arts training in which two opponents fight each
other without predetermined variables. Known in Japanese as jiyu kumite.
frictional pull The multiple effects
caused by scraping, hooking and pulling; the result causes pain to an
opponent.
full-contact karate A contest in which two
players engage in full-contact bouts using protective hand and foot pads.
The objective is to render the other player unconscious. Rounds are two
minutes in length with one minute rest periods in between.
-G-
gate One of ten imaginary doors or avenues
of attack and/or evasion used to close or increase the distance between
two opponents. The gates are: forward, backward, right side, left side,
right front corner, left front corner, right rear corner, left rear
corner, rising, and dropping.
gi (ghee) Jp. "uniform" or
"suit"
gravitational marriage: See marriage to
gravity.
groundwork A term often used in judo when
referring to techniques performed while on the ground. See also grappling
techniques.
guard The position of the hands and legs
when squaring off to fight, or between execution of techniques.
gung-fu
(gung foo') Ch. The
Cantonese pronunciation of kung-fu.
-H-
hand conditioning The act of striking,
rubbing, or grinding the hands against an abrasive surface in order to
toughen the skin and bone by building calluses and producing calcium
deposits. While the practice is supposed to result in stronger techniques
and protection of the hands from injury, serious or even permanent damage
may result from this training.
hard style 1. In Chinese boxing,
representative of an external system. 2. A contemporary term denoting a
system that primarily employs hard, powerful techniques executed in linear
patterns.
harness the force To capitalize and bring
into condition the production of maximum power. In short, teaching a
student how to obtain 100 % power related to one's body structure.
high-line guard Any guard where the lead
hand is raised to shoulder level.
high stance A position facilitating
mobility in which the center of gravity remains high off the ground by
less bending of the knees and assuming a narrow stance.
hip rotation A torque motion common to
almost all martial arts, used in conjunction with the execution of certain
techniques to generate power.
hip switch The act of using hip rotation
to set up and deliver a technique.
honorary degree Refers to rank given to
someone who has not otherwise earned it through normal channels. Often
ranks of seventh to tenth degree black belt are honorary degrees given for
years of devotion, study, and contributions to the martial arts.
horizontal zones Another of the
categorical zones of protection. It basically entails the protection of
three horizontal or height levels: the solar plexus to the top of the
head; the groin to the solar plexus; and the feet to the groin.
hug Keeping close to or up against a key
part of an opponent's body, thus minimizing opportunities for leverage and
action.
-I-
initiative The ability to make the attack
on an opponent's centerline.
inner power: See chi; ki.
insert The addition of a weapon or move
simultaneous with, or sandwiched between, the base moves.
instep The top of the foot used as a
striking point.
isometrics A set of body building
exercises performed by pushing or pulling against an immovable opposing
force.
-J-
jamming A term denoting any forward motion
to neutralize a kick or punch by pressing into a close tight position
relative to the opponent.
jeet kune do (jeet koon doh') Ch.
"way of the intercepting fist" A collection of basic mental and
physical concepts, observations of combat maneuvers, and philosophies of
attitude gathered by the late Bruce Lee.
ju (joo) Jp. "gentle,"
"supple," or "soft" 1. The principle of suppleness,
adaptation, and non-resistance recognized in aikido and judo. 2. The
number ten.
judo (joo'doh) Jp. "gentle way"
A Japanese art of self-defense and a sport with Olympic recognition, judo
is now practiced in almost every country in the world. Like jujutsu, its
forerunner, judo is a method of turning an opponent's strength and
overcoming by skill and technique. judo in its present form was created by
Jigoro Kano in 1882 who gave the sport its name.
jujutsu (joo-jut'soo) Jp. "art of
gentleness," "art of suppleness," "art of
pliancy" Literally, the art of suppleness, flexibility, pliancy,
gentleness-all varying renditions of the ideogram "ju." All of
these terms, however, represent a single principle, a general method of
applying a technique, of using the human body as a weapon in unarmed
combat.
-K-
karate
(ka-ra'tay) Jp. "empty
hand" or "China hand" An unarmed method of combat in which
all parts of the anatomy are used to punch, strike, kick, or block. Karate
originated in Okinawa as te (hand), and was directly influenced by earlier
Chinese martial arts.
Korean karate A name sometimes used for
tae kwon do.
kumite (koo'mee-teh) Jp.
"sparring" A term used in karate for a form of training in which
two opponents confront each other in simulated combat. In karate, there
are a number of types of kumite, all different: one-step through five-step
sparring, all prearranged.
kung-fu
(kung-foo') Ch. "skill,"
"time," "strength," "ability,"
"task," or "work" A period of time used by a person to
perform a specific type of task or work and a subsequent generic term used
to refer to the Chinese unarmed martial arts. Also known as gung fu and wu
shu.
-L-
leverage points Fixed points at which
force, minimum or otherwise, can be used to overthrow an opponent or
prevent an action from taking place.
light contact A term used to designate a
type of competition or sparring in which lightly striking an opponent with
controlled force to the body is permitted, but contact to the face is not.
linear movements Moves that are direct in
nature and follow a straight path. They are primarily offensive, but can
be utilized defensively or as follow-ups after meeting resistance.
lock A martial arts term designating a
technique that immobilizes the part of the body to which it is applied,
usually a joint.
lock-out Refers to the delivery of a
technique that remains at the target upon contact, instead of being
retracted.
logistics The aspect of positional theory
concerned with the use of tactical footwork on a given battlefield to
effect the most favorable fighting distances from an opponent.
long-range techniques Any techniques with
which a fighter can reach an opponent at the longest distance, using the
full extension of the arms or legs.
low-line guard Any guard where the lead
hand is lowered to the waist level.
low lines The positional coordinates
located below the waist.
-M-
major moves Strong and positive moves
which cause immediate devastation.
maneuver A method one uses to close or
extend range.
margin for error The execution of a
defensive and/or offensive move that, when delivered, provides greater
latitude to work with the event of error, or miscalculation.
marriage to gravity The uniting of
strength, mind, and breath while dropping with the weight of the body. The
merger of all of the above factors at the time the body drops greatly adds
to the force of a blow or strike. Known also as gravitational marriage.
martial Military, warlike, fighting.
martial arts An encompassing term usually
reserved for the Asian fighting arts. although it can apply to any
fighting discipline with or without weapons.
mate (ma'teh) Jp. "wait" A
referee's command used in a Japanese style-match to indicate to the
contestants that they must temporarily halt their action.
mechanical Refers to those movements that
appear very staccato; a sequence of movements that appear as if they are
being done by the numbers.
method of execution The manner in which a
move is executed to produce maximum results. For example, several methods
could be used to execute a punch: a direct course, a dipping path, a
roundhouse, and so on.
middle A term often used to refer the
bodily area from the stomach to the neck.
middle lines The positional coordinates
located below the shoulders and above the waist.
minor moves Subordinate moves, although
not devastating, allow the set up of a major move.
momentary conditioning The ability to
condition one's opponent to think one way, only to reverse the conditioned
reflex so as to set him up for an attack.
multiple attack An attack by two or more
opponents.
-N-
natural weapons Parts of the body used as
offensive weapons, including parts of the hand, arm, foot, leg, and so on.
nerve centers Pressure points of the body
that, when attacked, cause a great deal of pain.
neutralized hands The positioning of one's
hands in a neutral area for maximum availability in nullify contact to the
body with various techniques, but are forbidden to strike the face. See
light contact.
neutral range The distance between two
opponents at which neither can reach the other with a kick or punch
without closing the distance.
non-contact karate A type of karate
competition in which the players are permitted to make only light contact
to the body and are forbidden to strike the face.
-O-
offense Any act of attacking.
offensive check A single move which first
acts as a check before becoming a strike or hit.
one-steps A method of practicing martial
arts techniques where one step is taken and then a technique is delivered.
one-step sparring A method of prearranged
practice fighting in which the designated attacker takes one step forward
to deliver a single technique, and the defender blocks and immediately
counters. Known as ippon kumite.
open-hand techniques Those offensive and
defensive martial arts techniques executed with the fingers partially or
fully extended. When any of the fingers meet the palm, the fist is in some
way clenched and the technique can no longer be categorized as open-hand.
opposing force Two forces going in
opposite directions of each other.
outer rim The imaginary oval within which
techniques can be delivered without overextending or over committing their
moves.
overemphasis The act of exaggerating a
technique to the point of unnaturalness.
overextension The act of extending a
technique to the point where one's balance becomes unstable.
overhand According to some styles, any
hand technique performed where the hand is raised above the elbow.
over-reach To overextend oneself
needlessly with a blow or kick; to reach above or beyond a point
unnecessarily.
-P-
parry To evade, or redirect the force of a
blow or kick.
pattern A series of prearranged offensive
and defensive maneuvers executed against one or more imaginary attacking
opponents. See kata.
penetration point That imaginary point
beyond the intended target, which compels the attacker not to prematurely
tense the punch, kick, strike, and so forth. Fulfillment of this principle
will greatly enhance the power of an attack.
perimeter Another name for critical
distance, the area between opponents.
pin The pressing of joints or other key
areas on an opponent's body to one's own body. This momentarily keeps an
opponent stationary.
pinning check A restraining viselike move
used to hinder an opponent from taking action.
pivot The act of swinging or turning the
body while keeping the center of gravity fixed at a central point.
pivot point The point, spot, or position
that the body uses as an axis on which to turn.
planned reaction A predetermined scheme
for making an opponent respond prematurely.
point of activity The center of action
where attention should be focused.
point of focus In karate, any pinpoint
location of a striking point to which the entire force of the body is
concentrated in conjunction with the execution of a technique.
poke Refers to the thrusting of the tips
of the fingers or the joints to specific targets of the opponent's body.
posture Position of the body in relation
to the technique being executed.
prearranged sparring A method of
prearranged practice fighting in which both participants are aware of the
intended attacks, blocks, and counters.
predetermined commitment Purposeful
pre-planned moves to be used in setting up an opponent.
pressure points Nerve centers located on
various parts of the body and serving as primary targets in most martial
arts.
preventive motion Movements used to ward
off attacks or stabilize a body target when executing a major move. They
can be parries, light blocks, or pushing moves.
projection The act of bring forth
additional energy while performing martial arts kata or forms. Performers
generate intense feeling in a stylish display, as if they are actually
involved in a realistic fighting situation.
punching techniques Any clenched-fist
technique in which the force is directed in a straight line through the
forearm to the striking point.
-R-
range The distance existing between
opponents.
rank A term used in the martial arts to
designate the level of achievement anywhere from white belt to 10th degree
black belt.
reactionary set-up Having an opponent
respond to a faked stimulus, thus creating vulnerability to one's attack.
ready stance A preparatory position
assumed at the beginning or conclusion of training from which one waits
for another command to continue or to stop.
reap An action of the leg or foot to sweep
away the legs or feet of an opponent in the execution of a throw.
rear crossover Moving the back foot
crossing over and back of the forward leg, or the forward leg moving over
and back of the rear leg. Cross behind.
recoil To spring back after a blow or kick
has been delivered; a fast retrieve after delivery.
reference point That point of origin in a
sequence that one can refer to before proceeding to the opposite side. The
same sequence can then be executed on the opposite side. It also indicates
the directing of attention to a particular point in a technique sequence.
reflex action designating an involuntary
action to an attack. It is the ultimate aim in all martial arts to attain
lightning reflex action against any type of attack so as to eliminate the
momentary hesitation that accompanies the thinking process. See
spontaneity.
reinforced blocks Blocking techniques in
which one arm performs the actual blocking while the other supports it.
Also known as augmented blocks.
relaxed moves Moves that are completely
relaxed in nature when used offensively or defensively. Tension, however,
does come into play at the conclusion of these moves. Such moves become
faster and more flexible, to the point where pain is lessened, and can
easily be redirected to another target.
repetition Something repeated such as a
technique or combination. It is the key to reaching mechanical proficiency
in the martial arts.
response-hit A counterattack coming in
immediate response to an opponent's attack.
retraction The act of drawing back a
technique following execution, usually as rapidly as it was delivered.
reverse side The side of the body furthest
from the body.
-S-
salutation A traditional greeting or
paying of respects indigenous to the Chinese martial arts. It is generally
performed by placing one clenched fist against the open palm of the
opposite hand. Hammer and shield.
sandwiching The striking of a target from
both ends, greatly increasing the pressure and effect. This causes a vice-
like effect since the target is not able to ride with any of the two
striking forces. Here the principle of prevention of motion is employed.
sash A silk band worn around the waist to
denote a level of skill or achievement in some styles of the Chinese
martial arts.
semi-classical style A term used in the
United States and Europe when referring to karate styles that find their
roots in the Orient, but which have deviated either philosophically or
technically from the original system. Many American karate instructors
fall into this category by having synthesized two or more styles to suit
their needs and those of their students.
semi-contact karate A term used to
describe karate competition in which the contestants wear protective
equipment on both their hands and feet and are permitted to deliver
controlled techniques with moderate contact.
semi-free one-blow sparring A method of
prearranged karate practice fighting in which both participants move
freely about while the attacker delivers only a single technique and the
defender blocks and immediately counters.
setting The act of lowering the center of
gravity while striking in order to enhance power.
simple techniques Those techniques
executed in one movement, either direct or indirect.
slice A method of attack that, when
executed, skims the surface of the target. Though not penetrating, it is
effective. A minor move used to set up an opponent for a major move.
slide step: See step-drag.
sliding kick A method of kicking in which
the rear foot is slid beside the forward kicking foot before execution in
order to keep the center of gravity low and diminish the distance to the
target area by using the forward side.
smashing techniques Hand techniques other
than punches or strikes, such as elbow blows.
snap A particular method of execution that
involves the use of a whipping-type attack or blow, but with greater
magnitude than a whip.
soft style A term designating a martial
art that advocates fluid, circular techniques coupled with an emphasis on
chi, such as many kung-fu systems.
solar plexus A network of nerves in the
abdomen behind the stomach commonly used as a critical target area.
sole of the foot A striking point for the
crescent kick and crescent-kick block.
sparring A form of martial arts training
in which two opponents face one another and simulate actual combat. There
are various types, depending on the practitioner's ability. Types of
sparring vary from one-step prearranged to free style, unrehearsed
simulated combat using attacks and defenses delivered at will. Various
stages exist between one-step and free-style with increased steps and
spontaneity.
spontaneity The ability to react naturally
to an impromptu attack or situation without conscious effort or restraint.
sport karate Competitive karate in which
two contestants engage in simulated and real combat, depending on the type
of fighting. There are three types of karate competition practiced today:
non-contact, semi-contact, full-contact.
stability A state of balance imperative
for good martial arts performance.
stages of distance Those varying distances
that exist between oneself and an opponent which can be closed or
increased by selecting one of the foot maneuvering sequences.
stamping kick A thrust kick executed
downward, usually with the heel.
stance A position of the feet allowing
maximum balance, stability or mobility for a compatible technique. The
hundreds of martial arts movements understandably require different
stances compatible to each movement.
step-drag A method of shuffling where the
foot, nearest the direction in which one is moving, is lifted, stepping
forward or backward with the other dragging in the same direction to meet
it.
sticking hands The practice of certain
complicated hand and arm maneuvers that render an opponent immobile and
allow the user to dominate and attack the opponent's vulnerable areas.
Also known as chee sao.
stop-hit A counterattack that stops the
opponent's attacking limb before it reaches full extension.
straight punch Any number of martial arts
punching techniques characterized by the straightforward thrusting of the
fist. Known in Japanese as choku-zuki.
strategics The aspect of positional theory
concerned with the use of planned attacks to secure the position of
advantage on a moment-to-moment basis.
strategy The development of a battle plan
through which offense and defense are maximized with a minimum of risk.
striking area Another name for target
area, any part of the body that one attacks.
striking point Any part of the body with
which one strikes a target area.
striking post A straw padded striking post
designed for toughening various striking points. It is constructed from a
piece of wood about 60 inches long and tapered at one end, the thin end of
which is mounted on a platform or secured to the ground. Knuckles, elbows,
feet, and so on are toughened by repeated strikes to the post. Also known
as a makiwara.
striking techniques Any technique where
the force is transmitted laterally, usually with a snapping motion of the
arm. This method includes punches. Known in Japanese as uchi-waza.
stripe A strip of cloth worn horizontally
across the tips of a belt denoting progress toward the next belt level.
Some styles sanction the use of red stripes on a black belt to indicate
dan rank. In the United States, the use of colored belts has almost
completely replaced the use of stripes to represent kyu grades.
styles A word indicating a type of martial
art.
stylist Any practitioner of a particular
martial art.
surprise attack Any planned attack
predicated on an understanding of distraction to exploit weaknesses in the
opponent's focus of attention.
sweep A method of throwing or unbalancing
an opponent by upsetting one or both feet from under them.
switch The changing from one stance or
position to another while in place. This is performed while moving the
feet from one spot to another and involves a lead leg where one of three
actions can take place: moving the back leg forward, moving the forward
leg back, or jumping in place.
synchronization Refers to an opponent
coordinating moves, timing, and direction with one's own in order to take
advantage of opportunities for attacking.
synchronized kata Two or more performers
executing the same form simultaneously or a two-person team simulating an
actual fight. This event was introduced to karate tournament competition
in the 1970's, but is more commonly seen in martial arts demonstrations.
-T-
tactical footwork The use of the feet as
they pertain to the execution of techniques.
tactics The aspect of positional theory
concerned with the selection of the most efficient techniques to be used
against a given opponent.
takedown A term used in judo when
referring to mat work or hold-down techniques.
tangible weapons The four limbs of the
body for striking, the eyes for increasing peripheral vision, the waist
for additional power, and footwork to maneuver the body in or out of
combat range. All are believed to primary body weapons in many systems of
unarmed combat.
target areas Any specific part of the body
to which an attack or technique is delivered.
tear A ripping motion that actually
involves grabbing while pulling.
technique conscious Term describing a
fighter who is more conscious of the form than of the effectiveness of
techniques.
three-step sparring A variation of
five-step sparring.
thrust A particular method of execution
involving the use of propelling, push-type attack or blow.
thrust kick A method of execution in which
the kicking foot is thrust outward with driving force and strengthened
momentarily before contact by locking out the hip.
time hit A counterattack that hits the
opponent at about the same time the attacking limb reaches full extension.
timing A fighter's ability to impose their
cadence on the opponent's so attacks are able to penetrate the opponent's
defense, and the defense stops the opponent's attack. Efficient timing is
the essence of skill in unarmed combat.
traditionalist Any practitioner who
conforms to the customs, beliefs, and philosophies handed down through
tradition.
transitory move The intermediate move that
often takes place when moving from one position to another.
trapping hands The name for various
defensive tactics whereby one or both hands trap both of the opponent's
hands, sometimes using one of the opponent's arms to block his other arm.
two-step sparring A variation of five-step
sparring.
-U-
uncommitted action The realization that
one is not to move in such a way as to be bound to a certain line of
action.
uniform Any one of various types of
outfits traditionally worn by practitioners of the martial arts. Also
called a gi.
unintentional moves Accidental and
unplanned moves by an opponent that, when unchecked or unanticipated, can
defeat you.
-V-
vertical zones One of the three
categorical zones of protection encompassing four vertical, or width,
segments requiring protection: left outside shoulder to middle of left
chest; middle of left chest to sternum; sternum to middle of right chest;
and middle of right chest to the outside of the right shoulder.
vital areas Essential body parts that,
when struck, can be injurious or fatal.
-W-
walking techniques A series of exercises
involving five steps forward then back, during which various basic
techniques are executed.
wasted motion A move that lacks economy,
or is delivered needlessly, or does not produce the intended effect. It is
the opposite of the concept of conservation of motion.
weapon A term used to describe any
particular striking point, e.g., elbow, knee, palm, heel, fist.
weight distribution The apportionment of
weight to each leg related to a particular stance and/or movement. It may
vary from 50/50, 60/40, 75/25, 90/10.
whip A particular method of execution
involving the use of a snapping type of attack or blow, but with less
magnitude than a snap.
working sequence Any technique sequence
that is highly practical.
wrist lock A hold whereby one is
controlled by a painful twisting grip on the wrist.
-X-Y-Z-
X block Any block where one arm overlaps
the other, usually at the wrist or forearm. Known in Japanese as the
juji-uke.
yame (ya-meh') Jp. "halt" or
"stop" A Japanese command chiefly used in competition.
zones of defense; zones of protection The
shielding of the body, with consideration given to three protective zones:
horizontal, depth, and vertical.
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