![]() |
![]() |
![]() |
![]() |
![]() |
Dual Claw Dragon Talon Traps Assassin 05-20-04 Attribute Point Goals: Strength 149 for Natalya’s Shadow Dexterity 118 for Natalya’s Mark Vitality MAX Energy Base Each Level at First: +2 Strength, +2 Dexterity, +1 Vitality Skill Goals: Dragon Talon 18 Fade 5 Weapon Block 5 Lightning Sentry 20 Death Sentry 20 Shadow Master 5 Mind Blast 1 Charged Bolt Sentry 20 Burst of Speed 1 1 in each prerequisite: Claw Mastery, Fire Blast, Shock Web, Physic Hammer, Cloak of Shadows, Shadow Warrior Merc: Nightmare Act 2 Defense Merc for Holy Freeze aura Skill Progression: 2. Fire Blast (D) 3. Dragon Talon (A) Den of Evil: Psychic Hammer (C) 4. Dragon Talon 5. Claw Mastery 6. Burst of Speed (Z) 7. Shock Web (D) 8. Dragon Talon 9. Dragon Talon 10. Dragon Talon 11. Dragon Talon 12. Cloak of Shadows (X) Book of Skill: Weapon Block 13. Weapon Block 14. Weapon Block 15. Weapon Block 16. Weapon Block 17. Dragon Talon 18. Shadow Warrior (V) 19. Charged Bolt Sentry (S) 20. Fade (W) 21. Dragon Talon 22. Dragon Talon 23. Dragon Talon 24. Lightning Sentry (D) Izual: Dragon Talon X 2 25. Mind Blast (C) 26. Lightning Sentry 27. Lightning Sentry 28. Lightning Sentry 29. Lightning Sentry 30. Shadow Master (V) 31. Death Sentry (F) 32. Dragon Claw 33. Dragon Tail 34. Dragon Flight (E) Max Lightning Sentry (15 more) Max Death Sentry (19 more) Dragon Talon: Enough to get 18 OR 24 with gear, anything in between is a waste. You get one extra kick only if you get to level 24. (7 to 9 more) Shadow Master 5 (4 more) Max Charged Bolt Sentry (19 more) Build complete at level 87, assuming you complete all quests. Hot Keys: A Dragon Talon (Right Click at first, Left Click when you have lots of mana) S Charged Bolt Sentry D Fire Blast, Shock Web, Lightning Sentry F Death Sentry Q Normal Attack (Left Click) W Fade E Dragon Flight R Town Portal Z Burst of Speed X Cloak of Shadows C Psychic Hammer, Mind Blast V Shadow Warrior, Shadow Master Some Notes on Equipment: Crushing Blow is ESSENTIAL to making Dragon Talon builds viable. This trait will not transfer from the claw on the right of the screen. Boots, not claws, determine Dragon Talon Damage. Physical damage from claws have no influence over kick damage. + to skills and elemental damage are desirable in claws, however, as these DO transfer to Dragon Talon damage. Other things that transfer to kicks are: Open Wounds, Magic Damage, Enhanced Damage from non-weapon gear, Life and Mana Leech, Chance to Cast xxx on Striking (NOT Attacking) |
||||
Back to Builds |