Dual Claw Dragon Talon Traps Assassin
05-20-04

Attribute Point Goals:

Strength 149 for Natalya’s Shadow
Dexterity 118 for Natalya’s Mark
Vitality MAX
Energy Base

Each Level at First:  +2 Strength, +2 Dexterity, +1 Vitality

Skill Goals:

Dragon Talon 18
Fade 5
Weapon Block 5
Lightning Sentry 20
Death Sentry 20
Shadow Master 5
Mind Blast 1
Charged Bolt Sentry 20
Burst of Speed 1

1 in each prerequisite:  Claw Mastery, Fire Blast, Shock Web, Physic Hammer, Cloak of Shadows, Shadow Warrior

Merc:  Nightmare Act 2 Defense Merc for Holy Freeze aura

Skill Progression:

2.  Fire Blast  (D)
3.  Dragon Talon (A)
Den of Evil:  Psychic Hammer (C)
4.  Dragon Talon
5.  Claw Mastery
6.  Burst of Speed (Z)
7.  Shock Web (D)
8. Dragon Talon
9. Dragon Talon
10. Dragon Talon
11. Dragon Talon
12.  Cloak of Shadows (X)
Book of Skill:  Weapon Block
13. Weapon Block
14. Weapon Block
15. Weapon Block
16. Weapon Block
17. Dragon Talon
18.  Shadow Warrior (V)
19.  Charged Bolt Sentry (S)
20.  Fade (W)
21. Dragon Talon
22. Dragon Talon
23. Dragon Talon
24.  Lightning Sentry (D)
Izual:  Dragon Talon X 2
25.  Mind Blast (C)
26. Lightning Sentry
27. Lightning Sentry
28. Lightning Sentry
29. Lightning Sentry
30.  Shadow Master (V)
31.  Death Sentry (F)
32.  Dragon Claw
33.  Dragon Tail
34.  Dragon Flight  (E)

Max Lightning Sentry (15 more)
Max Death Sentry (19 more)
Dragon Talon:  Enough to get 18 OR 24 with gear, anything in between is a waste.  You get one extra kick only if you get to level 24. (7 to 9 more)
Shadow Master 5 (4 more)
Max Charged Bolt Sentry (19 more)

Build complete at level 87, assuming you complete all quests.

Hot Keys:

A  Dragon Talon (Right Click at first, Left Click when you have lots of mana)
S  Charged Bolt Sentry
D  Fire Blast, Shock Web, Lightning Sentry
F  Death Sentry
Q  Normal Attack (Left Click)
W  Fade
E   Dragon Flight
R  Town Portal
Z  Burst of Speed
X  Cloak of Shadows
C  Psychic Hammer, Mind Blast
V  Shadow Warrior, Shadow Master

Some Notes on Equipment:

Crushing Blow is ESSENTIAL to making Dragon Talon builds viable.  This trait will not transfer from the claw on the right of the screen.
Boots, not claws, determine Dragon Talon Damage.  Physical damage from claws have no influence over kick damage.
+ to skills and elemental damage are desirable in claws, however, as these DO transfer to Dragon Talon damage.  Other things that transfer to kicks are:  Open Wounds, Magic Damage, Enhanced Damage from non-weapon gear, Life and Mana Leech, Chance to Cast xxx on Striking (NOT Attacking)
Back to Builds