Neeco’s
Comprehensive Guide to The Sorcerer’s Runes
Hello boys and girls. My name
is Lady Neeco and I’m about
to teach you how to Infuse a
scroll with your own
runestones that you've made just for this
purpose. I'll be giving
telling what items you'll be
needing, the process, and what I
personally have found to be
true and untrue. If you have any
comments, corrections,
insults, or praise... Please feel
free to TTM me in game; send
me a psinet mail or "chat",
e-mail me at
azuraasellus@aol.com, IM me at azuraasellus, or
e-mail me at
asellus_azura@hotmail.com. Thank you for taking
the time, effort, and for
some of you... money and items
for this to be possible.
Let me first tell you what SKILLS will be best needed for
this little job that you'll
be doing. The 700 spell circle
will help lower the DANGER of
infusing and give you a
better chance of success
instead of failure. MIU will help you
draw your runes better which
in turn gives you a few more
waves per smooth stone.
Arcane symbols and Mana sharing-
spiritual will help you send
more mana into your scroll with a
better chance of success.
Now that I’ve said all that let's begin. This is for
infusion purposes only so
I’ll tell you what runes to use and
the items you need. As a
sorcerer you'll get all of these
runes to draw for your
infusions at train 14. You won't need
them under the known rune list so
don't worry. They will be in
your common rune list and you
won't need to do anything
special to keep them there or
learn them.
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Common Runes:
-
beiron'fyn - celestial
- dune -
erikar'fyn
- ikar'fyn
- luck
-
odeir'cos - quiss'fyn
- solar - volcano
- wy'zio
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Even though you get all those, only the 'fyn and 'cos
runes are used for scroll
infusion. It is believed by some that
the "word" runes
such as luck and dune are used to summon
specific spirit servants used
by clerics. At this time I
have not obtained a yea or nea upon that as I am currently
doing only sorcerer runes and
infusion. The wy'zio rune is for
forgetting
"special" runes from your known rune list. The
"gods" have not
"brought" the "special" runes to the world
yet so the wy'zio does nothing currently. here is a listing
of what the
"sorcerer" runes do...
Odeir'cos = Detection. This
rune has 2 uses. First off It
will allow you to read what
is on the scroll, paper, etc.
etc. weither
you could read it to begin with normally or not.
Secondly it will give you the
"potential" of a scroll or
whatever. Meaning it will
tell you if the spells on the
scroll can be infused more,
and how about how much more they can
be infused.
********************************************************************************************
You wave your stone at a
light parchment.
As the stone passes over the
scroll, you sense:
(117) Spirit Strike with a couple charges
remaining.
(601) Natural Colors with a few charges
remaining and
the potential to add many
charges.
The stone disintegrates.
Cast Roundtime 3 Seconds.
********************************************************************************************
Beiron'fyn = Level 5
infusion. This rune will "unlock" a
scroll spell of 5 or less
trainings and allow around 5
charges to be infused into
it. EX: I have a scroll with 503, 911,
511, and 401 on it. This rune
will automatically only seek
out those 2 spells on that
scroll that it could "unlock"
which are 503 and 401 in this
case. After it unlocks those two
spells it would become
useless for this scroll.
Erikar'fyn = Level 10
infusion. This rune with "unlock"
train 10 or fewer spells on a
scroll and allow for around 10
charges to be infused on your
scroll. Just like the
Beiron'fyn rune it only seeks
out the spells it can "unlock"
Ikar'fyn = Level 15 infusion.
This rune is like the other 2
only it allows infusion for
up to train 15 and infusion of
around 15 charges. Are we
sensing a pattern???
Quiss'fyn = Level 20
infusion. This is the greatest rune
for infusion that is yet
known to society to date. same as
the rest with a max of train
20 spells and around 20 charges.
Now knowing what your runes do I need to stop and tell
you
the HAZARDS of infusing. As
you see, the gods are not
without order when they do
things... by this I mean that the
greater the rune you are
using the greater chance you rune of
something going wrong. While
the Quiss'fyn rune gives you
the most benefits it also carries
with it the most risk. It
has the greatest fail rate to
"unlock" a spell, (even
though you can't see your
roll or anything like that), the
greatest chance to damage or
permanently "locking" a scroll, the
greatest chance to blow your
hand off, and lay on the
ground as a dead body...
An ok kid, the scary part is over now... shhhhh it'll be ok.
Here is what you'll need for
your scroll infusion... (most
items bought in Sol Haven
magic shop currently)
********************************************************************************************
a cracked wood-handled brush
(one time only... if you keep it clean) around
7.5k
a tin vial of rune ink around
2.5k
a dented iron cup around
300 silver
many many
smooth stone (bought at backroom in the general store of Wehnimer's)
around 250 silver
a crude hexagonal runestone
(other option for smooth stone) around
15k (not worth it)
scrolls, papers, papyrus,
etc. (price
may vary)
********************************************************************************************
And here is the process of infusion for all to see and
use
to their hearts content to
make scrolls live longer
healthier lives...
We'll start by
making our smooth stone into a smooth stone
with some funny letters in a
language you yourself really
don't understand... but it's
in white ink so it has to be
good! For this you'll only
need your brush, ink, smooth
stone, and cup.
Get out your
brush, ink, smooth stone, and cup. (After your
in a safe location such as an
inn table)
Drop all but your
ink and brush... or if you’re a scaredy cat
or know how bad Elanthian
weather is, don't get them out
till you need them...
Then you DIP MY BRUSH
IN MY INK *note* you'll have the
ability to make 2 runes with
1 dip. And each bottle of ink has
5 "dips"
in it.
Then GET SMOOTH STONE ::that
was hard...::
Then DRAW (RUNESTONE OF YOUR
CHOICE HERE) RUNE ON MY STONE
WITH MY BRUSH *note* you'll
get from 2-5 waves with your
smooth stone depending on the
message you get when writing
the runes... some say you
draw a likeness, you do a decent
job, or you make an almost
perfect rune. if you care to spend a
!@$% load I’ve found that
buying a hexagonal runestone from
the same shop in Sol haven
has given me... 5 I think it was
last time... and I didn't
draw too good of a rune either...
********************************************************************************************
draw ikar'fyn rune on my
stone with my brush
With a few quick strokes of
the brush, you draw the
"ikar'fyn" rune on
the surface of your smooth stone.
Roundtime: 10 sec.
or...
draw ikar'fyn rune on my
stone with my brush
You slowly trace out the
shape of the "ikar'fyn" rune with
your brush, forming a
near-perfect copy of it on the back
of your smooth stone.
Roundtime: 10 sec.
********************************************************************************************
Then you can draw you another
rune or not. It's up to you.
Either way, when you’re done
you'll need to clean your brush
if you ever wish to dip it
into ink again.
Then GET MY CUP
Then DIP MY BRUSH IN MY CUP
*note* this will clean your
brush so that it's ready for
ink again. The "status" of your
brush can be found by LOOKing
at your brush. I don't know if
the brush will start getting
unusable if you do not wash
it... but it's definitely a
possibility seeing as how you have
to wash it...
Now to the part you've all been waiting for... I give you
UNLOCKING AND INFUSING!
you'll need your made up runes, and
a scroll or other such item.
Then you'll WAVE MY STONE AT
MY SCROLL *note* 3 different
things can happen by just
that action. You could one,
succeed and
"unlock" one spell on the scroll (only one spell is
unlocked per wave). Or you
could, fail in your attempt and
have to try again. And
finally you could get make your
scroll GLOW WHITE then you've
done something called "locking"
and that scroll, (not just
that spell), but that whole scroll
can not be infused or
unlocked never ever again.
It is advised you take up
your Odier'cos rune and detect
the scroll at this point...
You don't have to for the process
to continue... it's just nice
to know if you’re targeting
only 1 of 2 spells out of say
4 or 5. If you wish to do this
step just...
WAVE MY STONE AT MY SCROLL
And you'll get a message of
what spells are on the scroll,
if they are unlocked, and
about how many charges you can
put in them. But if you're
just infusing a whole scroll or
whatever then skip to the next step
after you've unlocked all
your spells. *note* if you
really really really don't
wish
to use an Odier'cos rune just
read your scroll before you
start waving your runes
around to know how many spells are on
the scroll. Then wait till
you've unlocked that many
spells.
********************************************************************************************
You wave your stone at a
sheet of yellowed vellum.
The smooth stone is
momentarily surrounded by a bright
white aura.
Cast Roundtime 3 Seconds.
or...
You wave your stone at a torn
scroll.
The smooth stone shakes
slightly, but nothing happens.
The stone disintegrates.
Cast Roundtime 3 Seconds.
or...
You wave your stone at a light
parchment.
The smooth stone vibrates and
beings to glow. You sense
that the parchment has
somehow been altered.
Cast Roundtime 3 Seconds.
********************************************************************************************
Then PREP 714
Then CAST MY SCROLL
Then INFUSE MY SCROLL *note*
at this point you can get can
4 messages (you are not ready
to infuse that, you try and
infuse but fail, you infuse
your scroll, or yet another
GLOW). IF you get the (you
are not ready to infuse that)
message then you have done something
wrong or something is off.
If you fail you can keep
trying to infuse. If you succeed
you may still continue to
try. If you get a GLOW or AURA then
you’re up a creek without a
paddle. It's advised that you
pause 3-5 seconds between
each INFUSION attempt. I’ve found
that if I just keep typing
that in real quick I get far
more fails and end up locking
my scrolls and starting all
over. But at this point you
do basically become a wizard doing
an enchant job, you'll be
infusing infusing and infusing.
You'll have about 3 minutes
to infuse your scroll... BUT
WAIT!!!! Even when your link
to your scroll has gone away the
spells are still
"unlocked" that's right little children.
This means if you have not
yet invoked the scroll or locked
the scroll you can wait and
get your mana back to infuse
again. That doesn't mean you
can go and fully charge a
scroll, then use it to 1
charge, then fully charge it again.
********************************************************************************************
You gesture at a light
parchment.
You focus your mind on the
light parchment and form a link
with it.
Cast Roundtime 3 Seconds.
Then repeat, repeat, etc.
*note* may cause age, stress,
and many locked scrolls... :)
and then...
infuse my par
As you infuse your mana into
the light parchment it glows
dimly.
Cast Roundtime 3 Seconds.
and when you've filled it
up...
infuse my par
You attempt to infuse the
light parchment, but your mana
dissipates.
Cast Roundtime 3 Seconds.
and when you’re uh...
"confused"
You feel your link to the
light parchment slip.
>infuse my par
You are not prepared to
infuse that.
and when you fail...
(have not failed yet)
and when you lock...
(have not locked yet)
********************************************************************************************
*extra note as I’m writing and getting the exact words to
these messages... I’ve just
found a bug so that you can
infuse a scroll to full, then
invoke it till you’re done, then
infuse it back to maximum
again.
My most special thanks
to the Lady Neeco. She asked me a
question I couldn’t answer….. Her punishment was to create this guide so as not
to make Palooka look silly ever, ever again….