Chapter Two Walkthrew of Siege of Avalon
When you exit out the doors in the OuterKeep Lv. 1 that were previously un accessable you should have ended up in Sir Roth's Privat Room--or for short his bed room.

He will tell you about the Earth Stone. You can now explore the Outer Keep Lv. 2 in my outer keep map that is HERE you will see lables of what the rooms are.  The room with Sir Caerleon he is the first trainer.  In Phelics room you will get his Apprentice who uses primalily magic in battle (heal, frost, or hold).

Sir Dinaldon He is found in a bar, you will have to find ambassador Luicus wich his location is HERE on my map.

Cynric is the second trainer.  He is located in a bar in the InnerKeep Lv. 1To get to him go down the stairs that is the closest to Sir Roth's room. And you will find him in a bar.

Felious: He has a room on the InnerKeep floor 2 but he is found in the InnerKeep BasementHe has a rather unusual assistant that will teach you new spells

Wayatt is also in the InnerKeep floor 1 If you want him on your team then you must get rid on either Sir Dinaldon or Phelic's Apprentus.  I usually don't have him in my party.. 
The sub quests are on the InnerKeep floors one and two maps.  Click HERE TO GET THE SUB-QUESTS
Quest one: into the caves.  Sir Roth will have you go into the caves and to first talk to Wacian who is located on the map of the Inner Keep lv 1 HERE he will give you some instructions. 

Qust two: the missing currior.
Because the currior hasn't been seen you must find him (use items that will raise you'r perception to about 18 the Elven Long bow in Hidden Room #1 which is on the InnerKeep Floor 2 will also raise perception) Then when you find the currior, talk to him and you will lear exactly what he is up to.  He is in one of the smaller caverns in Caves 1 not too far from the out post.

Quest three: the Lurkers Quest:
Don't concern youself with this quest because it is compleated in chapter 5.  If you wan't to do something then go into the temple and kill the dead guy the one with the sword only, don't even attempt to kill the other guy, he get's disposed of later.  He should not attack you unless you killed Lydia.

Quest four: The Seer Wayrner:
You will eventrully find the crypt and talk the the person at the entrance named Lydia, she will tell you of her dilema and why she needs YOU to defeat her zombie.

The crypt is a twisted maze,
SEE THE MAPS HERE there are some valuable rings on the enemies here that is all I will tell you.  To get to the Zombie you will have to get to the crypt level 3.  The entrance to the Crypt Lvl 2 is in the center of the Crypt Lvl 1 as seen in the maps.

The entrance to the Crypt Lvl 3 is at the end of the twisted maze, use your X-RAY command to help you get threw the first and second crypt.

The zombie is a tough enemy.  The best way to defeat her is to have your party members used bow and arrows or spells.  Phelic's Apprentice will be good at casting spells.  And you and Dinaldon can use your arrows to kill her.  You can also use some spells.  Try and stay out of the middle room or the thing that created the zombie will attack you and/or your party members.

After you kill the zombie then you can get the Bone Club.  Very powerfull and very heavy.

Exit the crypts, if the thing that created Lydia does appear, he shouldn't attack you immediatly unless you or a partymember attacks him..or it.


Then after you have disposed of the zombie talk to Lydia and she will tell you about what happend to the Seer Wayrner.
The Seer Wayerner is located in the village, enter the village from the cave exit as seen on the map below.  To get to him you will have to battle threw hoards of the Sh'ahoul and after you save him he will tell you what that thing was that created Lydia's Zombie.

QUEST FIVE: Final Quest.
After you save the Seer Wayrner he will tell you about that hideous being and what it is called but because this is a SPOILER PROOF WALKTHREW I will not tell you it's name!

Talk to Sir Roth about what you have acomplished (you must have found the currior if you haven't found him then find him before you talk to Sir Roth) He will tell you that you "are on your own with the quest to get the Earth Stone".  He will suggest that you talk to Felious for he knows the most about the supernatural.  (Felious is in the basement) He will help you dispose of the deamon that is in the center room of the crypt.  Take Felious with you and head towards the crypt.  In the game it is not ment for Felious to fight for you should have killed all the enemies by now.  Take him to the center room of the crypt and . . . well you will find out :-)

After that the Earth Stone is located on the deamon's body.  Loot it (also take the rotted robe, which is good for the apprentice to wear) and return it to Sir Roth.  Sir Roth should then leave his room. 

Refer to the
INNER KEEP MAPS and in the INNER KEEP FLOOR 1 look for the "@" symbole.  There is where you find Page Entrow.  Talk to him to start the next chapter.  (YOU do this after every chapter or when you are stuck).  Also review your journal and adventure and quest logs if you get stuck.  Page Entrow will not always have the answer, but if that fails, talk to him.
The Citadel or (A.K.A.Castle Avalon)
Basement
Caves one
Caves two
Lurker
Temple
The Crypt
The Exit to the Village
There is a basic map of the caves on the bottem of the page
~~~Down into the Caves~~~
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Important Note.  The Seer Wayrner will not appear until after you kill Lydia's Zombie!
To the Out Post (chapter three)
usefull
item
currior