The Story

This section, called The Story, is where you'll want to be if you want to find out the story behind The Legend of Zelda: Oracle of Seasons, and if you want to know a little bit about what to expect from the game. If you still have any questions after reading this page, don't be afraid to ask.

Just before the game starts, Link is in Hyrule Castle. He is being summoned by the Triforce. When he finally reaches it, there is a bright flash of light and Link disappears. He wakes up in a strange place he has never been before. He is in a forest, and can hear music coming from not too far away. Link follows the music and finds a travelling troupe of actors. He immediately notices a beautiful girl named Din. She asks him to dance. Just then, lightning and thunder come crashing from above. A big tornado appears and takes Din away with it. Suddenly, the world of Holodrum falls into chaos. General Onox has kidnapped Din, the Oracle of Seasons, and is using her powers to throw the land into darkness. All the seasons are now mixed up and everything is slowly starting to die. Now it is up to Link to save Din and restore the seasons back to Holodrum before it's too late.

Oracle of Seasons is one of the last two Zelda games for the Game Boy Color, although it can be played on the Game Boy Advance. (In fact, if you play it on Game Boy Advance you'll be able to unlock a few extra secrets that you can't get on Game Boy Color.) This game features the classic overhead view and 2D style that the earlier games in the series had - and that's not a bad thing. Oracle of Seasons can also be linked with Oracle of Ages to obtain certain game secrets including a second quest. This can be done through a game link cable and two Game Boys or through the complicated password-linked system in the game.
In terms of gameplay, this is classic Zelda with a new twist - Link can now control the seasons. At the beginning of the game, Link can't control the seasons, but as the game progresses he adds the seasons' power to the Rod of Seasons. This new feature makes the game considerably more difficult (and at times, annoying) as different seasons will change the overworld map. For example, to get by a certain tree blocking a path, you may have to change the season to winter when all the leaves have fallen off. Other times, a road may be blocked off in winter and you'll need to change the season to melt the snow to get by. Or you may need to play in spring for a certain flower to bloom to spring you up onto high ledges.
This game sees the return of classic items such as the Master Sword, the (magical) boomerang, and Roc's Cape, but it also features new items such as Roc's Cape, the Hyper Slinghot, the magnetic gloves, and the Rod of Seasons. In addition to that, this game features weapons that have so far only been seen in the 3D incarnations of Zelda, like the bombchu and Biggoron's Sword. A new side quest has been added to this game, and that is collecting the 64 rings - but all 64 can only be collected by playing both Oracle games. There are also other side-quests and minigames that can be found in the game. All-in-all, this game is long, challenging, and shouldn't be missed by any Zelda fans. But if you buy this game, be sure to get Oracle of Ages as well.