Part 1.......................................................................................................



[ 
      .CLASS BICHOALIADO
      .TOKEN ARTIFIC
      .BANDO ALIADO
      .XYZ [ 284.073 2183.84 0 ]
      .ANGULO 135
      .VOLCOLISION [ CILINDRO [ .R 10 .H 40 ] ]
      .LISTAS [ EJEC CHOC VISI SELE ]
      .ACCIONES [ 
        [ acMuerte [ .CARISMA 999 ] ]
        [ acUsaHab [ .CARISMA 300 ] ]
        [ auEscalar [ .CARISMA 200 ] ]
        [ auUsarVehiculo [ .CARISMA 200 ] ]
        [ auDisparar [ .CARISMA 200 .ARMAS PISTOLA ] ]
        [ 
          auManejaBomba
          [ 
            .CARISMA 200
            .OBJETOS [ 
              [ .TOKEN BOMBA1 .ACTIVABLE NO ]
              [ .TOKEN BOMBA2 .ACTIVABLE NO ]
            ]
          ]
        ]
        [ auBeHome [ .CARISMA 200 ] ]
        [ auUsar [ .CARISMA 200 ] ]
        [ auCoger [ .CARISMA 200 ] ]
        [ auGoto [ .CARISMA 200 ] ]
        [ AcDetenido [ .CARISMA 100 ] ]
        [ acDejarRastro [ .CARISMA 1 ] ]
        [ acPisar [ .CARISMA 1 ] ]
        [ AuManejacepo [ .CARISMA 200 .TOKENCEPO CEPO ] ]
      ]
      .MASA 100
      .SEHUNDE 1
      .GRAPH [ .ANIM ARTIFIC .RENDERVOL [ CILINDRO [ .R 10 .H 40 ] ] ]
      .ORGANOS [ .MOTOR [ MotorAliado [ ] ] ]
      .ELEMENTOS [ 
        [ 
          .CLASS MACRO
          .TOKEN BOMBA1
          .MACRO BOMBARET
          .XYZ [ 0 0 0 ]
          .Retardo 200
        ]
        [ 
          .CLASS MACRO
          .TOKEN BOMBA2
          .MACRO BOMBARET
          .XYZ [ 0 0 0 ]
          .Retardo 200
        ]
        [ 
          .CLASS MACRO
          .TOKEN CEPO1
          .MACRO CEPO
          .XYZ [ 208 2220 0 ]
        ]
      ]
      .CONTENEDOR 1
      .OCLU 0
      .DETECTAEXPLOSION 0
    ]





Part 2.......................................................................................................................



[ 
        SUBINTERFACEALIADO
        [ 
          .TOKEN ARTIFIC
          .CARETO CARA0000.RLE
          .ITEMS [ 
            [ .TOKEN IT_PISTOLA ]
            [ .TOKEN IT_BOMBATIEMPO ]
            [ .TOKEN IT_MANO ]
            [ .TOKEN IT_CEPO ]
          ]
        ]
      ]


part 3................................................................................................



[ CARA [ .TOKEN ARTIFIC ] ]

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