Era of Explorer Vol. II Story Synopsis' |
Imperial Strike: Captain Matt Vaughn recieves command of the USS Explorer-A and charged with the task of helping bring down the Imperial Aramada Raoul Montero: Imperial Captain Raoul Montero destroyed a drifting UNSF spice freighter for no reason. The crew of the Explorer-A is given the mission to track him down and destroy him. Unforseen Error: In an away team mission gone awry, Commander Martin accidentally shoots Captain Vaughn. While he recuperates, Martin takes command of the Explorer-A. Stone Knives and Bearskins: Due to a spreading computer virus, the tools used in Engineering are inoperative. During a battle with a band of smugglers, the Engineering compliment must resort to using old tools to sustain life support and prevent a warp core breach. Shadowboxing: While at Spacedock 079, near the UNSF/Imperial boarder, the Explorer-A is attacked coming out of the dock by Montero. The Explorer-A gives pursuit, only to be lead into a trap. No Matter Where You Go, There You Are: A malfunction occurs in the warp core, locking in warp power. Lieutenant Commander Fluery, who happened to be on the Explorer-A at the time, helps get the warp core offline. Team Up: A band of smugglers were constantly trying to raid the Moon base. The Explorer-A is set up as a watchdog, along with the Swordsman. Holodrama: As a routine exercise, the UNSF gives the crew of the Explorer-A a holodeck simulation of a scenario where the crew tries capture Raoul Montero. Back to the Basics: Shady Times: Skirmish Under the Table: Smashing Blow: Old Friends: Countdown: The Drunken Arts: |
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