Era of Explorer Vol. II Story Synopsis'
Imperial Strike: Captain Matt Vaughn recieves command of the USS Explorer-A and charged with the task of helping bring down the Imperial Aramada

Raoul Montero: Imperial Captain Raoul Montero destroyed a drifting UNSF spice freighter for no reason.  The crew of the Explorer-A is given the mission to track him down and destroy him.

Unforseen Error: In an away team mission gone awry, Commander Martin accidentally shoots Captain Vaughn.  While he recuperates, Martin takes command of the Explorer-A.

Stone Knives and Bearskins: Due to a spreading computer virus, the tools used in Engineering are inoperative.  During a battle with a band of smugglers, the Engineering compliment must resort to using old tools to sustain life support and prevent a warp core breach.

Shadowboxing: While at Spacedock 079, near the UNSF/Imperial boarder, the Explorer-A is attacked coming out of the dock by Montero.  The Explorer-A gives pursuit, only to be lead into a trap.

No Matter Where You Go, There You Are: A malfunction occurs in the warp core, locking in warp power.  Lieutenant Commander Fluery, who happened to be on the Explorer-A at the time, helps get the warp core offline.

Team Up: A band of smugglers were constantly trying to raid the Moon base.  The Explorer-A is set up as a watchdog, along with the Swordsman.

Holodrama: As a routine exercise, the UNSF gives the crew of the Explorer-A a holodeck simulation of a scenario where the crew tries capture Raoul Montero.

Back to the Basics:

Shady Times:

Skirmish Under the Table:

Smashing Blow:

Old Friends:

Countdown:

The Drunken Arts:
under construction