
Sleepy Kitten TutorialJuly 2003
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For this tutorial, you will need:
Jasc Paint Shop Pro - Get a 30-day free trial here. (Note: This tutorial was made using PSP 7, but it may be possible to do it using other versions.)
My Selections and Pattern Fills - Download the .zip file here.
Feedback is always appreciated. If you are having a problem with this tutorial, please e-mail me for assistance.
Start by unzipping the selections.zip folder. Open the grayfur.jpg pattern fill and minimize it in PSP for later use. Unzip the selections to the folder of your choice (I unzip mine to a folder on my desktop because it's easy to find).
1 - Open a new image in PSP 700 x 375 pixels, 16 million colors, transparent background.
2 - Add a new raster layer & name it Tail. Load the selection 001-tail.sel and flood fill with grayfur.
3 - Using the Retouch Tool set to Lighten RGB at the following settings, lighten the right side of the tail (use the picture above for guidance).

4 - Using the Retouch Tool set to Smudge at the following settings, smudge the entire tail and lightly smudge the edges to give the look of fur.

5 - Add a new raster layer & name it Body. Load the selection 002-body.sel and flood fill with grayfur.
6 - Using the Retouch Tool set to Lighten RGB at the same settings as before, lighten the bottom (use the picture above for guidance).
7 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire body and lightly smudge the edges to give the look of fur.
8 - Add a new raster layer & name it Chin. Load the selection 003-chin.sel and flood fill with grayfur.
9 - Using the Retouch Tool set to Darken RGB at the following settings, darken the entire chin.

10 - Using the Retouch Tool set to Soften at the following settings, soften the entire chin (or you may use the smudge tool as before, but it looks better softened rather than smudged).

11 - Add a new raster layer & name it Head. Load the selection 004-head.sel and flood fill with grayfur.
12 - Using the Retouch Tool set to Lighten RGB at the same settings as before, lighten the face area (use the picture above for guidance).
13 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire head and lightly smudge the edges to give the look of fur.
14 - Add a new raster layer & name it Back Leg1. Load the selection 005-backleg1.sel and flood fill with grayfur.
15 - Using the Retouch Tool set to Darken RGB at the same settings as before, darken the entire leg.
16 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire leg and lightly smudge around the edges to give the look of fur.
17 - Add a new raster layer & name it Foot Pads. Load the selection 006-footpads.sel and flood fill with #FDD5E0.
18 - Apply an Inner Bevel with the following settings:

19 - Using the Retouch Tool set to Soften at the same settings as before, but with size 150, place your cursor over the foot pads and click 4 times.
20 - Add a new raster layer & name it Back Leg2. Load the selection 007-backleg2.sel and flood fill with grayfur.
21 - Using the Retouch Tool set to Lighten RGB at the same settings as before, lighten the bottom portion of the leg.
22 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire leg and lightly smudge the edges to give the look of fur.
23 - Using teh Retouch Tool set to Darken RGB at the same settings as before, but with size 2, add some detail for toes.
24 - Add a new raster layer & name it Front Leg1. Load the selection 008-frontleg1.sel and flood fill with grayfur.
25 - Using the Retouch Tool set to Darken RGB at the same settings as before, but changing the size back to 10, darken the top left portion of the leg (use the picture above for guidance).
26 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire leg & lightly smudge the edges to give the look of fur.
27 - Using the Retouch Tool set to Darken RGB at the same settings as before, but changing the size back to 2, add some detail for the toes.
28 - Add a new raster layer & name it Front Leg2. Load the selection 009-frontleg2.sel and flood fill with grayfur.
29 - Using the Retouch Tool set to Lighten RGB at the same settings as before, lighten the bottom portion of the leg.
30 - Using the Retouch Tool set to Smudge, smudge the entire leg & lightly smudge the edges to give the look of fur.
31 - Using the Retouch Tool set to Darken RGB at the same settings as before, add some detail for the toes.
32 - Add a new raster layer & name it Ear1. Load the selection 010-ear1.sel and flood fill with grayfur.
33 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire ear & lightly smudge the edges to give the look of fur.
34 - Add a new raster layer & name it Ear2a. Load the selection 011-ear2a.sel and flood fill with grayfur.
35 - Using the Retouch Tool set to Smudge at the same settings as before, smudge the entire ear & lightly smudge the edges to give the look of fur.
36 - Add a new raster layer & name it Ear2b. Load the selection 012-ear2b.sel and flood fill with #FDD5E0.
37 - Invert the selection and apply the following drop shadow (color #DEAAAC).

38 - Add noise 3% uniform.
39 - Using the Retouch Tool set to Soften at the same settings as before, but changing the size to 255, hold the cursor over the ear and click 4 times.
40 - Add a new raster layer & name it Nose. Load the selection 013-nose.sel and flood fill with #FDD5E0.
41 - Apply the same Inner Bevel as on the foot pads.
42 - Using the Paintbrush Tool at size 1, step 25, and hardness, density & opacity at 100, draw 3 lines on the nose (use the picture above for reference).
43 - Using the Retouch Tool set to Soften at the same settings as before, but changing the size to 100, hold the cursor over the nose and click 4 times.
44 - Merge visible layers & add any finishing touches using Smudge, Lighten/Darken RGB, Soften, etc.
45 - Using the Retouch Tool set to Darken RGB at the same settings as before (size 2), add some detail for the eyes (use the picture above for reference).
That's it! Export as a picture tube or save as a PSP file for later use.
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Graphics, web design, & content © 2003 Jennifer Chappell. All rights reserved.
The graphics and content of this site may not be duplicated, electronically or otherwise, without the author's permission.
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