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Sacred review continued...
Sound- The sound affects are the only part of this game that keep it from crumbling to the ground completely. The sound effects sound good and solid, especially horses galloping and casting spells. The music is okay and nothing to get excited about, basically your standard Diablo style music. The real problem with the sound is when there isn't any. Many times you'll find yourself completing a quest, going to the target character and see the text doesn't match the voiceover, or when there is no voiceover to speak of. A curious bug at that; wouldn't they have at least picked that up before shipping their game? Sound is decent enough. Overall Sound: 6
Graphics- If you thought the graphics would be this game's savior you''d be wrong. The annoying part of the game graphically is you have a two-dimentional-ish world and 3D character models. You get used to it but it is akward at first. The graphics all together aren't bad, good particle effects for spells and such are decent. The game world is well designed and fairly fleshed out graphically. Though the 2D / 3D enviroment is quite shaky in terms of how it works. The graphics present the game well, but doesn't even come close to digging itself from the grave it dug with terrible gameplay. Overall Graphics: 7
Value- The value of this game is absolutly not there. Playing the game after a while is repetitive and boring, not to metion tedious. It is hard to explain, but the quest system is just so diabolically set on churning your brain. Talk to a guy, go somewhere else--talk to somebody else. Sorry, but that's just not for me. Overall Value: 3?
The Good: An RPG style game like Diablo The Bad: It doesn't work--at all The Ugly: Buying the game in the first place
Overall Score: 5.3 (Mediocre) |
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