Basic moves:
Psycho Shot: B, DB, D, DF, F+ any P
Scissor Kick: B, DB, D, DF, F+ any K (useable in air)
Psycho Force Field: F, DF, D, DB, B+any P
Head Stomp: (Charge) D, U+ FK (useable in air) FP
Skull Crush: (Charge) D, U+ FP
Teleport: F, D, DF, F+ HP (top Right)
F, D, DF, F+ QP (lower Right)
F, D, DF, F+ FK (top Left)
F, D, DF, F+ QK (lower Left)
Flight: D, DB, D+2 K
Supers:
Psycho Crusher: D, DF, F+2 P (useable in Air)

Kick of Death: D, DF, F+2 K

Psycho Explosion: F, DF, D, DB, B+2 P
Combos:
1 - QP, QK, FK, Scissor kick

2 - (Jump in) QK, QP, FK, Kick of death
Advanced combos:
1 - (Jump in) QK, QP (Air launch) QP, QK, MP, MK, Scissor kick, Psycho crusher
Strategy:
  More than any other game Bisons been in, he shines the most in this one. Great teleport strategies can be employed, as there's no lag time if he reappears in the air. My favorite special can't be morked into a combo without an assist unfortunately, but everything else works out beautifully.  (The Psycho crusher can't be combo'ed on the ground anymore, either, but the kneepress can) Although his combos are small in comparison with the more combo flexible characters in the game, it's almost a thing of beauty to see Bison at work.

Best assist: Projectile (Psycho shot)

While battling a large opponent: Use speed and outmanuver them, Bison seems big and slow but he can be faster than the average character at times. It's also lots of fun to fake a super jump and 'Scissor kick' a big guy to the ground.

While battling a small opponent: Keep rushing them, your arsenal is filled with rushing attacks, keep attempting to combo, by chance you fail to connect to hit an opponent (the bastards blocking) keep getting lil hits in cause Bison's hits take a lot of block damage.

While battling an average opponent: Probably a good match up but Bison's character has been altered many times and he's been round since the Street fighter dawn of time, being the first master of true "Cheapness" keep getting some projectiles in and if someone does a jump in attack your psycho crusher will shut em up and by chance you miss you will most likely be away from any attacks. The 'Psycho shot' can also annoy the hell outta an opponent who constantly jumps around.
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