Basic moves:
Roll Buster: B, DB, D, DF, F+any P (useable in air)
Flower Bouquet: F, D, DF, F+any P (useable in air)
Item change: F, DF, D, DB, B+any K
Supers:
Hyper Roll: B, DB, D, DF, F+2 P (useable in air)
Rush Drill: B, DB, D, DF, F+2 K
Beat Plane: F, DF, D, DB, B+2 P
Combos:
Processing....
Advanced combos:
Processing....
Strategy:
  Mega Man's lil sis shouldn't be here... again. Where the fuck is Zero? She's basically Mega Man without the old skool football helmet and decent fighting ability. This has gotta be some kinda sick joke, not once but TWICE in a fucking row. This character isn't very fun to master, especially since it's a pussy imitation of Mega Man with lame attack and defense. It's very unfortunate, but I have nothing positive to say about this character, end of story.

Best Assist: Projectile (Roll Buster)

While battling a large opponent: Avoid being close and rely on your assists to do the work since your attacks are slow. You can't throw too well, and your moves are all predictable. When close attack low and evade. You gotta block everything you can't dodge or you'll lose serious damage.

While battling a small opponent: Keep a distance, but close enough to counter projectiles. Your basic moves are useless, you gotta rely on assists and specials to have any advantage in the fight. Most of the close fighting is equal, but you wanna avoid fighting too close to your opponents.

While battling an average opponent: Fight em just like the small guys, except if they dash you attack low instead of trying to throw. You also gotta block everything you can't dodge just like the big guys.
Back