Basic moves:
Psi blast: D, DF, F+ any P (useable in air)
Psy blade: D, DF, F+ any K (useable in air)
Ninjutsu: F, DF, D, DB, B+ any P/K (useable in air)
Supers:
Kochou Gakure: F, DF, D, DB, B+ 2 K (useable in air)
Psi Maelstorm: B, DB, D, DF, F+ 2 K
Psi Thrust: B, DB, D, DF, F+ 2 P (useable in air, directional pad to attack)
Combos:
1 - QP, QK, MP, MK, D+FK QP Psi blast (Cancel) Psi Thrust
Advanced combos:
1 - (Jump in) QP, MK (Land) QP, QK, D+MP, D+FP (Super jump) QP, QK, MP, MK, U+FK, Psi blade, Psi blade, Psi blade (Cancel) Psi Thrust/Kochou Gakure

(use the quick
Psi blade and aim forward so they don't bounce around)
Strategy:
  Poor kid, they would bring her back just to tone her down near-uselessness. Personally, I refuse to let her die. Not her fault most of the competition aint got a brain. Anyway, what she loses in damage, she still keeps up with speed. The only flaw in her game that no other teleporters seem to have, is when she appears in the air, she can't attack unless it's her "Quick Psi Thrust" and there's way too much lag time when you don't connect with a blocking opponent. Of all her specials, her Psi Maelstorm is the weakest. You'd be better off keeping with the other specials, Psi Maelstorm is strickly for flash.

Best assist: Anti-air (Psi blade)

While battling a large opponent: You gotta keep moving, your projectile is slow, but it's gonna give you time to dash in and attempt combos. Your attacks in the air are good, but you wanna use your projectiles to defend and begin your combos. Only dash when you're attacking, and evade when they block.

While battling a small opponent: Your projectiles are usually outmatched, luckily you have pretty solid air attacks. Keep moving constantly, and keep the fight close but just outta throwing range cause your moves are fast and have good range.

While battling an average opponent: This is why you should never tone down a character that was designed well to begin with. You want to keep the game close, but outta throwing range. You have to learn to counter, and rarely use any moves except projectiles. The only time you should use your Psi blade is when they retreat or countering attacks in the air.
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