Genesis
Type: Destroyer
In class: 13 at its height
In service: 2756

Mass: 400,000
Sail Integrity: 4
Thrust: 4/6
Fuel: 3000 tons
Structural Integrity: 60
Armor: 480 tons of Lamellor Ferro Carbide (90+6 fwd, 70+6 aft, 80+6 rest)

Docking Collars: 2
Fighters: 18
Small Craft: 4
Crew: 211
Lifeboats: 20
Escape Pods: 0
Grav Decks: 1 95 meter
Cargo: 24,995

Bay 1: Small Craft (4) 2 doors
Bay 2: Fighters (18) 6 doors
Bay 3: Cargo (24,995) 2 doors

Other equipment
Lithium fusion battery and HPG


Weapons:
Heatsinks: 2505(5010) (enough)

Forward
6 Medium Naval PPCs
10 Extended Range Large Lasers

Fore Left/Fore Right
6 Medium Naval PPCs
10 Extended Range Large Lasers

Left Broadside/Right Broadside
10 Extended Range Large Lasers

Aft Left/Aft Right
3 Medium Naval PPCs
10 Extended Range Large Lasers

Aft
6 Medium Naval PPCs
10 Extended Range Large Lasers


Overview

When the SLS Genesis was launched in the year 2756, press agents working for 
Blue Nose Clipperships hailed it as the first of a new breed of Star League 
warship, the culmination of centuries of naval experience, incorporating the 
most advanced hardware available in a compact and lethal package which would 
set the pattern for all warships that would follow it.

Of course this was not exactly the case. Many admirals considered the Genesis 
and her sister ships to be far too radical. One famous complaint had to do 
with what the ship was supposed to be. Though classified as a destroyer, the 
Genesis was actually the size of a large corvette, and not only that but its 
performance and intended role actually better fit the frigate classification. 
Admirals simply didn't know what to do with the Genesis. Most just used the 
Genesis' under their command as simple pickets or AA ships, and as a result 
the class soon earned a reputation as an overpriced but adequate warship, 
which could do its job well, but had far too many expensive bells and 
whistles when compared to ships like the Lola III, Essex, and Dewey.

It took four years for the Genesis to break free of this reputation, and even 
then it took the direct intervention of General Kerensky. In 2760, Kerensky 
had all six existing Genesis class vessels organized into a single force, 
designated the 12th Fleet Destroyer Squadron, under the command of Rear 
Admiral Ross Lamarche. Assigned the task of supressing pirate activities in 
the Taurian Concordat, Lamarche set his warships on long, independent patrols 
(whch the Genesis was especially good at and was in fact designed for). The 
excellent performance of the Genesis and her sisters during this duty, 
including a string of highly successful strikes into the Pirate's Haven star 
cluster, finally validated the design. Blue Nose Clipperships (the original 
designers) was soon called upon to resume construction of the Genesis class 
(suspended in 2759) with an order for twenty more ships.

Three years later however, the Amaris Coup struck the Star League. Blue Nose 
had since completed seven new Genesis class vessels. Six of these, known 
informally as the Mis fleet (each was named for a character in Victor Hugo's 
classic novel Les Miserables), had already been assigned to the 12th Fleet 
Destroyer Squadron, while the seventh, the Cosette, was undergoing shakedown 
trials at Mars. After first helping to cripple the Blue Nose Yards, the 
Cosette moved insystem along with a pair of Riga class destroyers in order to 
support SLDF ground forces fighting in Geneva. Unknown to the officers of the 
small fleet, however, Amaris had gained control of the SDS system. Both Rigas 
were lost to ground fire, while the Cosette found itself in a game of cat and 
mouse with the Caspar drones, eventually being caught and overwhelmed.


Capabilities:

One of the most surprising things about the Genesis was it's massive weapons 
load. Despite its four hundred thousand ton mass, the Genesis packed an 
incredible arsenal of weaponry. Thirty medium naval PPCs in ten turrets give 
the ship firepower comperable to destroyers half again its size. The ship's 
secondary firepower is also remarkable. Disatisfied with naval missiles for 
anti-fighter defense, the designers decided on an at the time unprecedented 
array of eighty improved large lasers. Though these lasers lack the range of 
naval missiles, they have more than enough range to engage fighters. A full 
wing of eighteen fighters further augment the Genesis' offensive power.

As it was supposed to be a showcase of the future of naval architecture, Blue 
Nose Clipperships spared no expense on their warship. Though carrying less 
than five hundred tons of armor, the advanced Lamellor Ferro Carbide 
composite provides excellent protection.

To increase the ship's flexibility, designers included a lithium fusion 
battery system, and a pair of docking collars. Compared to its 
contemporaries, the Genesis carried a pitiful amount of cargo, however the 
nearly twenty five thousand tons of space was more than enough for the ship 
to opperate continuously for a year.


Deployment:

The surviving twelve Genesis class ships, all part of the 12th Fleet 
Destroyer Squadron, led the way into the Terran Hegemony when Kerensky 
launched his campaign against Amaris. Genesis class vessels were often called 
upon to conduct highly dangerous scouting operations against occupied worlds, 
and more than once they did not come back. By the end of the campaign, only 
one ship, the Marius, was still operational. Four others, the Eponine, 
Gavroche, Javert, and the Genesis herself, were crippled but salvageable, but 
of these, only the Javert and Genesis were deemed worth the effort, and the 
Eponine and Gavroche were each put into a very distant orbit around 
Nirasaki's star. The remaining ships accompanied the Exodus, but of these, 
only the Marius survived the Exodus Civil War.

It was recently learned that the Diamond Sharks have possession of the 
Marius. Though the ship has been in their cache fleet, it is believed that 
they intend to renovate the ship and reactivate it. She is expected to enter 
service as early as January of 3068.

Even more of a surprise, the Draconis Combine recently discovered the Eponine 
and Gavroche, which had been hidden away in the Nirasaki system for centuries 
undisturbed. Such a lucky (and somewhat improbable) find has been questioned 
by some, and it is believed that some elements of Comstar may have provided 
some aid in the search, though the Order denies any such claims. The Combine 
is currently examining the wrecks, and their fates have yet to be determined.

Variants:

Though the Amaris Coup cut short its career, the Genesis was supposed to be 
the first of a series of new ships built on the same principles(hence the 
name). A frigate, the Scylla class, was to have been next in the line, 
followed by an unammed cruiser class. Each was to incorporate new 
improvements to the basic design as they became available (rumors abounded 
that the cruiser class would use an advanced jump drive capable of increased 
jump range, but this was little more than speculation and was never 
confirmed). Neither of these ships ever made it past the design stage, as 
initial disatisfaction with the Genesis and the small matter of a full scale 
civil war made the project a rather low priority.

    Source: geocities.com/master_sun2000