Yu-Gi-Omega!!! - The Aftermath!


In this section, you will find new cards that I have gotten in E-mail. Here's a couple of new cards. =D


Unknown Demon of Fire
DARK
****
[Pyro/Effect]
When this card is Summoned in anyway, inflict 1000 Points of Damage to your Opponent's Life Points. If this card is removed from the field, inflict 1000 Points of Damage to your Opponent's Life Points.
ATK/1600 | DEF/1200

Dark San - Empress of Darkness
DARK
******
[Spellcaster/Effect]
If there is at least 1 monster on your side of the field, this card is unaffected by your Opponent's Spell Cards. If a "Dark San" exists in your Graveyard or on the field, this card cannot be Summoned in anyway.
ATK/2400 | DEF/1400

Cyber Vorse Raider
DARK
****
[Beast-Warrior/Effect]
During your Draw Phase, draw 1 additional card. If you have more than 2 cards, destroy 1 face-up card on the field.
ATK/2100 | DEF/900

Phobia
SPELL
[Spell Card Z]
Switch 1 face-up Attack Position Monster on the field to Defense Position until the End Phase.

Crash and Burn
SPELL
[Spell Card]
Inflict damage to your Opponent's Life Points by the original ATK of 1 face-up Monster on the field.

Burn, BURN!!!
SPELL
[Spell Card]
Inflict 1200 Points of damage to your Opponent's Life Points.

Sonic Disruption
SPELL
[Spell Card Z]
Destroy 1 face-up Monster on your Opponent's side of the field. Take 500 Points of damage to your Life Points.

No Pain, No Gain
TRAP
[Trap Card 8]
Any damage you take to your Life Points, the damage is halved.

Saturshi's Energy Shield
TRAP
[Trap Card]
All Effects controlled by your Opponent are negated until the end of your Opponent's next turn.

Matusashi's Spiritual Energy
TRAP
[Trap Card]
You can activate this card during your Opponent's Battle Phase. Place 4 "Matusashi Spirit Tokens" (Spellcaster-type/LIGHT/Level 1/ATK 0/DEF 0) in face-down Defense Position.

The Dark Joker
DARK
******
[Spellcaster/Effect]
When this card is Summoned successfully, destroy 1 face-up card on the field. As long as this card remains face-up on the field, this card is unaffected by your Opponent's Spell and Trap Cards.
ATK/2400 | DEF/1000

Saturshi - Possessed Warrior of Darkness
DARK
******
[Warrior/Effect]
As long as an Equip Card is equipped with this card, this card is unaffected by your Opponent's Spell and Trap Cards. When this card is destroyed as a result of battle, the Equip Card is destroyed instead.
ATK/2500 | DEF/1500

Slushi - Goddess of the Seas
WATER
******
[Aqua/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned unless you remove "Slushi Goodness" in your Graveyard from play. If your opponent has at least 1 monster on the field more than you do on your side of the field, by discarding 1 card from your hand, you can Special Summon 1 WATER Monster from your Deck, Hand, or Graveyard. Also, increase the ATK and DEF of all WATER Monsters on your side of the field by 300 Points.
ATK/2400 | DEF/1800

Katarra Bloodstone
DARK
****
[Spellcaster]
One of the members of Poll Ducks Guild. Known to be a good friend of "Saturshi", she is actually one of the strongest magicians in all the universe.
ATK/2100 | DEF/1500

Saturshi - Warrior of Speed
LIGHT
***
[Warrior/Effect]
This card can attack twice in the Battle Phase. When this card successfully inflicts Battle Damage to your Opponent's Life Points, increase the DEF of this card by 500 Points.
ATK/1300 | DEF/800

Folley of Energy
SPELL
[Spell Card 8]
Each time you or your opponent activates the effect of an Effect Monster, increase your Life Points by 500.

Katarra and Slushi - Power of Dark Water
SPELL
[Spell Card Z]
This card can only be activated if "Katarra - Queen of Darkness" and "Slushi - Goddess of all Oceans" are face-up on your side of the field. If you have 1000 Life Points or less, send all Monsters on the field, in both players' hands, and in both players' Decks to the Graveyard.

Destruction's Enhancements
SPELL
[Spell Card]
Tribute 1 "Destruction" on your side of the field. Special Summon 1 "Destruction - God of all Machines" to the field.

Why Won't You Die!?
TRAP
[Trap Card]
Negate the attack of 1 of your opponent's Monsters and end the Battle Phase.

The Returning Warrior
LIGHT
****
[Warrior/Effect]
If this card is destroyed as a result of battle, you can Special Summon this card during your next Standby Phase.
ATK/1700 | DEF/900

Katarra - Queen of Darkness
DARK
******
[Spellcaster/Effect]
This card cannot be Normal Summoned. This card can only be Special Summoned by removing 1 monster in your Graveyard from play. If you remove 1 DARK Monster in your Graveyard to Special Summon this monster, this card is unaffected by your Opponent's Spell Cards.
ATK/2400 | DEF/2150

Angel of Death
TRAP
[Trap Card ><]
You can only activate this card when 1 of your monsters is destroyed as a result of battle. Destroy 1 monster on the field.

Slushi - Goddess of all Oceans [NEW!!!]
WATER
******
[Spellcaster/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 WATER Monster in your Graveyard from play. By paying 1000 Life Points, you can Special Summon 1 WATER Monster from your hand, Deck, or Graveyard to the field. Also, increase the ATK and DEF of all WATER Monsters on your side of the field by 200 Points.
ATK/2400 | DEF/2150

Katarra and Slushi - Power of Dark Water
SPELL
[Spell Card]
This card can only be activated if "Katarra - Queen of Darkness" and "Slushi - Goddess of the Oceans" is face-up on your side of the field. By paying 1500 Life Points, send all face-up cards on the field and in each players' hands except for "Katarra - Queen of Darkness" and "Slushi - Goddess of all Oceans".

Cancellation
TRAP
[Trap Card ><]
Discard 1 card from your hand. Negate an opponent's card effect and destroy that card.

Stay Back!
TRAP
[Trap Card]
Pay 500 Life Points. Negate the attack of an attacking monster and shift that monster to Defense Position.

Stand Down
TRAP
[Trap Card ><]
This card can only be activated during your opponent's turn. If your opponent activated a card effect that negates the effect of your card effect, by discarding a card from your hand, negate those type of effects as if they were never activated.

Saturshi - Befriended Darkness
DARK
******
[Warrior]
After the Virus at its maximum strength that affected Saturshi, he prepared to tear apart his comrades, never to return to his true self.
ATK/2500 | DEF/1000

Mystery of Fortune [NEW!!!]
SPELL
[Spell Card 8]
By paying 1000 Life Points during your Draw Phase, draw 2 cards instead of 1. If this card is removed from the field, destroy 1 card on your side of the field.

Katarra and Saturshi - Union of Inner Strength
LIGHT
********
[Spellcaster/Fusion/Effect]
"Katarra Bloodstone" + "Saturshi"
This card can also be Special Summoned by sending "Katarra Bloodstone" and "Saturshi" to your Deck. Shuffle your Deck afterwards. If this card inflicts Battle Damage to your opponent, increase your Life Points by half of the Battle Damage.
ATK/3000 | DEF/1000

Sakajo
LIGHT
****
[Spellcaster/Effect]
When this card is Normal Summoned successfully, draw 1 card from your Deck.
ATK/1700 | DEF/1200

Blades of Darkness
SPELL
[Spell Card +]
This card can only be equipped to a monster of 1900 ATK or less. When the monster equipped with this card battles with a monster, destroy the monster at the end of the Damage Step. If this card is removed from the field, return this card to the owner's hand.

Army of Sirens
DARK
****
[Fiend/Effect]
If this card is Special Summoned successfully, destroy 1 face-up card on your opponent's side of the field.
ATK/1200 | DEF/1200

Sakajo - Evolution of Light [NEW!!!]
LIGHT
******
[Spellcaster/Effect]
This card cannot be Normal Summoned. This card cannot be Special Summoned unless you remove 1 "Sakajo" in your Graveyard from play. When this card is successfully Special Summoned, draw 1 card from your Deck.
ATK/2400 | DEF/1500


Click to go back. =D